Player Matchup

Guan Yu
Guan Yu
Heneetti
Guan Yu
Level 130
God Stats
4W - 2L
1,604 SR
Queue Stats
221W - 194L
1,574 Elo+
Party 2
Odin
Odin
Naunaud
Odin
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 12L
1,522 Elo+
Party 3
Rama
Rama
Omoigakezu
Rama
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,662 Elo+
Party 3
Sobek
Sobek
fofotre
Sobek
Level 121
God Stats
5W - 10L
1,485 SR
Queue Stats
114W - 111L
1,583 Elo+
Party 3
Hel
Hel
perunapora6000
Hel
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 101L
1,548 Elo+
Party 2
Team Averages
Level 97
1,518 SR
1,578 Elo+

VS

Team Averages
Level 43
1,738 SR
1,403 Elo+
Nemesis
Nemesis
BickMyLalls
Nemesis
Level 64
God Stats
6W - 8L
1,844 SR
Queue Stats
27W - 32L
1,501 Elo+
Solo
Cthulhu
Cthulhu
TheMrMark
Cthulhu
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
40W - 45L
1,312 Elo+
Party 1
Neith
Neith
Wofih
Neith
Level 18
God Stats
2W - 3L
1,736 SR
Queue Stats
96W - 129L
1,298 Elo+
Party 1
Aphrodite
Aphrodite
Wrath1200
Aphrodite
Level 15
God Stats
8W - 4L
1,849 SR
Queue Stats
68W - 69L
1,447 Elo+
Party 1
Hera
Hera
Zabraxis1202
Hera
Level 68
God Stats
2W - 2L
1,759 SR
Queue Stats
280W - 272L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Heneetti
Guan Yu
12
4 / 2 / 0
6,563
656
6,143
10,197
5,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
Naunaud
Odin
8
2 / 1 / 2
5,191
519
1,726
5,652
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
4 / 1 / 2
6,083
608
6,078
6,344
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
fofotre
Sobek
10
3 / 1 / 5
6,480
648
3,661
7,834
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 1
5,439
544
2,131
4,910
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BickMyLalls
Nemesis
10
3 / 4 / 2
6,172
617
5,774
8,197
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
TheMrMark
Cthulhu
9
0 / 4 / 1
5,180
518
3,525
7,010
4,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Wofih
Neith
7
0 / 4 / 1
4,501
450
1,756
4,965
1,031
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
Wrath1200
Aphrodite
7
0 / 1 / 0
4,787
479
2,251
3,926
1,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 1 / 1
5,964
596
5,756
3,475
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
5
6
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BickMyLalls
Nemesis
3
4
2
1
W
Guan Yu
Heneetti
Guan Yu
4
2
0
2
W
Odin
Naunaud
Odin
2
1
2
3
W
4
1
2
5
L
Cthulhu
TheMrMark
Cthulhu
0
4
1
0.13
L
Neith
Wofih
Neith
0
4
1
0.13
L
Aphrodite
Wrath1200
Aphrodite
0
1
0
0
L
2
1
1
2.5
W
Sobek
fofotre
Sobek
3
1
5
5.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,739
Damage
19,062
34,937
Taken
27,573
13,374
Mitigated
10,480
14,914
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BickMyLalls
Nemesis
5,774
4,165
0
595
8,197
2,348
0
2,524
5,579
0
32,189
W
Guan Yu
Heneetti
Guan Yu
6,143
1,619
0
3,931
10,197
5,005
197
3,150
6,672
0
40,445
W
Odin
Naunaud
Odin
1,726
369
0
1,957
5,652
1,580
0
1,095
4,517
0
19,738
W
6,078
4,765
0
2,544
6,344
1,711
383
2,020
4,268
0
32,487
L
Cthulhu
TheMrMark
Cthulhu
3,525
499
0
1,248
7,010
4,669
0
0
7,010
22,310
0
L
Neith
Wofih
Neith
1,756
876
0
819
4,965
1,031
0
936
4,029
0
12,032
L
Aphrodite
Wrath1200
Aphrodite
2,251
670
1,408
2,344
3,926
1,332
0
945
2,941
14,383
0
L
5,756
1,340
0
490
3,475
1,100
180
1,121
2,222
33,981
0
W
Sobek
fofotre
Sobek
3,661
327
0
3,452
7,834
3,840
0
2,593
5,151
15,556
0
W
2,131
161
730
2,300
4,910
1,238
622
1,939
2,797
27,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,756
Gold Earned
26,604
272
Minions Killed
212
0
Camps Cleared
0
1,001,045
Distance Traveled
978,924
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,172
617
50
5
0
214,536
0
W
Guan Yu
6,563
656
84
8
0
191,018
2
W
Odin
5,191
519
44
4
0
213,694
3
W
Rama
6,083
608
72
7
0
170,536
2
L
Cthulhu
5,180
518
41
4
0
200,800
2
L
Neith
4,501
450
22
2
0
166,818
2
L
Aphrodite
4,787
479
30
3
0
190,598
3
L
Hera
5,964
596
69
7
0
206,172
5
W
Sobek
6,480
648
16
2
0
224,166
4
W
Hel
5,439
544
56
6
0
201,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role