Player Matchup

Cthulhu
Cthulhu
Kilboss_78
Cthulhu
Level 124
God Stats
27W - 12L
1,664 SR
Queue Stats
71W - 30L
1,543 Elo+
Party 1
King Arthur
King Arthur
LegSq_Wiz
King Arthur
Level 65
God Stats
2W - 2L
1,370 SR
Queue Stats
60W - 20L
1,427 Elo+
Party 1
Janus
Janus
OogaBoogaBrain
Janus
Level 16
God Stats
5W - 3L
1,683 SR
Queue Stats
22W - 16L
1,621 Elo+
Solo
Nemesis
Nemesis
Oxyde0702
Nemesis
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 11L
1,631 Elo+
Party 1
Neith
Neith
Senkø
Neith
Level 4
God Stats
2W - 0L
1,748 SR
Queue Stats
55W - 42L
1,705 Elo+
Party 1
Team Averages
Level 43
1,593 SR
1,586 Elo+

VS

Team Averages
Level 20
1,673 SR
1,628 Elo+
Khepri
Khepri
Alda74
Khepri
Level 14
God Stats
2W - 1L
1,757 SR
Queue Stats
50W - 22L
1,742 Elo+
Party 2
Hades
Hades
AlfaRm
Hades
Level 9
God Stats
6W - 4L
1,863 SR
Queue Stats
22W - 11L
1,747 Elo+
Party 2
Scylla
Scylla
LG41r
Scylla
Level 27
God Stats
2W - 3L
1,593 SR
Queue Stats
334W - 322L
1,562 Elo+
Solo
Cernunnos
Cernunnos
STROTEG
Cernunnos
Level 28
God Stats
23W - 16L
1,651 SR
Queue Stats
101W - 115L
1,459 Elo+
Solo
Thor
Thor
makdie
Thor
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 24L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kilboss_78
Cthulhu
10
5 / 2 / 7
6,333
633
4,932
7,900
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
LegSq_Wiz
King Arthur
11
4 / 1 / 2
6,355
636
3,593
5,523
3,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 1 / 7
7,455
746
4,495
4,150
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Oxyde0702
Nemesis
11
6 / 0 / 7
6,718
672
6,482
6,677
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
Senkø
Neith
10
5 / 2 / 8
5,979
598
6,081
5,001
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alda74
Khepri
7
1 / 5 / 2
5,194
519
3,055
8,020
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
AlfaRm
Hades
8
0 / 5 / 1
4,599
460
985
4,849
2,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
LG41r
Scylla
9
2 / 6 / 0
5,050
505
3,270
6,621
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
STROTEG
Cernunnos
7
0 / 5 / 2
4,539
454
3,199
6,658
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
makdie
Thor
9
2 / 4 / 1
5,745
575
2,877
8,141
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
25
Kills
5
6
Deaths
25
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
Alda74
Khepri
1
5
2
0.4
L
Hades
AlfaRm
Hades
0
5
1
0.1
W
Cthulhu
Kilboss_78
Cthulhu
5
2
7
4.25
L
Scylla
LG41r
Scylla
2
6
0
0.33
W
King Arthur
LegSq_Wiz
King Arthur
4
1
2
5
W
5
1
7
8.5
W
Nemesis
Oxyde0702
Nemesis
6
0
7
9.5
L
Cernunnos
STROTEG
Cernunnos
0
5
2
0.2
W
Neith
Senkø
Neith
5
2
8
4.5
L
Thor
makdie
Thor
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,583
Damage
13,386
29,251
Taken
34,289
11,780
Mitigated
11,810
9,956
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Alda74
Khepri
3,055
764
0
786
8,020
3,451
0
2,442
5,574
12,961
0
L
Hades
AlfaRm
Hades
985
211
0
174
4,849
2,126
0
0
4,849
10,793
0
W
Cthulhu
Kilboss_78
Cthulhu
4,932
264
390
2,642
7,900
3,451
248
2,139
5,761
20,570
0
L
Scylla
LG41r
Scylla
3,270
521
0
420
6,621
2,006
0
3,331
3,126
22,028
0
W
King Arthur
LegSq_Wiz
King Arthur
3,593
876
0
730
5,523
3,377
0
759
4,764
0
26,389
W
4,495
712
0
1,260
4,150
1,222
123
1,793
2,357
48,025
0
W
Nemesis
Oxyde0702
Nemesis
6,482
2,933
0
2,815
6,677
2,086
89
1,323
5,354
0
30,147
L
Cernunnos
STROTEG
Cernunnos
3,199
1,358
381
1,067
6,658
2,094
0
2,370
4,230
0
18,942
W
Neith
Senkø
Neith
6,081
2,228
0
2,119
5,001
1,644
810
1,296
3,705
0
26,963
L
Thor
makdie
Thor
2,877
578
0
3,668
8,141
2,133
0
1,052
7,083
0
25,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,840
Gold Earned
25,127
314
Minions Killed
165
0
Camps Cleared
0
971,427
Distance Traveled
907,309
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,194
519
19
2
0
187,104
2
L
Hades
4,599
460
24
2
0
169,913
1
W
Cthulhu
6,333
633
34
3
0
165,758
3
L
Scylla
5,050
505
22
2
0
179,355
2
W
King Arthur
6,355
636
53
5
0
183,211
1
W
Janus
7,455
746
110
11
0
211,650
4
W
Nemesis
6,718
672
72
7
0
232,145
3
L
Cernunnos
4,539
454
38
4
0
176,964
0
W
Neith
5,979
598
45
5
0
178,663
1
L
Thor
5,745
575
62
6
0
193,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role