Player Matchup

Set
Set
Homeslice6
Set
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,474 Elo+
Party 2
Ganesha
Ganesha
J_R_Blazinic
Ganesha
Level 6
God Stats
10W - 4L
1,813 SR
Queue Stats
13W - 5L
1,764 Elo+
Party 1
Danzaburou
Danzaburou
Parkerperns
Danzaburou
Level 8
God Stats
7W - 5L
1,658 SR
Queue Stats
18W - 9L
1,702 Elo+
Party 1
Ra
Ra
Shortbus619
Ra
Level 5
God Stats
0W - 1L
1,425 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
SupremBlaster
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,692 Elo+
Solo
Team Averages
Level 10
1,579 SR
1,626 Elo+

VS

Team Averages
Level 20
1,603 SR
1,590 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Tomisong229
Bakasura
Level 27
God Stats
7W - 2L
1,554 SR
Queue Stats
89W - 114L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
Troppers7789
Cu Chulainn
Level 5
God Stats
4W - 2L
1,883 SR
Queue Stats
6W - 6L
1,873 Elo+
Solo
Danzaburou
Danzaburou
Troykie
Danzaburou
Level 24
God Stats
3W - 1L
1,555 SR
Queue Stats
80W - 83L
1,529 Elo+
Solo
Hercules
Hercules
ViciousNova
Hercules
Level 18
God Stats
15W - 20L
1,522 SR
Queue Stats
44W - 50L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 0
7,476
680
5,089
10,323
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
J_R_Blazinic
Ganesha
9
0 / 2 / 3
5,806
528
2,909
8,670
3,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Parkerperns
Danzaburou
9
4 / 6 / 0
5,600
509
7,154
8,249
2,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 0
4,917
447
207
4,634
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
5
0 / 3 / 0
4,244
386
1,317
4,108
1,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
4 / 2 / 2
7,202
655
6,635
4,641
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Tomisong229
Bakasura
11
3 / 1 / 2
6,859
624
1,889
5,074
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Troppers7789
Cu Chulainn
12
3 / 2 / 1
7,376
671
5,804
7,278
4,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Troykie
Danzaburou
11
4 / 1 / 4
6,720
611
5,319
6,927
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
ViciousNova
Hercules
11
4 / 4 / 6
6,601
600
6,460
8,879
4,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
10
Kills
18
18
Deaths
10
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
2
2.5
L
6
3
0
2
L
Ganesha
J_R_Blazinic
Ganesha
0
2
3
0.75
L
Danzaburou
Parkerperns
Danzaburou
4
6
0
0.67
L
0
4
0
0
L
Bellona
0
3
0
0
W
Bakasura
Tomisong229
Bakasura
3
1
2
4
W
Cu Chulainn
Troppers7789
Cu Chulainn
3
2
1
1.75
W
Danzaburou
Troykie
Danzaburou
4
1
4
6
W
Hercules
ViciousNova
Hercules
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,676
Damage
26,107
35,984
Taken
32,799
12,600
Mitigated
15,010
6,680
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,635
1,428
0
450
4,641
1,140
168
141
4,500
35,465
0
L
5,089
3,360
0
1,874
10,323
3,477
0
2,053
7,759
0
48,136
L
Ganesha
J_R_Blazinic
Ganesha
2,909
89
282
2,409
8,670
3,729
164
564
7,867
20,287
0
L
Danzaburou
Parkerperns
Danzaburou
7,154
3,444
0
1,241
8,249
2,220
0
297
7,780
0
24,287
L
207
72
0
698
4,634
1,219
0
2,196
2,096
18,755
0
L
Bellona
1,317
413
0
176
4,108
1,955
175
889
2,955
0
6,550
W
Bakasura
Tomisong229
Bakasura
1,889
1,081
0
1,532
5,074
2,896
683
235
4,817
0
27,798
W
Cu Chulainn
Troppers7789
Cu Chulainn
5,804
1,780
0
2,108
7,278
4,415
1,356
534
6,644
0
32,100
W
Danzaburou
Troykie
Danzaburou
5,319
2,014
0
3,404
6,927
1,939
1,512
976
5,951
0
33,345
W
Hercules
ViciousNova
Hercules
6,460
2,355
0
2,799
8,879
4,620
55
1,230
7,624
0
19,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,043
Gold Earned
34,758
210
Minions Killed
271
0
Camps Cleared
0
988,459
Distance Traveled
1,061,811
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,202
655
47
4
0
202,784
3
L
Set
7,476
680
98
9
0
214,596
1
L
Ganesha
5,806
528
12
1
0
214,437
1
L
Danzaburou
5,600
509
58
5
0
204,425
1
L
Ra
4,917
447
30
3
0
215,070
0
L
Bellona
4,244
386
12
1
0
139,931
0
W
Bakasura
6,859
624
67
6
0
250,168
2
W
Cu Chulainn
7,376
671
72
7
0
186,650
2
W
Danzaburou
6,720
611
59
5
0
195,813
0
W
Hercules
6,601
600
26
2
0
226,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role