Player Matchup

Cu Chulainn
Cu Chulainn
Fordzz
Cu Chulainn
Level 6
God Stats
2W - 9L
1,515 SR
Queue Stats
8W - 13L
1,515 Elo+
Party 1
Xbalanque
Xbalanque
Goldexxx
Xbalanque
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,291 Elo+
Solo
Jormungandr
Jormungandr
PeenI5Meen
Jormungandr
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
PennyHead
Hou Yi
Level 15
God Stats
4W - 2L
1,690 SR
Queue Stats
85W - 40L
1,805 Elo+
Solo
Pele
Pele
Zmobz1
Pele
Level 15
God Stats
4W - 4L
1,625 SR
Queue Stats
13W - 23L
1,416 Elo+
Party 1
Team Averages
Level 10
1,566 SR
1,505 Elo+

VS

Team Averages
Level 25
1,643 SR
1,346 Elo+
Skadi
Skadi
CanadianLaddie
Skadi
Level 28
God Stats
4W - 3L
1,742 SR
Queue Stats
257W - 267L
1,379 Elo+
Party 2
Bakasura
Bakasura
Dkayed12
Bakasura
Level 29
God Stats
1W - 0L
1,535 SR
Queue Stats
18W - 14L
1,132 Elo+
Solo
Janus
Janus
Hardfaller1
Janus
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
124W - 120L
1,534 Elo+
Solo
Osiris
Osiris
Jamaman
Osiris
Level 29
God Stats
5W - 2L
1,996 SR
Queue Stats
363W - 314L
1,581 Elo+
Solo
Ares
Ares
scrubz20
Ares
Level 9
God Stats
3W - 11L
1,442 SR
Queue Stats
14W - 28L
1,105 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fordzz
Cu Chulainn
4
0 / 5 / 0
3,607
451
363
4,902
2,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Goldexxx
Xbalanque
1
0 / 2 / 0
3,154
394
133
1,099
169
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Jormungandr
PeenI5Meen
Jormungandr
7
1 / 2 / 0
4,420
553
1,908
4,187
1,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
PennyHead
Hou Yi
9
4 / 2 / 0
5,148
644
4,067
6,574
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
Zmobz1
Pele
6
1 / 2 / 2
4,451
556
3,037
5,848
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 2
5,190
649
3,132
5,232
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Dkayed12
Bakasura
8
3 / 2 / 1
5,127
641
2,622
5,085
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 1
5,173
647
2,951
3,187
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Jamaman
Osiris
9
5 / 0 / 1
5,703
713
5,819
4,552
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
7
0 / 1 / 3
4,854
607
582
3,684
1,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
6
Kills
12
13
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
Bakasura
Dkayed12
Bakasura
3
2
1
1.75
L
Cu Chulainn
Fordzz
Cu Chulainn
0
5
0
0
L
Xbalanque
Goldexxx
Xbalanque
0
2
0
0
W
1
2
1
0.75
W
Osiris
Jamaman
Osiris
5
0
1
5.5
L
Jormungandr
PeenI5Meen
Jormungandr
1
2
0
0.5
L
Hou Yi
PennyHead
Hou Yi
4
2
0
2
L
Pele
Zmobz1
Pele
1
2
2
1
W
Ares
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,508
Damage
15,106
22,610
Taken
21,740
6,894
Mitigated
8,479
4,978
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,132
1,874
0
1,508
5,232
1,335
770
718
4,514
0
27,518
W
Bakasura
Dkayed12
Bakasura
2,622
2,141
0
2,282
5,085
1,488
0
19
5,066
0
12,414
L
Cu Chulainn
Fordzz
Cu Chulainn
363
228
0
590
4,902
2,132
0
0
4,902
0
6,084
L
Xbalanque
Goldexxx
Xbalanque
133
119
0
0
1,099
169
7
0
1,099
0
726
W
2,951
220
0
980
3,187
671
500
0
3,187
25,787
0
W
Osiris
Jamaman
Osiris
5,819
1,759
0
2,316
4,552
3,852
317
140
4,354
0
30,588
L
Jormungandr
PeenI5Meen
Jormungandr
1,908
418
0
171
4,187
1,488
0
582
3,542
12,299
0
L
Hou Yi
PennyHead
Hou Yi
4,067
1,178
0
2,692
6,574
1,700
288
2,197
4,003
0
25,319
L
Pele
Zmobz1
Pele
3,037
1,109
0
1,525
5,848
1,405
0
431
5,217
0
16,213
W
Ares
582
0
0
588
3,684
1,133
250
1,031
2,653
8,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,780
Gold Earned
26,047
122
Minions Killed
225
0
Camps Cleared
0
641,353
Distance Traveled
847,864
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,190
649
41
5
0
172,478
2
W
Bakasura
5,127
641
38
5
0
180,459
1
L
Cu Chulainn
3,607
451
19
2
0
116,959
0
L
Xbalanque
3,154
394
1
0
0
37,451
1
W
Janus
5,173
647
54
7
0
144,012
3
W
Osiris
5,703
713
66
8
0
180,278
3
L
Jormungandr
4,420
553
19
2
0
170,686
1
L
Hou Yi
5,148
644
47
6
0
147,100
0
L
Pele
4,451
556
36
5
0
169,157
0
W
Ares
4,854
607
26
3
0
170,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role