Player Matchup

Arachne
Arachne
Platinum II
 
Arachne
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Platinum III
AyeRican
Aphrodite
Platinum III
Level 160
God Stats
36W - 22L
1,657 SR
Queue Stats
370W - 361L
1,656 MMR
Party 2
Artio
Artio
Gold I
Da Sieve
Artio
Gold I
Level 157
God Stats
18W - 8L
1,657 SR
Queue Stats
216W - 217L
1,669 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Sinistresouthpaw
Ah Muzen Cab
Gold III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,667 MMR
Solo
Hel
Hel
Gold I
StackinLincolns
Hel
Gold I
Level 108
God Stats
15W - 26L
1,484 SR
Queue Stats
370W - 356L
1,666 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,560 SR
1,632 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,648 SR
1,681 MMR
Sun Wukong
Sun Wukong
Gold II
Akolmfi
Sun Wukong
Gold II
Level 109
God Stats
5W - 5L
1,609 SR
Queue Stats
41W - 30L
1,725 MMR
Party 1
Vulcan
Vulcan
Gold II
Chaos Vertigo
Vulcan
Gold II
Level 124
God Stats
10W - 5L
1,733 SR
Queue Stats
56W - 44L
1,674 MMR
Solo
Apollo
Apollo
Gold IV
King_Achar
Apollo
Gold IV
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
143W - 103L
1,647 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
VzZLeo-
Erlang Shen
Gold II
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,681 MMR
Solo
Xing Tian
Xing Tian
Gold IV
xWiizardx-
Xing Tian
Gold IV
Level 88
God Stats
8W - 1L
1,899 SR
Queue Stats
37W - 25L
1,680 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
4 / 9 / 3
11,497
479
13,935
29,351
12,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
AyeRican
Aphrodite
19
3 / 1 / 3
12,447
519
14,190
20,522
19,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artio
Da Sieve
Artio
16
0 / 3 / 9
11,561
482
9,054
29,178
33,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Sinistresouthpaw
Ah Muzen Cab
18
2 / 8 / 2
11,670
486
12,468
17,839
6,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 5 / 3
11,595
483
15,333
23,482
10,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Ne ZhaSetNemesisCthulhuTsukuyomi

VS

Bans
DanzaburouCupidCerberusCu ChulainnKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akolmfi
Sun Wukong
20
5 / 0 / 3
14,964
624
14,834
18,530
18,359
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 4 / 10
13,740
573
26,651
16,297
7,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
King_Achar
Apollo
20
15 / 0 / 4
17,126
714
31,116
19,506
9,525
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
VzZLeo-
Erlang Shen
19
2 / 6 / 14
12,729
530
8,247
21,194
15,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
xWiizardx-
Xing Tian
17
0 / 3 / 10
11,773
491
8,755
23,261
22,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
13
Kills
26
26
Deaths
13
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
9
3
0.61
W
Sun Wukong
Akolmfi
Sun Wukong
5
0
3
6.5
L
Aphrodite
AyeRican
Aphrodite
3
1
3
4.5
W
4
4
10
2.25
L
Artio
Da Sieve
Artio
0
3
9
1.5
W
Apollo
King_Achar
Apollo
15
0
4
17
L
Ah Muzen Cab
Sinistresouthpaw
Ah Muzen Cab
2
8
2
0.38
L
4
5
3
1.1
W
Erlang Shen
VzZLeo-
Erlang Shen
2
6
14
1.5
W
Xing Tian
xWiizardx-
Xing Tian
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,980
Damage
89,603
120,372
Taken
98,788
83,227
Mitigated
73,152
57,576
Healing
41,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
13,935
7,276
0
10,496
29,351
12,336
0
7,743
21,386
0
95,708
W
Sun Wukong
Akolmfi
Sun Wukong
14,834
3,844
0
11,689
18,530
18,359
2,982
8,495
9,977
0
112,982
L
Aphrodite
AyeRican
Aphrodite
14,190
1,453
6,519
11,631
20,522
19,842
1,179
6,233
14,149
90,749
0
W
26,651
8,968
0
3,010
16,297
7,188
774
7,839
8,268
120,847
0
L
Artio
Da Sieve
Artio
9,054
606
2,410
5,443
29,178
33,796
0
9,000
20,002
34,793
0
W
Apollo
King_Achar
Apollo
31,116
16,656
0
15,040
19,506
9,525
5,207
5,934
13,464
0
158,142
L
Ah Muzen Cab
Sinistresouthpaw
Ah Muzen Cab
12,468
3,541
0
3,095
17,839
6,804
1,428
4,294
13,503
0
89,643
L
15,333
987
7,647
10,335
23,482
10,449
425
8,605
14,575
82,588
0
W
Erlang Shen
VzZLeo-
Erlang Shen
8,247
3,609
0
5,575
21,194
15,177
1,309
8,642
12,341
0
86,445
W
Xing Tian
xWiizardx-
Xing Tian
8,755
548
0
5,822
23,261
22,903
487
9,193
13,876
40,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,770
Gold Earned
70,332
697
Minions Killed
804
0
Camps Cleared
0
2,119,711
Distance Traveled
2,408,115
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,497
479
130
5
0
419,850
1
W
Sun Wukong
14,964
624
202
8
0
533,298
4
L
Aphrodite
12,447
519
169
7
0
399,578
5
W
Vulcan
13,740
573
175
7
0
473,234
5
L
Artio
11,561
482
52
2
0
432,614
5
W
Apollo
17,126
714
255
11
0
454,587
3
L
Ah Muzen Cab
11,670
486
163
7
0
426,111
1
L
Hel
11,595
483
183
8
0
441,558
6
W
Erlang Shen
12,729
530
121
5
0
489,128
3
W
Xing Tian
11,773
491
51
2
0
457,868
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role