Player Matchup

Sol
Sol
Andhroceul
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,515 Elo+
Solo
Apollo
Apollo
KonigDragon
Apollo
Level 105
God Stats
11W - 12L
1,588 SR
Queue Stats
113W - 121L
1,558 Elo+
Solo
Yemoja
Yemoja
OakShieldbr
Yemoja
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 90
1,529 SR
1,524 Elo+

VS

Team Averages
Level 97
1,705 SR
1,416 Elo+
Kuzenbo
Kuzenbo
Ahn00bis
Kuzenbo
Level 149
God Stats
0W - 2L
1,754 SR
Queue Stats
77W - 113L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
Arbatelbr
Baron Samedi
Level 28
God Stats
3W - 8L
1,861 SR
Queue Stats
17W - 22L
1,285 Elo+
Solo
Arachne
Arachne
Luccagio
Arachne
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
9,733
608
6,862
10,485
3,510
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Apollo
16
7 / 3 / 3
12,094
756
16,474
14,421
8,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
14
3 / 4 / 6
11,525
720
6,221
14,964
18,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ahn00bis
Kuzenbo
14
4 / 2 / 4
11,018
689
7,556
16,650
21,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Arbatelbr
Baron Samedi
13
1 / 4 / 9
10,342
646
10,911
12,303
5,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Luccagio
Arachne
15
7 / 4 / 3
11,548
722
11,784
16,279
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
10
Kills
12
12
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Ahn00bis
Kuzenbo
4
2
4
3
W
0
5
6
0.6
L
Baron Samedi
Arbatelbr
Baron Samedi
1
4
9
1.38
W
Apollo
7
3
3
2.83
L
Arachne
Luccagio
Arachne
7
4
3
2.13
W
Yemoja
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,557
Damage
30,251
39,870
Taken
45,232
30,081
Mitigated
35,149
10,268
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Ahn00bis
Kuzenbo
7,556
2,282
0
0
16,650
21,742
538
4,092
12,558
32,450
0
W
6,862
1,485
519
1,185
10,485
3,510
751
4,176
6,309
35,283
0
L
Baron Samedi
Arbatelbr
Baron Samedi
10,911
320
1,488
3,479
12,303
5,520
0
5,149
7,154
39,462
0
W
Apollo
16,474
10,997
0
5,180
14,421
8,363
1,424
5,222
9,199
0
95,833
L
Arachne
Luccagio
Arachne
11,784
9,656
0
6,566
16,279
7,887
1,741
3,897
12,382
0
35,778
W
Yemoja
6,221
1,633
1,474
1,910
14,964
18,208
626
9,109
5,855
29,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,352
Gold Earned
32,908
246
Minions Killed
123
0
Camps Cleared
0
777,755
Distance Traveled
930,109
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,018
689
34
2
0
314,913
4
W
Sol
9,733
608
68
4
0
233,037
0
L
Baron Samedi
10,342
646
49
3
0
281,223
1
W
Apollo
12,094
756
141
9
0
286,153
4
L
Arachne
11,548
722
40
3
0
333,973
1
W
Yemoja
11,525
720
37
2
0
258,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role