Player Matchup

Raijin
Raijin
BurntGhost94
Raijin
Level 101
God Stats
21W - 19L
1,594 SR
Queue Stats
501W - 461L
1,567 Elo+
Party 1
Awilix
Awilix
Deadwardog
Awilix
Level 118
God Stats
19W - 26L
1,519 SR
Queue Stats
702W - 653L
1,552 Elo+
Party 1
Terra
Terra
IronEagle20
Terra
Level 114
God Stats
4W - 2L
1,500 SR
Queue Stats
434W - 400L
1,553 Elo+
Solo
Rama
Rama
LazyNarwhal
Rama
Level 114
God Stats
3W - 5L
1,596 SR
Queue Stats
107W - 74L
1,676 Elo+
Solo
Cu Chulainn
Cu Chulainn
zColin
Cu Chulainn
Level 83
God Stats
5W - 5L
1,500 SR
Queue Stats
258W - 194L
1,473 Elo+
Solo
Team Averages
Level 106
1,542 SR
1,564 Elo+

VS

Team Averages
Level 138
1,677 SR
1,543 Elo+
Discordia
Discordia
Grahzlan
Discordia
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Hobojoboman
Tyr
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
361W - 348L
1,626 Elo+
Solo
Bastet
Bastet
Thefenixkiler
Bastet
Level 146
God Stats
1W - 2L
1,795 SR
Queue Stats
144W - 150L
1,546 Elo+
Solo
Izanami
Izanami
TopShelfHooch
Izanami
Level 154
God Stats
24W - 9L
1,707 SR
Queue Stats
448W - 433L
1,476 Elo+
Solo
Khepri
Khepri
softbutterbuns
Khepri
Level 159
God Stats
1W - 3L
1,883 SR
Queue Stats
514W - 499L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
6 / 1 / 5
7,424
571
7,089
5,447
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Deadwardog
Awilix
10
3 / 1 / 5
6,356
489
4,101
5,959
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 1 / 5
6,079
468
2,649
8,536
5,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 4
6,989
538
4,755
4,975
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
zColin
Cu Chulainn
11
1 / 3 / 2
6,284
483
3,417
7,586
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Grahzlan
Discordia
10
0 / 4 / 1
5,959
458
2,738
5,774
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 1
7,084
545
4,978
7,194
8,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 5 / 0
6,695
515
3,751
10,323
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
12
2 / 2 / 0
7,225
556
3,392
5,970
2,025
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 1
6,137
472
2,848
6,462
3,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
6
6
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
6
1
5
8.5
W
Awilix
Deadwardog
Awilix
3
1
5
5.5
L
Discordia
Grahzlan
Discordia
0
4
1
0.13
L
2
0
1
2.5
W
1
1
5
3.5
W
2
0
4
4
L
2
5
0
0.4
L
Izanami
2
2
0
1
L
0
2
1
0.25
W
Cu Chulainn
zColin
Cu Chulainn
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,011
Damage
17,707
32,503
Taken
35,723
15,587
Mitigated
18,568
9,300
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
7,089
494
0
1,171
5,447
2,026
58
2,154
3,293
39,222
0
W
Awilix
Deadwardog
Awilix
4,101
1,505
0
319
5,959
1,944
0
195
5,764
0
27,607
L
Discordia
Grahzlan
Discordia
2,738
258
0
500
5,774
1,812
0
3,104
2,360
28,805
0
L
4,978
1,025
0
2,383
7,194
8,122
0
266
6,916
0
36,420
W
2,649
559
961
2,515
8,536
5,174
0
2,038
6,448
12,693
0
W
4,755
3,384
0
1,899
4,975
1,600
1,010
972
4,003
0
46,670
L
3,751
546
0
2,928
10,323
3,316
5
1,878
8,284
0
36,548
L
Izanami
3,392
2,450
0
1,459
5,970
2,025
898
2,104
3,788
0
50,452
L
2,848
213
0
690
6,462
3,293
517
1,773
4,637
20,833
0
W
Cu Chulainn
zColin
Cu Chulainn
3,417
977
0
2,435
7,586
4,843
0
227
7,051
116
28,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,132
Gold Earned
33,100
298
Minions Killed
337
0
Camps Cleared
0
1,254,447
Distance Traveled
1,165,819
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,424
571
78
6
0
240,639
3
W
Awilix
6,356
489
46
4
0
268,097
1
L
Discordia
5,959
458
54
4
0
234,563
3
L
Tyr
7,084
545
70
5
0
216,459
1
W
Terra
6,079
468
13
1
0
273,818
4
W
Rama
6,989
538
103
8
0
231,446
1
L
Bastet
6,695
515
76
6
0
283,716
3
L
Izanami
7,225
556
103
8
0
231,866
3
L
Khepri
6,137
472
34
3
0
199,215
3
W
Cu Chulainn
6,284
483
58
4
0
240,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role