Player Matchup

Ares
Ares
Platinum V
AirpodPro
Ares
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum V
EzSoloo
Erlang Shen
Platinum V
Level 69
God Stats
11W - 11L
1,781 SR
Queue Stats
578W - 547L
1,918 MMR
Solo
The Morrigan
The Morrigan
Platinum II
MaryJewJuan
The Morrigan
Platinum II
Level 159
God Stats
3W - 4L
1,620 SR
Queue Stats
103W - 96L
1,947 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Recognize
Sun Wukong
Platinum IV
Level 160
God Stats
3W - 0L
1,917 SR
Queue Stats
43W - 20L
1,942 MMR
Party 2
Ullr
Ullr
Diamond III
notapen
Ullr
Diamond III
Level 159
God Stats
9W - 6L
1,290 SR
Queue Stats
144W - 140L
1,944 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,622 SR
1,850 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,651 SR
1,938 MMR
Cupid
Cupid
Platinum II
Andromeda
Cupid
Platinum II
Level 147
God Stats
29W - 21L
1,686 SR
Queue Stats
182W - 152L
1,934 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum V
PregnantFrag
Ratatoskr
Platinum V
Level 65
God Stats
2W - 1L
1,972 SR
Queue Stats
26W - 12L
1,953 MMR
Solo
Ymir
Ymir
Platinum III
RavenStrider
Ymir
Platinum III
Level 148
God Stats
4W - 8L
1,251 SR
Queue Stats
186W - 170L
1,916 MMR
Solo
Hercules
Hercules
Platinum II
TSleight
Hercules
Platinum II
Level 160
God Stats
2W - 1L
1,846 SR
Queue Stats
93W - 91L
1,987 MMR
Solo
Chang'e
Chang'e
Platinum V
ThiPunish3r
Chang'e
Platinum V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 44L
1,901 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 4 / 13
11,246
536
10,910
19,903
21,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
EzSoloo
Erlang Shen
19
5 / 3 / 10
12,613
601
18,626
16,657
16,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
MaryJewJuan
The Morrigan
18
2 / 4 / 13
12,018
572
11,712
12,383
7,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Recognize
Sun Wukong
20
8 / 1 / 9
14,030
668
22,303
23,564
18,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
notapen
Ullr
20
8 / 0 / 5
14,154
674
17,152
10,112
5,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ScyllaApolloPersephoneSetDanzaburou

VS

Bans
NemesisCu ChulainnAnhurGuan YuAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Andromeda
Cupid
17
0 / 6 / 9
10,672
508
12,491
18,622
6,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
PregnantFrag
Ratatoskr
17
2 / 5 / 2
10,336
492
14,651
23,406
26,225
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
2 / 5 / 6
8,759
417
4,168
19,490
20,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
TSleight
Hercules
17
5 / 4 / 2
10,637
507
11,211
22,499
12,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
ThiPunish3r
Chang'e
15
3 / 5 / 3
8,944
426
8,299
14,532
5,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
25
Kills
12
12
Deaths
25
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
2
4
13
2.13
L
Cupid
Andromeda
Cupid
0
6
9
0.75
W
Erlang Shen
EzSoloo
Erlang Shen
5
3
10
3.33
W
The Morrigan
MaryJewJuan
The Morrigan
2
4
13
2.13
L
Ratatoskr
PregnantFrag
Ratatoskr
2
5
2
0.6
L
2
5
6
1
W
Sun Wukong
Recognize
Sun Wukong
8
1
9
12.5
L
Hercules
TSleight
Hercules
5
4
2
1.5
L
Chang'e
ThiPunish3r
Chang'e
3
5
3
0.9
W
Ullr
notapen
Ullr
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,703
Damage
50,820
82,619
Taken
98,549
69,287
Mitigated
71,917
28,003
Healing
29,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
10,910
492
0
6,413
19,903
21,252
231
4,926
14,709
31,159
0
L
Cupid
Andromeda
Cupid
12,491
7,793
73
3,969
18,622
6,744
0
5,303
13,319
0
78,267
W
Erlang Shen
EzSoloo
Erlang Shen
18,626
10,108
0
3,850
16,657
16,153
1,295
2,409
14,214
0
110,127
W
The Morrigan
MaryJewJuan
The Morrigan
11,712
2,509
524
4,235
12,383
7,873
752
1,787
10,571
70,779
9,249
L
Ratatoskr
PregnantFrag
Ratatoskr
14,651
3,884
0
7,271
23,406
26,225
0
3,223
20,183
0
77,481
L
4,168
821
0
2,341
19,490
20,799
0
5,175
14,315
17,141
0
W
Sun Wukong
Recognize
Sun Wukong
22,303
5,850
0
10,752
23,564
18,896
1,930
1,471
21,979
0
93,909
L
Hercules
TSleight
Hercules
11,211
2,338
0
8,099
22,499
12,645
0
4,420
18,079
0
68,098
L
Chang'e
ThiPunish3r
Chang'e
8,299
660
2,861
4,847
14,532
5,504
0
1,147
13,385
61,302
0
W
Ullr
notapen
Ullr
17,152
8,591
0
2,229
10,112
5,113
8,054
2,013
7,881
0
131,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,061
Gold Earned
49,348
660
Minions Killed
525
0
Camps Cleared
0
2,158,893
Distance Traveled
2,040,339
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,246
536
25
1
0
445,195
7
L
Cupid
10,672
508
149
7
0
362,267
3
W
Erlang Shen
12,613
601
137
7
0
462,918
4
W
The Morrigan
12,018
572
126
6
0
367,666
9
L
Ratatoskr
10,336
492
140
7
0
432,947
3
L
Ymir
8,759
417
10
0
0
405,670
11
W
Sun Wukong
14,030
668
178
8
0
455,266
0
L
Hercules
10,637
507
111
5
0
444,897
5
L
Chang'e
8,944
426
115
5
0
394,558
5
W
Ullr
14,154
674
194
9
0
427,848
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role