Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
XTheSentryX
Medusa
Level 45
God Stats
0W - 1L
1,186 SR
Queue Stats
23W - 23L
1,369 Elo+
Party 1
Fafnir
Fafnir
darwinsuper
Fafnir
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
280W - 263L
1,448 Elo+
Solo
Thanatos
Thanatos
ghostfacers1981
Thanatos
Level 105
God Stats
3W - 4L
1,259 SR
Queue Stats
202W - 219L
1,407 Elo+
Party 3
Hel
Hel
mayorofnowhere
Hel
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
125W - 145L
1,412 Elo+
Party 3
Team Averages
Level 86
1,389 SR
1,427 Elo+

VS

Team Averages
Level 105
1,503 SR
1,487 Elo+
Olorun
Olorun
DEMONKING347
Olorun
Level 147
God Stats
1W - 1L
1,285 SR
Queue Stats
245W - 243L
1,500 Elo+
Party 2
Ullr
Ullr
FumingTrain552
Ullr
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 184L
1,524 Elo+
Party 2
Set
Set
KOmIkSTer
Set
Level 69
God Stats
16W - 13L
1,729 SR
Queue Stats
429W - 403L
1,496 Elo+
Solo
Medusa
Medusa
Lic MilleR
Medusa
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 130L
1,374 Elo+
Solo
Ra
Ra
byby2u45
Ra
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
5 / 6 / 18
12,028
708
7,070
22,037
12,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
20
11 / 6 / 12
13,514
795
30,871
27,760
16,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fafnir
20
6 / 4 / 18
12,652
744
13,167
31,674
41,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
19
5 / 5 / 18
11,676
687
14,475
20,258
11,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 3 / 21
12,036
708
14,917
22,212
18,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
3 / 9 / 16
12,582
740
16,528
20,609
8,458
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 8 / 9
12,302
724
19,222
19,639
7,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 5 / 11
13,330
784
20,400
16,650
9,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Lic MilleR
Medusa
17
1 / 5 / 12
10,940
644
14,972
14,525
5,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 3 / 12
14,259
839
25,247
18,523
8,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
84
30
Kills
24
24
Deaths
30
87
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
6
18
2.33
W
Olorun
3
9
16
1.22
W
4
8
9
1.06
W
8
5
11
2.7
W
Medusa
Lic MilleR
Medusa
1
5
12
1.4
L
Medusa
11
6
12
2.83
W
8
3
12
4.67
L
Fafnir
6
4
18
3.75
L
Thanatos
5
5
18
2.8
L
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,500
Damage
96,369
123,941
Taken
89,946
100,970
Mitigated
40,410
63,368
Healing
40,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,070
2,364
1,424
4,094
22,037
12,571
927
7,323
14,714
0
12,068
W
Olorun
16,528
9,920
3,837
6,946
20,609
8,458
971
5,542
15,067
32,466
0
W
19,222
10,490
2,686
4,082
19,639
7,970
832
6,233
13,406
0
37,420
W
20,400
8,687
194
2,528
16,650
9,754
1,004
6,467
10,183
0
36,884
W
Medusa
Lic MilleR
Medusa
14,972
5,423
0
1,878
14,525
5,370
1,442
4,097
10,428
0
26,892
L
Medusa
30,871
15,079
3,537
10,374
27,760
16,347
3,797
6,680
21,080
0
74,291
W
25,247
1,441
9,548
9,280
18,523
8,858
1,110
5,745
12,778
64,202
0
L
Fafnir
13,167
5,166
642
5,152
31,674
41,816
265
13,307
18,367
28,090
0
L
Thanatos
14,475
2,383
1,111
9,012
20,258
11,335
1,211
5,487
14,771
0
23,868
L
14,917
678
17,203
10,819
22,212
18,901
689
8,978
13,234
34,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,906
Gold Earned
63,413
177
Minions Killed
196
0
Camps Cleared
0
1,372,788
Distance Traveled
1,345,230
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,028
708
5
0
0
242,317
0
W
Olorun
12,582
740
28
2
0
225,934
0
W
Ullr
12,302
724
27
2
0
258,789
0
W
Set
13,330
784
30
2
0
296,653
0
W
Medusa
10,940
644
24
1
0
237,074
0
L
Medusa
13,514
795
83
5
0
246,113
2
W
Ra
14,259
839
87
5
0
326,780
0
L
Fafnir
12,652
744
29
2
0
270,744
0
L
Thanatos
11,676
687
16
1
0
283,223
0
L
Hel
12,036
708
44
3
0
330,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role