Player Matchup

Zeus
Zeus
Egehansezer
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,164 Elo+
Solo
Kali
Kali
Heelot
Kali
Level 22
God Stats
11W - 9L
1,596 SR
Queue Stats
114W - 105L
1,338 Elo+
Party 1
Kuzenbo
Kuzenbo
Sluffers
Kuzenbo
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
36W - 30L
1,586 Elo+
Party 1
Xbalanque
Xbalanque
SupahDuwpah
Xbalanque
Level 17
God Stats
4W - 2L
1,612 SR
Queue Stats
27W - 39L
1,326 Elo+
Party 1
Bellona
Bellona
themekan
Bellona
Level 17
God Stats
6W - 14L
1,348 SR
Queue Stats
11W - 21L
1,302 Elo+
Solo
Team Averages
Level 16
1,511 SR
1,343 Elo+

VS

Team Averages
Level 46
1,509 SR
1,405 Elo+
Sun Wukong
Sun Wukong
Ponidjo
Sun Wukong
Level 25
God Stats
22W - 25L
1,509 SR
Queue Stats
271W - 366L
1,336 Elo+
Solo
Thanatos
Thanatos
Shaicase
Thanatos
Level 29
God Stats
24W - 31L
1,468 SR
Queue Stats
301W - 355L
1,440 Elo+
Solo
Ares
Ares
SkunkyDog
Ares
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 38L
1,415 Elo+
Party 2
Janus
Janus
SupaHotFyre
Janus
Level 28
God Stats
38W - 56L
1,542 SR
Queue Stats
835W - 859L
1,512 Elo+
Solo
Artemis
Artemis
gambito17
Artemis
Level 8
God Stats
2W - 2L
1,525 SR
Queue Stats
45W - 56L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
6,795
453
5,671
7,108
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Heelot
Kali
11
4 / 5 / 1
7,487
499
3,759
7,699
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Sluffers
Kuzenbo
9
0 / 4 / 2
5,405
360
2,294
8,987
5,646
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
SupahDuwpah
Xbalanque
8
3 / 7 / 1
5,802
387
8,258
12,703
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
themekan
Bellona
11
0 / 6 / 2
6,420
428
6,762
10,429
7,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ponidjo
Sun Wukong
14
4 / 2 / 2
8,532
569
7,043
11,492
5,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Shaicase
Thanatos
14
9 / 0 / 2
8,893
593
6,713
10,574
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
12
3 / 2 / 9
7,751
517
8,661
11,045
10,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 3 / 4
8,325
555
6,387
6,675
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
gambito17
Artemis
13
9 / 3 / 6
8,257
550
7,664
10,971
5,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
9
Kills
29
29
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Kali
Heelot
Kali
4
5
1
0.9
W
Sun Wukong
Ponidjo
Sun Wukong
4
2
2
2.5
W
Thanatos
Shaicase
Thanatos
9
0
2
10
W
Ares
3
2
9
3.75
L
Kuzenbo
Sluffers
Kuzenbo
0
4
2
0.25
W
4
3
4
2
L
Xbalanque
SupahDuwpah
Xbalanque
3
7
1
0.5
W
Artemis
gambito17
Artemis
9
3
6
4
L
Bellona
themekan
Bellona
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,744
Damage
36,468
46,926
Taken
50,757
23,061
Mitigated
26,701
4,673
Healing
20,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,671
824
0
110
7,108
2,177
524
4,241
2,657
28,430
0
L
Kali
Heelot
Kali
3,759
1,883
0
526
7,699
3,976
0
1,890
5,765
0
34,974
W
Sun Wukong
Ponidjo
Sun Wukong
7,043
2,411
0
5,026
11,492
5,154
0
0
11,117
0
53,434
W
Thanatos
Shaicase
Thanatos
6,713
1,282
0
9,961
10,574
3,935
226
1,540
8,984
0
62,639
W
Ares
8,661
395
0
1,406
11,045
10,426
121
1,572
9,473
19,258
0
L
Kuzenbo
Sluffers
Kuzenbo
2,294
1,055
0
1,260
8,987
5,646
0
3,909
5,026
9,678
0
W
6,387
469
0
520
6,675
2,131
560
3,160
3,515
53,189
0
L
Xbalanque
SupahDuwpah
Xbalanque
8,258
4,506
0
2,275
12,703
3,374
0
4,622
8,001
0
23,038
W
Artemis
gambito17
Artemis
7,664
3,830
0
3,131
10,971
5,055
1,622
1,693
9,278
0
41,077
L
Bellona
themekan
Bellona
6,762
2,868
0
502
10,429
7,888
754
0
10,429
0
32,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,909
Gold Earned
41,758
208
Minions Killed
406
0
Camps Cleared
0
1,235,470
Distance Traveled
1,418,769
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,795
453
48
3
0
218,887
1
L
Kali
7,487
499
66
4
0
295,433
1
W
Sun Wukong
8,532
569
113
8
0
270,363
8
W
Thanatos
8,893
593
108
7
0
324,847
7
W
Ares
7,751
517
31
2
0
276,426
5
L
Kuzenbo
5,405
360
15
1
0
224,688
3
W
Janus
8,325
555
97
6
0
317,223
0
L
Xbalanque
5,802
387
28
2
0
233,394
2
W
Artemis
8,257
550
57
4
0
229,910
1
L
Bellona
6,420
428
51
3
0
263,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role