Player Matchup

Anubis
Anubis
Da_Real_Batman56
Anubis
Level 29
God Stats
11W - 15L
1,503 SR
Queue Stats
135W - 160L
1,528 Elo+
Solo
Aphrodite
Aphrodite
cawhi
Aphrodite
Level 16
God Stats
25W - 17L
1,569 SR
Queue Stats
459W - 361L
1,683 Elo+
Party 1
Cthulhu
Cthulhu
cunceal
Cthulhu
Level 29
God Stats
32W - 23L
1,618 SR
Queue Stats
583W - 456L
1,607 Elo+
Party 1
Rama
Rama
korzuh
Rama
Level 18
God Stats
30W - 11L
1,699 SR
Queue Stats
380W - 304L
1,720 Elo+
Party 1
Ravana
Ravana
xLowyal
Ravana
Level 23
God Stats
11W - 6L
1,980 SR
Queue Stats
275W - 174L
1,761 Elo+
Party 1
Team Averages
Level 23
1,674 SR
1,660 Elo+

VS

Team Averages
Level 14
1,531 SR
1,614 Elo+
Ares
Ares
Im RnG x Dragon
Ares
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,501 Elo+
Solo
Bastet
Bastet
Krestedroxefotk
Bastet
Level 14
God Stats
1W - 1L
1,438 SR
Queue Stats
3W - 8L
1,544 Elo+
Solo
Scylla
Scylla
SpicyDeluxeMeal
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 86L
1,626 Elo+
Solo
Xing Tian
Xing Tian
V1c10usM0nkey
Xing Tian
Level 17
God Stats
3W - 2L
1,715 SR
Queue Stats
177W - 186L
1,554 Elo+
Solo
Erlang Shen
Erlang Shen
WhizkeyDjck
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,844 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
4,096
315
0
450
130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
cawhi
Aphrodite
13
6 / 1 / 2
7,448
573
5,514
6,486
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
cunceal
Cthulhu
10
3 / 3 / 3
6,639
511
3,842
10,227
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rama
korzuh
Rama
12
4 / 2 / 3
7,145
550
5,105
8,309
2,636
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
xLowyal
Ravana
14
6 / 1 / 4
7,875
606
9,020
6,674
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,256
404
1,015
8,307
4,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 6 / 2
5,810
447
814
6,492
1,716
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 3 / 2
7,295
561
5,127
5,156
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
V1c10usM0nkey
Xing Tian
9
0 / 4 / 4
5,893
453
3,627
9,522
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
WhizkeyDjck
Erlang Shen
11
3 / 1 / 2
6,926
533
5,604
8,816
5,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
19
Kills
8
8
Deaths
19
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
0
5
1
0.1
L
1
6
2
0.33
L
4
3
2
1.67
L
Xing Tian
V1c10usM0nkey
Xing Tian
0
4
4
0.5
L
Erlang Shen
WhizkeyDjck
Erlang Shen
3
1
2
4
W
Aphrodite
cawhi
Aphrodite
6
1
2
7
W
Cthulhu
cunceal
Cthulhu
3
3
3
1.5
W
Rama
korzuh
Rama
4
2
3
2.75
W
Ravana
xLowyal
Ravana
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,481
Damage
16,187
32,146
Taken
38,293
12,433
Mitigated
18,054
14,191
Healing
2,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
450
130
0
422
0
0
0
L
1,015
202
0
346
8,307
4,415
0
2,525
5,522
11,257
0
L
814
211
0
462
6,492
1,716
637
1,788
4,609
0
16,579
L
5,127
348
0
154
5,156
1,488
234
1,464
3,652
31,249
0
L
Xing Tian
V1c10usM0nkey
Xing Tian
3,627
288
0
252
9,522
4,469
0
1,707
7,775
24,751
0
L
Erlang Shen
WhizkeyDjck
Erlang Shen
5,604
3,069
0
1,661
8,816
5,966
0
1,417
7,379
0
44,700
W
Aphrodite
cawhi
Aphrodite
5,514
1,281
1,181
3,921
6,486
2,183
545
2,603
3,773
32,455
0
W
Cthulhu
cunceal
Cthulhu
3,842
457
176
2,703
10,227
5,200
190
3,255
6,714
22,717
0
W
Rama
korzuh
Rama
5,105
4,674
0
3,484
8,309
2,636
382
2,405
5,864
0
34,733
W
Ravana
xLowyal
Ravana
9,020
3,486
0
2,726
6,674
2,284
0
604
6,026
0
45,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,203
Gold Earned
31,180
240
Minions Killed
236
0
Camps Cleared
0
939,270
Distance Traveled
1,232,815
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,096
315
0
0
0
9,018
0
L
Ares
5,256
404
20
2
0
235,198
1
L
Bastet
5,810
447
33
3
0
240,097
0
L
Scylla
7,295
561
60
5
0
239,934
5
L
Xing Tian
5,893
453
46
4
0
239,743
2
L
Erlang Shen
6,926
533
77
6
0
277,843
3
W
Aphrodite
7,448
573
72
6
0
215,872
3
W
Cthulhu
6,639
511
33
3
0
224,271
5
W
Rama
7,145
550
53
4
0
220,625
0
W
Ravana
7,875
606
82
6
0
269,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role