Player Matchup

Sun Wukong
Sun Wukong
DR-STALLION-95
Sun Wukong
Level 26
God Stats
82W - 50L
1,672 SR
Queue Stats
245W - 164L
1,598 Elo+
Party 1
Hel
Hel
OrGzZ_Z
Hel
Level 80
God Stats
12W - 11L
1,455 SR
Queue Stats
323W - 311L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
Psycho-Rexy
Danzaburou
Level 126
God Stats
19W - 9L
1,715 SR
Queue Stats
589W - 462L
1,596 Elo+
Party 1
Nemesis
Nemesis
Ranger_MJ99
Nemesis
Level 133
God Stats
6W - 3L
1,885 SR
Queue Stats
714W - 565L
1,602 Elo+
Party 1
Cerberus
Cerberus
Thevalin123
Cerberus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,706 Elo+
Party 2
Team Averages
Level 80
1,645 SR
1,615 Elo+

VS

Team Averages
Level 63
1,558 SR
1,478 Elo+
Raijin
Raijin
AI2CH3R
Raijin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,443 Elo+
Party 3
Arachne
Arachne
El_OwO-Raccoon
Arachne
Level 83
God Stats
4W - 2L
1,771 SR
Queue Stats
80W - 82L
1,576 Elo+
Solo
Sylvanus
Sylvanus
Foxliz_
Sylvanus
Level 52
God Stats
1W - 2L
1,458 SR
Queue Stats
5W - 11L
1,419 Elo+
Party 3
Chiron
Chiron
MallardM
Chiron
Level 69
God Stats
2W - 2L
1,561 SR
Queue Stats
11W - 19L
1,453 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TheWolfie18
Cu Chulainn
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DR-STALLION-95
Sun Wukong
15
6 / 0 / 8
8,942
559
7,605
10,246
5,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
15
7 / 3 / 5
9,253
578
12,770
9,600
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Psycho-Rexy
Danzaburou
13
3 / 3 / 8
8,114
507
7,901
10,128
3,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Ranger_MJ99
Nemesis
17
9 / 2 / 11
10,154
635
11,459
14,014
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Thevalin123
Cerberus
8
2 / 2 / 3
6,380
399
3,309
6,566
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AI2CH3R
Raijin
12
2 / 6 / 2
7,009
438
5,406
10,963
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
1 / 3 / 1
5,210
326
2,451
3,833
918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sylvanus
Foxliz_
Sylvanus
10
3 / 7 / 1
7,134
446
6,927
15,162
7,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
MallardM
Chiron
13
3 / 3 / 0
7,715
482
8,725
7,806
2,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cu Chulainn
TheWolfie18
Cu Chulainn
11
1 / 8 / 2
6,905
432
7,888
14,392
10,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
27
Kills
10
10
Deaths
27
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
AI2CH3R
Raijin
2
6
2
0.5
W
Sun Wukong
DR-STALLION-95
Sun Wukong
6
0
8
10
L
1
3
1
0.5
L
Sylvanus
Foxliz_
Sylvanus
3
7
1
0.5
L
Chiron
MallardM
Chiron
3
3
0
1
W
Hel
7
3
5
3.17
W
Danzaburou
Psycho-Rexy
Danzaburou
3
3
8
2.33
W
Nemesis
Ranger_MJ99
Nemesis
9
2
11
7.25
L
Cu Chulainn
TheWolfie18
Cu Chulainn
1
8
2
0.25
W
Cerberus
Thevalin123
Cerberus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,044
Damage
31,397
50,554
Taken
52,156
22,751
Mitigated
25,180
24,054
Healing
10,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AI2CH3R
Raijin
5,406
475
0
1,500
10,963
3,858
0
4,873
5,681
33,926
0
W
Sun Wukong
DR-STALLION-95
Sun Wukong
7,605
974
0
5,724
10,246
5,931
56
2,598
6,989
0
46,981
L
2,451
1,819
0
1,183
3,833
918
0
1,100
2,596
0
8,025
L
Sylvanus
Foxliz_
Sylvanus
6,927
1,369
1,414
3,069
15,162
7,483
0
6,054
8,950
13,157
0
L
Chiron
MallardM
Chiron
8,725
1,186
682
1,858
7,806
2,215
0
1,654
6,025
0
46,932
W
Hel
12,770
1,301
738
4,788
9,600
3,463
120
2,806
6,500
60,894
0
W
Danzaburou
Psycho-Rexy
Danzaburou
7,901
2,687
0
3,447
10,128
3,206
0
3,211
6,856
0
51,810
W
Nemesis
Ranger_MJ99
Nemesis
11,459
5,776
0
7,156
14,014
7,058
0
1,718
12,066
0
76,511
L
Cu Chulainn
TheWolfie18
Cu Chulainn
7,888
1,294
0
1,212
14,392
10,706
0
1,675
12,254
0
28,602
W
Cerberus
Thevalin123
Cerberus
3,309
249
369
1,832
6,566
3,093
0
1,406
5,135
10,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,843
Gold Earned
33,973
462
Minions Killed
259
0
Camps Cleared
0
1,454,758
Distance Traveled
1,143,163
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,009
438
77
5
0
264,310
3
W
Sun Wukong
8,942
559
82
5
0
315,778
0
L
Arachne
5,210
326
19
1
0
109,192
1
L
Sylvanus
7,134
446
12
1
0
258,320
6
L
Chiron
7,715
482
101
6
0
246,559
7
W
Hel
9,253
578
122
8
0
295,026
2
W
Danzaburou
8,114
507
103
6
0
298,967
3
W
Nemesis
10,154
635
132
8
0
360,552
1
L
Cu Chulainn
6,905
432
50
3
0
264,782
4
W
Cerberus
6,380
399
23
1
0
184,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role