Player Matchup

Ra
Ra
LargoSan
Ra
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 70L
1,282 Elo+
Solo
Cthulhu
Cthulhu
TayMonster10
Cthulhu
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 10L
1,488 Elo+
Solo
Chernobog
Chernobog
tomynadal
Chernobog
Level 46
God Stats
10W - 10L
1,521 SR
Queue Stats
79W - 107L
1,384 Elo+
Solo
Team Averages
Level 39
1,507 SR
1,384 Elo+

VS

Team Averages
Level 36
1,419 SR
1,265 Elo+
Neith
Neith
Grimreaper0402
Neith
Level 6
God Stats
11W - 14L
1,324 SR
Queue Stats
11W - 18L
1,201 Elo+
Party 1
Cthulhu
Cthulhu
Vallfort
Cthulhu
Level 16
God Stats
1W - 5L
1,434 SR
Queue Stats
4W - 15L
1,196 Elo+
Solo
Merlin
Merlin
rambolane96
Merlin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 66L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 9
15,123
756
22,324
22,694
10,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TayMonster10
Cthulhu
15
1 / 9 / 12
12,101
605
5,476
32,424
40,189
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
tomynadal
Chernobog
18
8 / 7 / 7
14,598
730
17,875
22,249
9,310
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 11
13,480
674
15,914
16,439
8,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Vallfort
Cthulhu
17
9 / 5 / 9
14,366
718
14,800
25,870
37,784
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
17
6 / 7 / 11
13,427
671
24,840
15,718
8,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
53
19
Kills
22
22
Deaths
19
28
Assists
31
Player
Kills
Deaths
Assists
KDA
L
7
7
11
1.79
W
10
6
9
2.42
W
Cthulhu
TayMonster10
Cthulhu
1
9
12
0.78
L
Cthulhu
Vallfort
Cthulhu
9
5
9
2.7
L
Merlin
6
7
11
1.64
W
Chernobog
tomynadal
Chernobog
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,675
Damage
55,554
77,367
Taken
58,027
59,745
Mitigated
54,406
19,385
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,914
5,924
0
2,786
16,439
8,389
270
7,041
9,398
0
37,973
W
22,324
4,507
3,057
10,284
22,694
10,246
186
11,602
10,590
80,964
0
W
Cthulhu
TayMonster10
Cthulhu
5,476
1,086
0
0
32,424
40,189
501
16,166
15,715
19,916
0
L
Cthulhu
Vallfort
Cthulhu
14,800
3,421
342
290
25,870
37,784
468
12,235
13,635
28,094
0
L
Merlin
24,840
3,288
357
1,943
15,718
8,233
1,223
8,536
7,182
77,465
0
W
Chernobog
tomynadal
Chernobog
17,875
11,315
117
5,927
22,249
9,310
2,946
10,542
11,353
0
73,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,822
Gold Earned
41,273
196
Minions Killed
158
0
Camps Cleared
0
933,930
Distance Traveled
929,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,480
674
55
3
0
310,394
0
W
Ra
15,123
756
112
6
0
315,107
0
W
Cthulhu
12,101
605
10
1
0
314,136
0
L
Cthulhu
14,366
718
27
1
0
330,708
0
L
Merlin
13,427
671
76
4
0
287,921
0
W
Chernobog
14,598
730
74
4
0
304,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role