Player Matchup

Nemesis
Nemesis
AkumaGCMps
Nemesis
Level 12
God Stats
4W - 3L
1,468 SR
Queue Stats
69W - 66L
1,489 Elo+
Solo
Bellona
Bellona
BiggBlaaq
Bellona
Level 18
God Stats
1W - 1L
1,307 SR
Queue Stats
2W - 7L
1,245 Elo+
Solo
Ganesha
Ganesha
JustBeFriendly
Ganesha
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 162L
1,692 Elo+
Solo
Baron Samedi
Baron Samedi
PhoenixCCG
Baron Samedi
Level 22
God Stats
3W - 3L
1,541 SR
Queue Stats
137W - 121L
1,676 Elo+
Solo
Chernobog
Chernobog
TheRedNation
Chernobog
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,187 Elo+
Solo
Team Averages
Level 17
1,463 SR
1,458 Elo+

VS

Team Averages
Level 34
1,598 SR
1,537 Elo+
Ratatoskr
Ratatoskr
AllGodsAreBroken
Ratatoskr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,702 Elo+
Party 2
Chronos
Chronos
Eldrynil
Chronos
Level 117
God Stats
3W - 3L
1,725 SR
Queue Stats
30W - 30L
1,651 Elo+
Party 2
Anubis
Anubis
ItsSherekan
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,508 Elo+
Party 1
Merlin
Merlin
chrisRV69
Merlin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,420 Elo+
Party 1
Fenrir
Fenrir
miguelDG
Fenrir
Level 2
God Stats
3W - 2L
1,764 SR
Queue Stats
5W - 8L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AkumaGCMps
Nemesis
20
9 / 4 / 4
13,879
578
6,714
17,723
8,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
BiggBlaaq
Bellona
20
12 / 2 / 5
15,962
665
16,040
37,465
44,647
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 4 / 13
11,910
496
7,427
17,226
15,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
PhoenixCCG
Baron Samedi
19
14 / 5 / 2
14,475
603
20,964
22,524
10,066
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
TheRedNation
Chernobog
15
6 / 8 / 8
11,929
497
10,461
18,464
6,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
19
11 / 8 / 3
13,129
547
24,082
25,017
12,377
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
Eldrynil
Chronos
19
9 / 6 / 5
13,026
543
26,797
20,845
8,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
9
1 / 7 / 1
7,691
320
2,091
6,986
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
chrisRV69
Merlin
8
1 / 3 / 0
7,527
314
2,046
3,836
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
miguelDG
Fenrir
12
0 / 17 / 3
8,055
336
4,627
20,788
8,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
41
Kills
22
23
Deaths
41
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AkumaGCMps
Nemesis
9
4
4
2.75
L
Ratatoskr
11
8
3
1.56
W
Bellona
BiggBlaaq
Bellona
12
2
5
7.25
L
Chronos
Eldrynil
Chronos
9
6
5
1.92
L
Anubis
1
7
1
0.21
W
0
4
13
1.63
W
Baron Samedi
PhoenixCCG
Baron Samedi
14
5
2
3
W
Chernobog
TheRedNation
Chernobog
6
8
8
1.25
L
Merlin
chrisRV69
Merlin
1
3
0
0.33
L
Fenrir
miguelDG
Fenrir
0
17
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,606
Damage
59,643
113,402
Taken
77,472
85,537
Mitigated
32,874
54,965
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AkumaGCMps
Nemesis
6,714
2,697
0
7,429
17,723
8,442
1,302
4,544
13,179
0
95,100
L
Ratatoskr
24,082
9,959
0
4,182
25,017
12,377
418
8,971
15,716
1,932
84,045
W
Bellona
BiggBlaaq
Bellona
16,040
9,495
0
28,834
37,465
44,647
10,643
7,318
30,147
0
128,761
L
Chronos
Eldrynil
Chronos
26,797
5,018
0
5,423
20,845
8,525
434
8,399
12,308
80,823
0
L
Anubis
2,091
169
0
544
6,986
2,441
0
2,775
4,033
12,648
0
W
7,427
1,268
0
2,716
17,226
15,513
230
6,111
11,115
38,676
0
W
Baron Samedi
PhoenixCCG
Baron Samedi
20,964
2,367
395
8,693
22,524
10,066
469
4,183
18,341
96,381
0
W
Chernobog
TheRedNation
Chernobog
10,461
7,624
549
6,349
18,464
6,869
3,136
9,447
8,726
0
46,716
L
Merlin
chrisRV69
Merlin
2,046
627
0
250
3,836
1,030
116
1,233
2,431
13,096
0
L
Fenrir
miguelDG
Fenrir
4,627
1,353
0
235
20,788
8,501
368
5,959
14,593
0
24,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,155
Gold Earned
49,428
622
Minions Killed
350
0
Camps Cleared
0
2,131,234
Distance Traveled
1,532,031
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,879
578
146
6
0
445,629
1
L
Ratatoskr
13,129
547
122
5
0
431,745
5
W
Bellona
15,962
665
231
10
0
409,110
1
L
Chronos
13,026
543
142
6
0
432,307
4
L
Anubis
7,691
320
26
1
0
169,764
1
W
Ganesha
11,910
496
16
1
0
474,233
9
W
Baron Samedi
14,475
603
144
6
0
410,160
2
W
Chernobog
11,929
497
85
4
0
392,102
0
L
Merlin
7,527
314
27
1
0
194,610
0
L
Fenrir
8,055
336
33
1
0
303,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role