Player Matchup

Chaac
Chaac
Asator167
Chaac
Level 143
God Stats
7W - 3L
1,773 SR
Queue Stats
314W - 128L
1,990 Elo+
Party 1
Medusa
Medusa
HoPe_GaiN-
Medusa
Level 152
God Stats
3W - 1L
1,718 SR
Queue Stats
251W - 83L
2,042 Elo+
Party 1
Janus
Janus
gysmo18
Janus
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
203W - 81L
1,972 Elo+
Party 1
Team Averages
Level 152
1,664 SR
2,001 Elo+

VS

Team Averages
Level 82
1,477 SR
1,534 Elo+
Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CraaiggBensley
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
randybylly3
Janus
Level 85
God Stats
11W - 20L
1,430 SR
Queue Stats
342W - 306L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Asator167
Chaac
7
0 / 0 / 4
4,634
927
1,082
957
391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
HoPe_GaiN-
Medusa
7
3 / 1 / 1
4,810
962
2,200
1,226
503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Boots

Boots

+6%
Movement Speed

Janus
gysmo18
Janus
7
2 / 0 / 3
4,592
918
2,353
1,335
289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
1 / 1 / 0
3,967
793
1,042
3,225
902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 3 / 0
3,425
685
40
1,940
434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 1 / 0
3,682
736
1,363
2,945
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
5
Kills
1
1
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
1
0
1
W
Chaac
Asator167
Chaac
0
0
4
2
L
0
3
0
0
W
Medusa
HoPe_GaiN-
Medusa
3
1
1
3.5
W
Janus
gysmo18
Janus
2
0
3
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,635
Damage
2,445
3,518
Taken
8,110
1,183
Mitigated
2,116
1,091
Healing
1,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,042
510
0
954
3,225
902
0
855
2,370
0
7,718
W
Chaac
Asator167
Chaac
1,082
0
0
619
957
391
376
409
466
0
8,209
L
40
40
0
9
1,940
434
0
339
1,601
637
0
W
Medusa
HoPe_GaiN-
Medusa
2,200
843
0
0
1,226
503
616
260
929
0
13,440
W
Janus
gysmo18
Janus
2,353
69
0
472
1,335
289
155
548
715
11,946
0
L
1,363
34
0
991
2,945
780
0
1,159
1,786
10,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,036
Gold Earned
11,074
64
Minions Killed
36
0
Camps Cleared
0
248,630
Distance Traveled
204,547
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,967
793
18
4
0
69,539
0
W
Chaac
4,634
927
20
4
0
77,333
0
L
Scylla
3,425
685
1
0
0
48,302
0
W
Medusa
4,810
962
19
4
0
85,327
0
W
Janus
4,592
918
25
5
0
85,970
0
L
Janus
3,682
736
17
3
0
86,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role