Player Matchup

Anubis
Anubis
AyWydStepBro
Anubis
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 76L
1,506 Elo+
Solo
Horus
Horus
Gilgamesh_Uruk89
Horus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,292 Elo+
Solo
Bellona
Bellona
I_StoleTheSauce
Bellona
Level 65
God Stats
1W - 0L
1,702 SR
Queue Stats
30W - 47L
1,391 Elo+
Solo
Nemesis
Nemesis
Shynxy
Nemesis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,283 Elo+
Solo
Nox
Nox
Yadamongmen
Nox
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 53L
1,409 Elo+
Solo
Team Averages
Level 90
1,540 SR
1,376 Elo+

VS

Team Averages
Level 116
1,504 SR
1,437 Elo+
Medusa
Medusa
 
Medusa
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KingBlunts4200
Sun Wukong
Level 135
God Stats
1W - 2L
1,520 SR
Queue Stats
23W - 36L
1,381 Elo+
Solo
Hel
Hel
amir_azzam1
Hel
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
439W - 491L
1,554 Elo+
Solo
Neith
Neith
kingpyrosausage
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,251 Elo+
Solo
Agni
Agni
xMissBarbieDoll
Agni
Level 145
God Stats
5W - 12L
1,500 SR
Queue Stats
471W - 481L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
21 / 4 / 14
16,707
983
34,255
28,521
14,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 5 / 28
13,937
820
9,669
24,782
26,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 7 / 20
13,221
778
12,788
25,857
22,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Shynxy
Nemesis
18
5 / 9 / 24
11,958
703
14,468
19,888
14,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 4 / 27
12,549
738
15,813
15,704
6,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
11 / 6 / 10
14,339
843
23,940
14,828
5,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
KingBlunts4200
Sun Wukong
20
4 / 9 / 16
13,068
769
13,725
28,216
30,171
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 10 / 10
10,861
639
14,710
18,421
5,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 11 / 9
11,895
700
14,280
19,689
6,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 7 / 11
12,272
722
23,703
15,524
4,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
84
43
Kills
28
29
Deaths
43
113
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
11
6
10
2.67
W
Anubis
21
4
14
7
W
6
5
28
4
W
8
7
20
2.57
L
Sun Wukong
KingBlunts4200
Sun Wukong
4
9
16
1.33
W
Nemesis
Shynxy
Nemesis
5
9
24
1.89
W
3
4
27
4.13
L
2
10
10
0.7
L
6
11
9
0.95
L
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,993
Damage
90,358
114,752
Taken
96,678
84,734
Mitigated
52,731
54,130
Healing
27,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
23,940
8,157
1,699
3,200
14,828
5,159
644
8,035
6,793
0
42,187
W
Anubis
34,255
2,266
2,598
16,000
28,521
14,991
2,355
11,047
17,168
88,608
0
W
9,669
3,825
7,895
9,438
24,782
26,522
1,199
10,995
13,509
0
17,975
W
12,788
2,631
2,765
4,782
25,857
22,228
217
4,758
19,979
0
24,043
L
Sun Wukong
KingBlunts4200
Sun Wukong
13,725
2,842
796
5,789
28,216
30,171
0
14,711
13,505
0
28,723
W
Nemesis
Shynxy
Nemesis
14,468
5,965
1,575
3,012
19,888
14,618
908
5,941
13,335
0
21,193
W
15,813
3,023
2,565
3,500
15,704
6,375
1,601
4,642
10,950
31,803
0
L
14,710
80
4,902
3,696
18,421
5,485
809
10,364
8,057
25,371
0
L
14,280
5,924
492
2,548
19,689
6,918
1,547
10,265
9,424
0
25,673
L
23,703
1,632
1,599
2,671
15,524
4,998
17
6,693
8,831
44,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,372
Gold Earned
62,435
182
Minions Killed
166
0
Camps Cleared
0
1,513,247
Distance Traveled
1,248,563
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,339
843
45
3
0
233,943
3
W
Anubis
16,707
983
109
6
0
298,531
1
W
Horus
13,937
820
8
0
0
325,711
0
W
Bellona
13,221
778
21
1
0
318,172
0
L
Sun Wukong
13,068
769
21
1
0
268,102
0
W
Nemesis
11,958
703
10
1
0
282,158
0
W
Nox
12,549
738
34
2
0
288,675
0
L
Hel
10,861
639
37
2
0
257,215
1
L
Neith
11,895
700
16
1
0
232,638
0
L
Agni
12,272
722
47
3
0
256,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role