Player Matchup

Cernunnos
Cernunnos
RemY-Du-06
Cernunnos
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 161L
1,180 Elo+
Party 1
Ares
Ares
dorothea29
Ares
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
107W - 208L
1,242 Elo+
Party 1
Ra
Ra
legrandjafar
Ra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 164L
1,221 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,214 Elo+

VS

Team Averages
Level 44
1,394 SR
1,232 Elo+
Tsukuyomi
Tsukuyomi
KoechieMan
Tsukuyomi
Level 43
God Stats
1W - 2L
1,180 SR
Queue Stats
1W - 2L
1,158 Elo+
Party 2
Nu Wa
Nu Wa
dFUZEinghostage
Nu Wa
Level 66
God Stats
3W - 3L
1,502 SR
Queue Stats
114W - 141L
1,382 Elo+
Solo
Agni
Agni
dulelassadi
Agni
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RemY-Du-06
Cernunnos
13
3 / 8 / 4
10,097
673
5,076
14,118
5,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
3 / 5 / 6
9,968
665
5,103
19,737
20,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 3 / 4
10,294
686
7,889
8,693
2,823
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KoechieMan
Tsukuyomi
14
4 / 4 / 7
10,655
710
8,396
9,224
3,286
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 2 / 8
11,586
772
17,550
7,493
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 4 / 9
10,987
732
8,600
9,836
3,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
10
Kills
16
16
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
KoechieMan
Tsukuyomi
4
4
7
1.88
L
Cernunnos
RemY-Du-06
Cernunnos
3
8
4
0.63
W
7
2
8
5.5
L
3
5
6
1.2
W
5
4
9
2.38
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,068
Damage
34,546
42,548
Taken
26,553
28,516
Mitigated
8,991
7,787
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
KoechieMan
Tsukuyomi
8,396
2,013
0
448
9,224
3,286
1,450
3,736
5,488
0
48,340
L
Cernunnos
RemY-Du-06
Cernunnos
5,076
2,911
921
1,895
14,118
5,116
0
8,829
5,289
0
36,345
W
17,550
3,094
0
500
7,493
2,507
1,039
4,239
3,254
54,510
0
L
5,103
150
549
1,266
19,737
20,577
0
12,038
7,699
10,197
0
W
8,600
888
1,709
1,888
9,836
3,198
452
5,049
4,787
30,122
0
L
7,889
429
1,803
1,353
8,693
2,823
0
5,388
3,305
54,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,359
Gold Earned
33,228
145
Minions Killed
183
0
Camps Cleared
0
700,238
Distance Traveled
786,396
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,655
710
66
4
0
271,301
0
L
Cernunnos
10,097
673
62
4
0
213,260
2
W
Nu Wa
11,586
772
61
4
0
268,276
0
L
Ares
9,968
665
8
1
0
227,367
6
W
Agni
10,987
732
56
4
0
246,819
2
L
Ra
10,294
686
75
5
0
259,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role