Player Matchup

Mercury
Mercury
Gold III
AderHoulder
Mercury
Gold III
Level 152
God Stats
2W - 1L
1,303 SR
Queue Stats
101W - 91L
1,633 MMR
Party 3
Ymir
Ymir
Gold II
DemonZBrain
Ymir
Gold II
Level 158
God Stats
9W - 7L
1,722 SR
Queue Stats
155W - 166L
1,613 MMR
Solo
Apollo
Apollo
Gold II
OROYCARBON1891
Apollo
Gold II
Level 152
God Stats
4W - 4L
1,518 SR
Queue Stats
37W - 38L
1,795 MMR
Party 3
Eset
Eset
Platinum III
fernaaa
Eset
Platinum III
Level 142
God Stats
16W - 16L
1,500 SR
Queue Stats
440W - 419L
1,696 MMR
Party 2
Hercules
Hercules
Gold IV
zEQkiNG
Hercules
Gold IV
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 86L
1,616 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,509 SR
1,671 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,507 SR
1,628 MMR
Horus
Horus
Gold III
Kliqerav
Horus
Gold III
Level 127
God Stats
14W - 14L
1,719 SR
Queue Stats
78W - 63L
1,757 MMR
Party 4
Chernobog
Chernobog
Gold IV
NotGrimz
Chernobog
Gold IV
Level 154
God Stats
1W - 2L
1,549 SR
Queue Stats
29W - 20L
1,684 MMR
Party 4
Geb
Geb
Platinum IV
TheH4UNT3R
Geb
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
VaIKnut
Ao Kuang
Platinum V
Level 158
God Stats
5W - 4L
1,497 SR
Queue Stats
167W - 155L
1,693 MMR
Party 1
Agni
Agni
Gold III
ZAIR0S
Agni
Gold III
Level 149
God Stats
0W - 1L
1,270 SR
Queue Stats
36W - 35L
1,504 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AderHoulder
Mercury
20
4 / 1 / 7
13,081
654
7,932
14,302
6,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
1 / 1 / 9
10,677
534
5,923
16,979
18,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 1 / 7
11,995
600
11,600
17,084
7,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
fernaaa
Eset
18
7 / 0 / 5
12,293
615
10,467
10,915
4,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
zEQkiNG
Hercules
17
2 / 2 / 10
10,941
547
10,247
19,934
21,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Nu WaScyllaJanusTsukuyomiSet

VS

Bans
DanzaburouCu ChulainnRamaKumbhakarnaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kliqerav
Horus
14
1 / 5 / 2
9,115
456
11,065
17,477
11,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
NotGrimz
Chernobog
16
0 / 4 / 2
9,452
473
10,455
11,682
4,783
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 3 / 1
9,235
462
7,755
14,330
8,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
VaIKnut
Ao Kuang
17
2 / 2 / 1
10,060
503
4,986
13,156
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
ZAIR0S
Agni
16
1 / 5 / 0
9,596
480
10,608
9,993
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
19
Kills
4
5
Deaths
19
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
AderHoulder
Mercury
4
1
7
7.5
W
1
1
9
5.5
L
Horus
Kliqerav
Horus
1
5
2
0.4
L
Chernobog
NotGrimz
Chernobog
0
4
2
0.25
W
5
1
7
8.5
L
0
3
1
0.17
L
Ao Kuang
VaIKnut
Ao Kuang
2
2
1
1.25
L
Agni
ZAIR0S
Agni
1
5
0
0.2
W
Eset
fernaaa
Eset
7
0
5
9.5
W
Hercules
zEQkiNG
Hercules
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,169
Damage
44,869
79,214
Taken
66,638
59,314
Mitigated
34,643
40,341
Healing
20,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AderHoulder
Mercury
7,932
3,984
0
6,403
14,302
6,721
2,050
5,391
8,701
0
121,136
W
5,923
955
0
4,936
16,979
18,270
81
4,914
11,851
35,320
0
L
Horus
Kliqerav
Horus
11,065
4,958
859
4,743
17,477
11,911
0
2,921
14,206
0
55,777
L
Chernobog
NotGrimz
Chernobog
10,455
7,135
0
3,992
11,682
4,783
0
1,090
10,567
0
69,770
W
11,600
6,862
0
10,901
17,084
7,959
3,050
4,108
12,902
0
109,333
L
7,755
253
0
6,028
14,330
8,971
0
5,524
8,731
47,306
0
L
Ao Kuang
VaIKnut
Ao Kuang
4,986
598
0
3,022
13,156
5,228
214
2,120
11,011
75,221
0
L
Agni
ZAIR0S
Agni
10,608
1,038
0
1,368
9,993
3,750
0
4,735
5,258
65,868
0
W
Eset
fernaaa
Eset
10,467
1,021
2,653
4,431
10,915
4,884
1,173
4,507
6,285
84,406
0
W
Hercules
zEQkiNG
Hercules
10,247
3,960
0
11,017
19,934
21,480
902
4,647
15,263
0
53,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,987
Gold Earned
47,458
673
Minions Killed
576
0
Camps Cleared
0
2,081,926
Distance Traveled
1,934,065
38
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,081
654
198
10
0
505,031
8
W
Ymir
10,677
534
46
2
0
408,648
4
L
Horus
9,115
456
110
6
0
377,678
4
L
Chernobog
9,452
473
123
6
0
356,091
8
W
Apollo
11,995
600
158
8
0
361,108
10
L
Geb
9,235
462
69
3
0
379,477
3
L
Ao Kuang
10,060
503
120
6
0
442,197
5
L
Agni
9,596
480
154
8
0
378,622
9
W
Eset
12,293
615
159
8
0
407,646
9
W
Hercules
10,941
547
112
6
0
399,493
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role