Player Matchup

Medusa
Medusa
Cosmiclown
Medusa
Level 82
God Stats
0W - 3L
1,315 SR
Queue Stats
28W - 28L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Creedeelshock
Cthulhu
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
Cxltty
Zhong Kui
Level 82
God Stats
4W - 12L
1,302 SR
Queue Stats
177W - 169L
1,460 Elo+
Party 1
Thanatos
Thanatos
FDXGoD198
Thanatos
Level 104
God Stats
4W - 6L
1,193 SR
Queue Stats
111W - 109L
1,515 Elo+
Party 1
Anubis
Anubis
Freedombear420
Anubis
Level 84
God Stats
6W - 5L
1,370 SR
Queue Stats
146W - 183L
1,436 Elo+
Solo
Team Averages
Level 93
1,336 SR
1,455 Elo+

VS

Team Averages
Level 104
1,485 SR
1,388 Elo+
The Morrigan
The Morrigan
HolyWarGod
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
JobNick
Set
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Sagno03
Artemis
Level 83
God Stats
5W - 7L
1,480 SR
Queue Stats
130W - 178L
1,231 Elo+
Party 2
Ares
Ares
TFlam033
Ares
Level 67
God Stats
6W - 2L
1,179 SR
Queue Stats
117W - 152L
1,170 Elo+
Party 2
Cabrakan
Cabrakan
zhin1
Cabrakan
Level 96
God Stats
2W - 0L
1,767 SR
Queue Stats
98W - 84L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cosmiclown
Medusa
16
3 / 4 / 3
10,305
491
8,799
10,901
4,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
13
2 / 9 / 4
8,546
407
11,247
17,717
12,612
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
Cxltty
Zhong Kui
15
1 / 8 / 7
9,958
474
8,244
18,323
15,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
FDXGoD198
Thanatos
18
9 / 10 / 2
11,708
558
16,489
19,675
10,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 10 / 0
9,230
440
6,571
16,565
7,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HolyWarGod
The Morrigan
20
13 / 3 / 8
13,098
624
16,557
10,883
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Set
19
10 / 4 / 7
12,350
588
11,536
17,471
7,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Sagno03
Artemis
17
5 / 3 / 8
10,634
506
10,150
16,174
6,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
16
5 / 3 / 9
11,393
543
10,040
18,329
18,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
zhin1
Cabrakan
17
8 / 4 / 10
11,276
537
12,376
15,170
15,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
17
Kills
41
41
Deaths
17
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cosmiclown
Medusa
3
4
3
1.13
L
Cthulhu
2
9
4
0.44
L
Zhong Kui
Cxltty
Zhong Kui
1
8
7
0.56
L
Thanatos
FDXGoD198
Thanatos
9
10
2
1
L
2
10
0
0.2
W
The Morrigan
HolyWarGod
The Morrigan
13
3
8
5.67
W
Set
10
4
7
3.38
W
Artemis
Sagno03
Artemis
5
3
8
3
W
Ares
5
3
9
3.17
W
Cabrakan
zhin1
Cabrakan
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,350
Damage
60,659
83,181
Taken
78,027
51,078
Mitigated
53,136
26,122
Healing
24,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cosmiclown
Medusa
8,799
4,633
0
3,366
10,901
4,472
0
1,806
9,095
0
62,893
L
Cthulhu
11,247
496
185
1,225
17,717
12,612
0
7,977
9,634
36,115
0
L
Zhong Kui
Cxltty
Zhong Kui
8,244
1,504
0
3,901
18,323
15,801
310
7,857
10,077
51,493
0
L
Thanatos
FDXGoD198
Thanatos
16,489
4,323
0
12,722
19,675
10,798
0
7,419
11,957
0
81,406
L
6,571
326
0
4,723
16,565
7,395
576
9,643
6,193
47,938
0
W
The Morrigan
HolyWarGod
The Morrigan
16,557
2,527
0
1,756
10,883
4,433
528
2,997
7,886
93,102
6,748
W
Set
11,536
5,755
0
5,403
17,471
7,806
620
3,728
13,743
0
86,910
W
Artemis
Sagno03
Artemis
10,150
6,117
0
7,402
16,174
6,607
812
5,005
11,169
0
72,092
W
Ares
10,040
831
0
3,590
18,329
18,491
336
6,495
11,834
44,184
0
W
Cabrakan
zhin1
Cabrakan
12,376
1,614
0
6,069
15,170
15,799
243
7,837
7,333
49,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,747
Gold Earned
58,751
460
Minions Killed
548
0
Camps Cleared
0
1,790,640
Distance Traveled
1,950,625
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,305
491
97
5
0
391,747
3
L
Cthulhu
8,546
407
73
3
0
360,906
4
L
Zhong Kui
9,958
474
105
5
0
329,509
5
L
Thanatos
11,708
558
114
5
0
398,544
5
L
Anubis
9,230
440
71
3
0
309,934
2
W
The Morrigan
13,098
624
168
8
0
389,971
10
W
Set
12,350
588
142
7
0
440,316
3
W
Artemis
10,634
506
86
4
0
359,114
0
W
Ares
11,393
543
64
3
0
372,035
2
W
Cabrakan
11,276
537
88
4
0
389,189
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role