Player Matchup

Hera
Hera
GiornoGiovan544
Hera
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 250L
1,493 Elo+
Party 1
Zeus
Zeus
Spiral1112
Zeus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,742 Elo+
Party 1
Kukulkan
Kukulkan
slycooperfan789
Kukulkan
Level 4
God Stats
1W - 0L
1,748 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Team Averages
Level 52
1,583 SR
1,578 Elo+

VS

Team Averages
Level 13
1,455 SR
1,389 Elo+
Izanami
Izanami
OMsuddendeath
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ullr
Ullr
SoTicoMesmo
Ullr
Level 7
God Stats
0W - 2L
1,496 SR
Queue Stats
2W - 6L
1,286 Elo+
Solo
King Arthur
King Arthur
vgreeenay
King Arthur
Level 28
God Stats
0W - 3L
1,369 SR
Queue Stats
2W - 7L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 12
9,195
836
8,245
6,135
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
12 / 0 / 6
9,695
881
15,321
5,327
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
10
3 / 6 / 8
7,874
716
2,513
6,810
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
6 / 7 / 0
7,845
713
4,699
9,493
3,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 9 / 4
6,514
592
1,387
10,458
3,515
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
vgreeenay
King Arthur
9
0 / 5 / 5
6,405
582
3,300
13,486
12,546
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
21
Kills
6
6
Deaths
21
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
0
12
12
L
Izanami
6
7
0
0.86
L
0
9
4
0.22
W
12
0
6
15
W
Kukulkan
3
6
8
1.17
L
King Arthur
vgreeenay
King Arthur
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,079
Damage
9,386
18,272
Taken
33,437
5,462
Mitigated
19,278
4,904
Healing
2,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,245
2,685
541
831
6,135
1,734
1,048
72
6,063
33,492
0
L
Izanami
4,699
3,391
0
400
9,493
3,217
620
6,832
2,233
0
26,160
L
1,387
281
0
826
10,458
3,515
265
8,457
1,474
0
10,991
W
15,321
1,070
756
2,346
5,327
1,694
863
0
5,327
43,918
0
W
Kukulkan
2,513
747
0
430
6,810
2,034
1,008
0
6,810
5,353
0
L
King Arthur
vgreeenay
King Arthur
3,300
354
0
1,405
13,486
12,546
0
9,139
3,603
0
7,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,764
Gold Earned
20,764
125
Minions Killed
66
0
Camps Cleared
0
550,330
Distance Traveled
517,572
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,195
836
41
4
0
191,917
3
L
Izanami
7,845
713
45
4
0
178,588
1
L
Ullr
6,514
592
17
2
0
142,601
1
W
Zeus
9,695
881
78
7
0
196,387
0
W
Kukulkan
7,874
716
6
1
0
162,026
1
L
King Arthur
6,405
582
4
0
0
196,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role