Player Matchup

Anubis
Anubis
Hobobostar
Anubis
Level 69
God Stats
19W - 13L
1,774 SR
Queue Stats
122W - 147L
1,524 Elo+
Solo
Tyr
Tyr
PegasoNegro
Tyr
Level 103
God Stats
13W - 3L
1,534 SR
Queue Stats
93W - 78L
1,479 Elo+
Solo
Xing Tian
Xing Tian
ScoutDanny
Xing Tian
Level 84
God Stats
6W - 2L
1,593 SR
Queue Stats
415W - 421L
1,536 Elo+
Solo
Medusa
Medusa
TLCcreepin
Medusa
Level 89
God Stats
23W - 24L
1,696 SR
Queue Stats
187W - 186L
1,594 Elo+
Solo
Ravana
Ravana
ThatOneWeeb369
Ravana
Level 107
God Stats
16W - 7L
1,849 SR
Queue Stats
468W - 431L
1,537 Elo+
Solo
Team Averages
Level 90
1,689 SR
1,534 Elo+

VS

Team Averages
Level 95
1,410 SR
1,505 Elo+
Baron Samedi
Baron Samedi
Fothcrah
Baron Samedi
Level 80
God Stats
20W - 21L
1,360 SR
Queue Stats
393W - 399L
1,480 Elo+
Party 2
Sylvanus
Sylvanus
Onyxknight8502
Sylvanus
Level 122
God Stats
0W - 4L
1,268 SR
Queue Stats
183W - 142L
1,541 Elo+
Party 1
Arachne
Arachne
Saustrich2576
Arachne
Level 49
God Stats
11W - 6L
1,882 SR
Queue Stats
152W - 173L
1,501 Elo+
Party 2
Set
Set
Soulparr0
Set
Level 146
God Stats
1W - 4L
1,362 SR
Queue Stats
50W - 51L
1,490 Elo+
Solo
Cernunnos
Cernunnos
YaBoiCooleo
Cernunnos
Level 79
God Stats
1W - 5L
1,177 SR
Queue Stats
339W - 294L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hobobostar
Anubis
17
8 / 6 / 9
10,898
574
20,997
15,848
8,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 0 / 5
11,238
591
8,905
12,260
9,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
ScoutDanny
Xing Tian
14
1 / 1 / 16
9,373
493
7,751
14,826
12,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
TLCcreepin
Medusa
18
8 / 1 / 5
10,907
574
13,852
15,075
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
14 / 1 / 10
11,870
625
13,753
10,324
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fothcrah
Baron Samedi
14
4 / 9 / 2
8,913
469
13,231
16,599
8,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
12
0 / 5 / 5
7,758
408
7,463
18,624
15,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
13
2 / 10 / 3
8,333
439
5,776
18,002
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
0 / 5 / 1
9,310
490
9,469
12,805
8,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
YaBoiCooleo
Cernunnos
14
2 / 6 / 0
8,351
440
12,075
16,005
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
35
Kills
8
9
Deaths
35
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Fothcrah
Baron Samedi
4
9
2
0.56
W
Anubis
Hobobostar
Anubis
8
6
9
2.08
L
Sylvanus
0
5
5
0.5
W
4
0
5
6.5
L
Arachne
2
10
3
0.35
W
Xing Tian
ScoutDanny
Xing Tian
1
1
16
9
L
0
5
1
0.1
W
Medusa
TLCcreepin
Medusa
8
1
5
10.5
W
14
1
10
19
L
Cernunnos
YaBoiCooleo
Cernunnos
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,258
Damage
48,014
68,333
Taken
82,035
39,906
Mitigated
41,998
27,603
Healing
22,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Fothcrah
Baron Samedi
13,231
851
1,356
3,102
16,599
8,053
156
9,997
6,602
45,316
0
W
Anubis
Hobobostar
Anubis
20,997
1,261
0
7,946
15,848
8,735
346
7,961
7,250
79,394
0
L
Sylvanus
7,463
1,503
3,478
7,227
18,624
15,068
93
8,974
9,650
26,496
0
W
8,905
1,298
0
5,553
12,260
9,195
630
0
12,260
0
66,959
L
Arachne
5,776
3,592
0
1,513
18,002
5,068
0
4,886
13,116
0
53,318
W
Xing Tian
ScoutDanny
Xing Tian
7,751
668
0
1,663
14,826
12,130
0
6,607
8,059
28,707
0
L
9,469
3,961
0
688
12,805
8,781
0
3,642
9,163
0
65,981
W
Medusa
TLCcreepin
Medusa
13,852
6,708
0
8,870
15,075
5,119
2,703
1,829
13,236
0
76,254
W
13,753
3,492
0
3,571
10,324
4,727
699
3,385
6,834
0
77,390
L
Cernunnos
YaBoiCooleo
Cernunnos
12,075
7,097
0
4,655
16,005
5,028
0
1,249
14,756
0
57,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,286
Gold Earned
42,665
583
Minions Killed
402
0
Camps Cleared
0
1,799,494
Distance Traveled
1,530,752
34
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,913
469
74
4
0
288,864
5
W
Anubis
10,898
574
124
7
0
307,183
6
L
Sylvanus
7,758
408
18
1
0
266,665
4
W
Tyr
11,238
591
155
8
0
394,217
9
L
Arachne
8,333
439
80
4
0
384,921
5
W
Xing Tian
9,373
493
40
2
0
380,110
8
L
Set
9,310
490
134
7
0
300,193
2
W
Medusa
10,907
574
128
7
0
330,446
6
W
Ravana
11,870
625
136
7
0
387,538
5
L
Cernunnos
8,351
440
96
5
0
290,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role