Player Matchup

Rama
Rama
KiLL oOo Gore
Rama
Level 119
God Stats
10W - 5L
1,653 SR
Queue Stats
243W - 247L
1,516 Elo+
Party 2
Guan Yu
Guan Yu
logyndanial
Guan Yu
Level 104
God Stats
16W - 11L
1,592 SR
Queue Stats
87W - 72L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
logynmama2010
Nu Wa
Level 87
God Stats
1W - 3L
1,495 SR
Queue Stats
4W - 10L
1,108 Elo+
Party 2
Team Averages
Level 103
1,580 SR
1,352 Elo+

VS

Team Averages
Level 90
1,598 SR
1,470 Elo+
Fenrir
Fenrir
Herstia
Fenrir
Level 106
God Stats
0W - 1L
1,708 SR
Queue Stats
97W - 115L
1,380 Elo+
Party 1
Cupid
Cupid
JayKinqHD
Cupid
Level 107
God Stats
31W - 34L
1,548 SR
Queue Stats
124W - 146L
1,585 Elo+
Party 1
Bacchus
Bacchus
defoiled
Bacchus
Level 56
God Stats
5W - 11L
1,537 SR
Queue Stats
19W - 22L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 10
12,318
725
8,836
13,435
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
logyndanial
Guan Yu
16
5 / 3 / 9
11,783
693
10,767
13,832
11,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
5 / 5 / 7
11,302
665
9,558
8,050
2,581
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Herstia
Fenrir
14
4 / 7 / 3
11,007
647
6,456
14,614
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
JayKinqHD
Cupid
15
5 / 4 / 4
11,114
654
6,275
13,171
3,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
defoiled
Bacchus
13
2 / 5 / 6
10,570
622
9,724
11,596
5,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
16
Kills
11
11
Deaths
16
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Herstia
Fenrir
4
7
3
0.79
L
Cupid
JayKinqHD
Cupid
5
4
4
1.75
W
6
3
10
3.67
L
Bacchus
defoiled
Bacchus
2
5
6
1
W
Guan Yu
logyndanial
Guan Yu
5
3
9
3.17
W
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,161
Damage
22,455
35,317
Taken
39,381
20,450
Mitigated
14,566
10,999
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Herstia
Fenrir
6,456
1,002
0
2,322
14,614
5,336
159
2,799
11,815
0
43,194
L
Cupid
JayKinqHD
Cupid
6,275
4,070
86
3,600
13,171
3,879
0
3,204
9,967
0
49,945
W
8,836
7,436
0
6,580
13,435
5,882
1,415
3,184
10,251
0
64,957
L
Bacchus
defoiled
Bacchus
9,724
271
0
477
11,596
5,351
0
3,650
7,946
26,353
0
W
Guan Yu
logyndanial
Guan Yu
10,767
834
626
3,014
13,832
11,987
1,051
4,867
8,965
0
40,853
W
9,558
4,315
231
548
8,050
2,581
593
1,824
6,226
43,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,403
Gold Earned
32,691
195
Minions Killed
156
0
Camps Cleared
0
889,167
Distance Traveled
903,042
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,007
647
54
3
0
298,996
0
L
Cupid
11,114
654
79
5
0
286,566
1
W
Rama
12,318
725
80
5
0
274,057
6
L
Bacchus
10,570
622
23
1
0
317,480
0
W
Guan Yu
11,783
693
55
3
0
342,838
0
W
Nu Wa
11,302
665
60
4
0
272,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role