Player Matchup

Chang'e
Chang'e
Badhra
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
BoyInBlue22
Nemesis
Level 17
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 4L
1,774 Elo+
Party 2
Ravana
Ravana
Dizs
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,275 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Hazafi
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,353 Elo+
Party 2
Kuzenbo
Kuzenbo
MambAToxic
Kuzenbo
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
520W - 520L
1,505 Elo+
Party 2
Team Averages
Level 43
1,453 SR
1,481 Elo+

VS

Team Averages
Level 43
1,542 SR
1,471 Elo+
Geb
Geb
AlmostADozen
Geb
Level 109
God Stats
1W - 0L
1,708 SR
Queue Stats
20W - 18L
1,644 Elo+
Party 1
Medusa
Medusa
Mr-BadBoy88
Medusa
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
150W - 178L
1,429 Elo+
Solo
Agni
Agni
Ransuh
Agni
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,201 Elo+
Party 1
Sol
Sol
RudyyB
Sol
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 33L
1,589 Elo+
Party 3
Hel
Hel
jericeek
Hel
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Badhra
Chang'e
13
2 / 7 / 0
7,513
751
2,737
11,067
5,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
BoyInBlue22
Nemesis
12
2 / 11 / 1
7,457
746
6,717
14,584
6,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
Dizs
Ravana
12
1 / 6 / 1
6,464
646
6,390
14,450
7,206
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Muzen Cab
Hazafi
Ah Muzen Cab
14
0 / 5 / 2
6,656
666
6,538
10,406
5,197
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
MambAToxic
Kuzenbo
14
1 / 5 / 1
7,540
754
7,227
18,642
23,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 26
9,809
981
7,572
11,487
12,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
16
9 / 1 / 17
10,001
1,000
17,119
9,301
4,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Ransuh
Agni
16
8 / 2 / 18
9,684
968
14,631
5,804
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
RudyyB
Sol
16
9 / 2 / 22
10,112
1,011
15,448
9,282
4,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 1 / 24
9,225
923
6,142
6,612
3,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
140
6
Kills
33
34
Deaths
6
5
Assists
107
Player
Kills
Deaths
Assists
KDA
W
3
0
26
16
L
Chang'e
Badhra
Chang'e
2
7
0
0.29
L
Nemesis
BoyInBlue22
Nemesis
2
11
1
0.23
L
Ravana
Dizs
Ravana
1
6
1
0.25
L
Ah Muzen Cab
Hazafi
Ah Muzen Cab
0
5
2
0.2
L
Kuzenbo
MambAToxic
Kuzenbo
1
5
1
0.3
W
Medusa
9
1
17
17.5
W
Agni
Ransuh
Agni
8
2
18
8.5
W
Sol
RudyyB
Sol
9
2
22
10
W
4
1
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,609
Damage
60,912
69,149
Taken
42,486
47,398
Mitigated
27,368
17,659
Healing
22,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,572
964
343
2,577
11,487
12,496
474
2,678
8,809
10,394
0
L
Chang'e
Badhra
Chang'e
2,737
457
1,586
1,027
11,067
5,058
0
7,794
3,041
11,248
0
L
Nemesis
BoyInBlue22
Nemesis
6,717
2,193
720
1,290
14,584
6,599
0
7,716
6,482
0
10,679
L
Ravana
Dizs
Ravana
6,390
2,391
1,929
2,946
14,450
7,206
0
9,061
5,090
0
11,063
L
Ah Muzen Cab
Hazafi
Ah Muzen Cab
6,538
817
0
2,221
10,406
5,197
0
7,441
2,799
0
15,599
L
Kuzenbo
MambAToxic
Kuzenbo
7,227
1,780
870
5,070
18,642
23,338
0
10,313
7,944
14,175
0
W
Medusa
17,119
11,085
2,534
3,226
9,301
4,910
2,031
1,738
7,563
0
40,256
W
Agni
Ransuh
Agni
14,631
1,215
0
47
5,804
2,600
653
1,877
3,927
27,426
0
W
Sol
RudyyB
Sol
15,448
4,712
0
2,816
9,282
4,135
1,292
2,409
6,873
27,286
0
W
6,142
662
7,846
3,117
6,612
3,227
621
1,262
5,350
15,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,630
Gold Earned
48,831
48
Minions Killed
131
0
Camps Cleared
0
756,781
Distance Traveled
1,013,851
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,809
981
10
1
0
215,903
0
L
Chang'e
7,513
751
11
1
0
163,575
0
L
Nemesis
7,457
746
6
1
0
126,621
0
L
Ravana
6,464
646
6
1
0
173,503
0
L
Ah Muzen Cab
6,656
666
15
2
0
115,515
0
L
Kuzenbo
7,540
754
10
1
0
177,567
0
W
Medusa
10,001
1,000
54
5
0
187,063
3
W
Agni
9,684
968
29
3
0
199,777
0
W
Sol
10,112
1,011
20
2
0
208,681
0
W
Hel
9,225
923
18
2
0
202,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role