Player Matchup

Terra
Terra
Boogs5955
Terra
Level 43
God Stats
2W - 2L
1,574 SR
Queue Stats
67W - 113L
1,392 Elo+
Solo
Hercules
Hercules
Cr24ayten
Hercules
Level 45
God Stats
24W - 25L
1,564 SR
Queue Stats
397W - 348L
1,567 Elo+
Solo
Mercury
Mercury
CrimsonTheCarry
Mercury
Level 43
God Stats
34W - 38L
1,505 SR
Queue Stats
277W - 297L
1,475 Elo+
Solo
Hades
Hades
YoTengo
Hades
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
drnin10dough
Hera
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
578W - 560L
1,490 Elo+
Solo
Team Averages
Level 61
1,529 SR
1,485 Elo+

VS

Team Averages
Level 78
1,490 SR
1,386 Elo+
Mulan
Mulan
AlphaskagII
Mulan
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,265 Elo+
Party 1
Sylvanus
Sylvanus
Frostnuts420
Sylvanus
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
TrueXGoliath
Danzaburou
Level 157
God Stats
2W - 0L
1,691 SR
Queue Stats
22W - 12L
1,342 Elo+
Party 1
Izanami
Izanami
XxblackCHerryxX
Izanami
Level 49
God Stats
1W - 0L
1,407 SR
Queue Stats
13W - 11L
1,265 Elo+
Party 1
Zeus
Zeus
valahalla
Zeus
Level 49
God Stats
1W - 1L
1,352 SR
Queue Stats
18W - 11L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Boogs5955
Terra
8
0 / 0 / 2
4,542
454
2,865
7,648
2,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
Cr24ayten
Hercules
9
1 / 1 / 1
5,269
527
4,590
4,953
2,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 0
5,214
521
1,587
5,106
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
YoTengo
Hades
3
0 / 0 / 0
3,734
373
0
922
263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 4 / 0
5,588
559
4,131
5,608
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,409
541
3,973
6,660
3,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Frostnuts420
Sylvanus
8
0 / 1 / 0
4,305
431
1,246
4,219
2,810
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
TrueXGoliath
Danzaburou
11
3 / 0 / 2
6,516
652
3,085
5,493
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 0
4,649
465
3,778
4,142
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
10
1 / 2 / 1
5,605
561
1,921
5,415
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
6
Kills
6
6
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Terra
Boogs5955
Terra
0
0
2
1
L
Hercules
Cr24ayten
Hercules
1
1
1
1.5
L
2
1
0
2
W
Sylvanus
Frostnuts420
Sylvanus
0
1
0
0
W
Danzaburou
TrueXGoliath
Danzaburou
3
0
2
4
W
0
2
0
0
L
Hades
YoTengo
Hades
0
0
0
0
L
3
4
0
0.75
W
Zeus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,173
Damage
14,003
24,237
Taken
25,929
9,180
Mitigated
11,094
10,051
Healing
9,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,973
847
0
2,010
6,660
3,181
0
0
6,435
0
24,769
L
Terra
Boogs5955
Terra
2,865
796
318
3,964
7,648
2,830
0
1,182
6,466
17,537
0
L
Hercules
Cr24ayten
Hercules
4,590
1,860
0
1,969
4,953
2,930
0
147
4,506
0
23,582
L
1,587
680
0
1,632
5,106
1,437
0
455
4,626
0
18,452
W
Sylvanus
Frostnuts420
Sylvanus
1,246
571
384
657
4,219
2,810
157
2,174
2,045
7,874
0
W
Danzaburou
TrueXGoliath
Danzaburou
3,085
1,335
0
3,375
5,493
1,681
106
924
4,517
0
34,289
W
3,778
2,880
0
696
4,142
1,813
420
1,564
2,521
0
33,360
L
Hades
YoTengo
Hades
0
0
94
758
922
263
0
0
922
5,610
0
L
4,131
982
0
1,316
5,608
1,720
0
1,383
4,225
25,810
0
W
Zeus
1,921
184
0
1,947
5,415
1,609
796
2,067
3,165
30,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,347
Gold Earned
26,484
186
Minions Killed
260
0
Camps Cleared
0
814,501
Distance Traveled
874,270
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,409
541
51
5
0
183,353
2
L
Terra
4,542
454
32
3
0
172,722
1
L
Hercules
5,269
527
32
3
0
186,389
2
L
Mercury
5,214
521
51
5
0
226,244
1
W
Sylvanus
4,305
431
14
1
0
143,329
0
W
Danzaburou
6,516
652
64
6
0
207,917
3
W
Izanami
4,649
465
58
6
0
154,926
3
L
Hades
3,734
373
18
2
0
57,500
0
L
Hera
5,588
559
53
5
0
171,646
5
W
Zeus
5,605
561
73
7
0
184,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role