Player Matchup

Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Gold II
DaLurgyDisher
Osiris
Gold II
Level 122
God Stats
17W - 10L
1,561 SR
Queue Stats
115W - 109L
1,585 MMR
Solo
Izanami
Izanami
Gold I
IVIACA
Izanami
Gold I
Level 101
God Stats
26W - 15L
1,821 SR
Queue Stats
128W - 108L
1,595 MMR
Party 2
Poseidon
Poseidon
Silver I
x__n0_Respect
Poseidon
Silver I
Level 48
God Stats
2W - 2L
1,323 SR
Queue Stats
14W - 20L
1,450 MMR
Party 1
Sylvanus
Sylvanus
Gold I
x_n0__ReGard
Sylvanus
Gold I
Level 127
God Stats
32W - 24L
1,679 SR
Queue Stats
89W - 89L
1,684 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,577 SR
1,563 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,621 SR
1,573 MMR
Cerberus
Cerberus
Gold II
GOD OE 3AR
Cerberus
Gold II
Level 141
God Stats
34W - 20L
1,727 SR
Queue Stats
509W - 493L
1,576 MMR
Solo
Chang'e
Chang'e
Gold III
OfficialSquad
Chang'e
Gold III
Level 124
God Stats
5W - 5L
1,797 SR
Queue Stats
118W - 123L
1,583 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Snkrfrkr
Erlang Shen
Silver I
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 39L
1,560 MMR
Solo
Cupid
Cupid
Silver II
ZEYSskere
Cupid
Silver II
Level 107
God Stats
3W - 6L
1,455 SR
Queue Stats
41W - 40L
1,563 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
xiordi
Tsukuyomi
Gold III
Level 148
God Stats
8W - 5L
1,628 SR
Queue Stats
377W - 383L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
12 / 1 / 8
15,167
632
19,737
18,106
12,919
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 1 / 11
14,270
595
16,169
21,822
16,913
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
IVIACA
Izanami
20
10 / 1 / 7
16,815
701
20,886
20,095
8,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
x__n0_Respect
Poseidon
20
5 / 2 / 5
14,170
590
10,578
10,497
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
x_n0__ReGard
Sylvanus
18
4 / 1 / 11
12,322
513
9,092
16,617
22,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ScyllaCthulhuNu WaDanzaburouCu Chulainn

VS

Bans
SetBastetKumbhakarnaGaneshaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GOD OE 3AR
Cerberus
16
2 / 6 / 2
10,564
440
9,469
21,350
16,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
16
1 / 7 / 2
9,946
414
8,206
20,173
6,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Snkrfrkr
Erlang Shen
14
0 / 6 / 1
8,558
357
4,495
17,764
13,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
ZEYSskere
Cupid
17
0 / 9 / 1
10,371
432
7,127
23,313
5,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
xiordi
Tsukuyomi
18
3 / 5 / 0
11,146
464
7,713
17,935
6,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
12
33
Kills
6
6
Deaths
33
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
12
1
8
16
W
2
1
11
7.5
L
Cerberus
GOD OE 3AR
Cerberus
2
6
2
0.5
W
Izanami
IVIACA
Izanami
10
1
7
13.5
L
Chang'e
1
7
2
0.29
L
Erlang Shen
Snkrfrkr
Erlang Shen
0
6
1
0.08
L
Cupid
ZEYSskere
Cupid
0
9
1
0.06
W
Poseidon
x__n0_Respect
Poseidon
5
2
5
3.75
W
Sylvanus
x_n0__ReGard
Sylvanus
4
1
11
9.5
L
Tsukuyomi
xiordi
Tsukuyomi
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,462
Damage
37,010
87,137
Taken
100,535
65,378
Mitigated
48,556
48,931
Healing
25,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
19,737
1,545
0
10,892
18,106
12,919
2,439
4,398
13,440
111,013
0
W
16,169
6,871
0
14,416
21,822
16,913
3,723
5,725
14,831
0
97,487
L
Cerberus
GOD OE 3AR
Cerberus
9,469
318
0
4,663
21,350
16,137
0
9,253
12,097
50,813
0
W
Izanami
IVIACA
Izanami
20,886
15,651
0
7,649
20,095
8,942
5,385
2,802
17,253
0
170,297
L
Chang'e
8,206
0
421
4,488
20,173
6,740
0
13,586
6,587
68,824
0
L
Erlang Shen
Snkrfrkr
Erlang Shen
4,495
2,363
0
2,620
17,764
13,355
0
6,156
11,608
0
38,879
L
Cupid
ZEYSskere
Cupid
7,127
4,025
0
7,666
23,313
5,977
0
3,340
19,973
0
78,134
W
Poseidon
x__n0_Respect
Poseidon
10,578
2,384
0
3,768
10,497
4,296
2,800
3,503
6,749
110,915
0
W
Sylvanus
x_n0__ReGard
Sylvanus
9,092
2,185
4,156
8,050
16,617
22,308
568
4,233
12,298
40,871
9,285
L
Tsukuyomi
xiordi
Tsukuyomi
7,713
1,229
0
5,563
17,935
6,347
0
6,549
11,386
0
76,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,744
Gold Earned
50,585
798
Minions Killed
609
0
Camps Cleared
0
2,322,921
Distance Traveled
1,951,714
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
15,167
632
165
7
0
472,710
3
W
Osiris
14,270
595
154
6
0
434,846
4
L
Cerberus
10,564
440
119
5
0
417,937
2
W
Izanami
16,815
701
243
10
0
468,844
1
L
Chang'e
9,946
414
143
6
0
421,026
2
L
Erlang Shen
8,558
357
70
3
0
308,128
4
L
Cupid
10,371
432
148
6
0
342,093
2
W
Poseidon
14,170
590
166
7
0
496,148
7
W
Sylvanus
12,322
513
70
3
0
450,373
8
L
Tsukuyomi
11,146
464
129
5
0
462,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role