Player Matchup

Odin
Odin
Naunaud
Odin
Level 87
God Stats
1W - 3L
1,856 SR
Queue Stats
13W - 12L
1,583 Elo+
Party 1
Anhur
Anhur
Omoigakezu
Anhur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,686 Elo+
Party 1
Anubis
Anubis
ROXT1
Anubis
Level 101
God Stats
30W - 15L
1,758 SR
Queue Stats
155W - 141L
1,536 Elo+
Solo
Ratatoskr
Ratatoskr
TetsuyaL
Ratatoskr
Level 90
God Stats
1W - 5L
1,500 SR
Queue Stats
179W - 151L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
fofotre
Kuzenbo
Level 121
God Stats
4W - 5L
1,681 SR
Queue Stats
114W - 111L
1,600 Elo+
Party 1
Team Averages
Level 97
1,659 SR
1,587 Elo+

VS

Team Averages
Level 73
1,573 SR
1,492 Elo+
Kukulkan
Kukulkan
Darkmarine
Kukulkan
Level 42
God Stats
105W - 104L
1,470 SR
Queue Stats
144W - 144L
1,423 Elo+
Party 3
Bakasura
Bakasura
JMoseley
Bakasura
Level 88
God Stats
7W - 3L
1,730 SR
Queue Stats
230W - 210L
1,543 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Phillips336
Cu Chulainn
Level 69
God Stats
76W - 47L
1,635 SR
Queue Stats
183W - 159L
1,589 Elo+
Party 2
Ymir
Ymir
erikuelo
Ymir
Level 96
God Stats
97W - 98L
1,532 SR
Queue Stats
103W - 106L
1,454 Elo+
Party 3
Artemis
Artemis
vailej
Artemis
Level 72
God Stats
71W - 58L
1,498 SR
Queue Stats
144W - 132L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Naunaud
Odin
15
3 / 4 / 4
10,348
450
6,352
16,358
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
20
4 / 5 / 2
12,870
560
8,541
15,836
6,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
ROXT1
Anubis
19
5 / 6 / 6
11,952
520
22,867
17,592
9,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
TetsuyaL
Ratatoskr
19
7 / 3 / 3
12,369
538
10,589
17,947
15,969
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
fofotre
Kuzenbo
15
1 / 4 / 11
10,876
473
8,148
17,517
22,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darkmarine
Kukulkan
17
6 / 7 / 7
11,781
512
13,365
13,787
4,678
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
JMoseley
Bakasura
20
7 / 4 / 5
12,904
561
12,026
19,135
8,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
Phillips336
Cu Chulainn
18
5 / 3 / 9
12,106
526
16,110
16,355
15,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
18
2 / 3 / 8
11,014
479
6,962
16,765
11,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
vailej
Artemis
17
2 / 4 / 9
10,418
453
9,767
16,026
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
60
20
Kills
22
22
Deaths
21
26
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Darkmarine
Kukulkan
6
7
7
1.36
W
Bakasura
JMoseley
Bakasura
7
4
5
2.38
L
Odin
Naunaud
Odin
3
4
4
1.25
L
Anhur
4
5
2
1
W
Cu Chulainn
Phillips336
Cu Chulainn
5
3
9
3.17
L
Anubis
ROXT1
Anubis
5
6
6
1.33
L
Ratatoskr
TetsuyaL
Ratatoskr
7
3
3
2.83
W
Ymir
2
3
8
2
L
Kuzenbo
fofotre
Kuzenbo
1
4
11
1.63
W
Artemis
vailej
Artemis
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,497
Damage
58,230
85,250
Taken
82,068
60,938
Mitigated
44,223
26,911
Healing
18,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Darkmarine
Kukulkan
13,365
1,536
0
910
13,787
4,678
799
6,369
7,368
69,759
0
W
Bakasura
JMoseley
Bakasura
12,026
7,853
0
4,820
19,135
8,066
2,849
6,059
13,001
0
86,038
L
Odin
Naunaud
Odin
6,352
1,175
0
3,743
16,358
6,750
442
3,981
11,877
0
58,480
L
Anhur
8,541
4,505
0
6,736
15,836
6,470
5,787
3,188
12,273
0
92,314
W
Cu Chulainn
Phillips336
Cu Chulainn
16,110
2,640
0
3,064
16,355
15,904
282
3,086
12,894
10,361
65,958
L
Anubis
ROXT1
Anubis
22,867
1,179
0
8,933
17,592
9,353
1,218
6,291
10,531
93,118
0
L
Ratatoskr
TetsuyaL
Ratatoskr
10,589
2,813
0
6,070
17,947
15,969
182
4,651
12,128
0
72,743
W
Ymir
6,962
1,517
0
1,970
16,765
11,434
123
8,899
7,816
54,243
0
L
Kuzenbo
fofotre
Kuzenbo
8,148
2,894
0
1,429
17,517
22,396
266
5,858
10,809
32,958
0
W
Artemis
vailej
Artemis
9,767
5,295
676
7,504
16,026
4,141
3,002
6,602
9,399
0
63,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,415
Gold Earned
58,223
588
Minions Killed
627
0
Camps Cleared
0
2,008,440
Distance Traveled
2,063,618
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,781
512
140
6
0
396,811
3
W
Bakasura
12,904
561
162
7
0
478,935
4
L
Odin
10,348
450
105
5
0
443,118
4
L
Anhur
12,870
560
178
8
0
354,655
3
W
Cu Chulainn
12,106
526
132
6
0
432,026
3
L
Anubis
11,952
520
134
6
0
348,912
5
L
Ratatoskr
12,369
538
134
6
0
427,127
5
W
Ymir
11,014
479
82
4
0
395,610
7
L
Kuzenbo
10,876
473
37
2
0
434,628
6
W
Artemis
10,418
453
111
5
0
360,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role