Player Matchup

Sun Wukong
Sun Wukong
Gold I
ACOG Ari
Sun Wukong
Gold I
Level 128
God Stats
72W - 54L
1,830 SR
Queue Stats
378W - 361L
1,547 MMR
Solo
Achilles
Achilles
Silver I
Hectasy
Achilles
Silver I
Level 82
God Stats
8W - 6L
1,572 SR
Queue Stats
28W - 27L
1,550 MMR
Solo
Pele
Pele
Silver I
MeatlessNumber
Pele
Silver I
Level 98
God Stats
1W - 1L
1,812 SR
Queue Stats
121W - 119L
1,555 MMR
Solo
Anhur
Anhur
Bronze III
TriPPPPPPPeY
Anhur
Bronze III
Level 68
God Stats
31W - 9L
2,085 SR
Queue Stats
141W - 96L
1,543 MMR
Solo
Aphrodite
Aphrodite
Gold I
Un_Pausable
Aphrodite
Gold I
Level 158
God Stats
1W - 1L
1,331 SR
Queue Stats
272W - 270L
1,598 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,726 SR
1,559 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,502 SR
1,550 MMR
Apollo
Apollo
Gold II
BHG Weeaboo
Apollo
Gold II
Level 128
God Stats
26W - 19L
1,833 SR
Queue Stats
72W - 67L
1,637 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
BensonDaGod
Amaterasu
Bronze III
Level 102
God Stats
1W - 1L
1,403 SR
Queue Stats
7W - 14L
1,543 MMR
Solo
Anubis
Anubis
Gold IV
Derpy Teammates
Anubis
Gold IV
Level 160
God Stats
17W - 17L
1,682 SR
Queue Stats
427W - 427L
1,471 MMR
Party 1
Ymir
Ymir
Bronze III
LessThan3_You
Ymir
Bronze III
Level 139
God Stats
0W - 1L
1,298 SR
Queue Stats
14W - 11L
1,543 MMR
Solo
Kali
Kali
Bronze III
echosis35
Kali
Bronze III
Level 31
God Stats
1W - 1L
1,296 SR
Queue Stats
5W - 13L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ACOG Ari
Sun Wukong
18
4 / 4 / 13
12,981
541
17,374
28,038
19,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
Hectasy
Achilles
20
15 / 1 / 9
14,360
598
16,892
20,705
25,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 3 / 14
14,090
587
13,828
19,182
11,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
13 / 4 / 7
17,491
729
33,025
27,962
11,081
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Un_Pausable
Aphrodite
19
3 / 2 / 12
13,326
555
11,121
13,588
4,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CthulhuTsukuyomiScyllaDanzaburouCu Chulainn

VS

Bans
HeraKumbhakarnaErlang ShenGaneshaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
3 / 8 / 2
11,508
480
11,284
20,630
7,508
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
BensonDaGod
Amaterasu
19
2 / 5 / 2
12,560
523
9,469
25,232
18,734
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
5 / 12 / 3
11,821
493
21,253
23,521
10,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 11 / 5
10,239
427
5,229
27,355
25,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
18
0 / 6 / 5
10,541
439
4,659
19,300
12,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
42
Kills
12
14
Deaths
42
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ACOG Ari
Sun Wukong
4
4
13
2.63
L
Apollo
3
8
2
0.5
L
Amaterasu
BensonDaGod
Amaterasu
2
5
2
0.6
L
5
12
3
0.54
W
Achilles
Hectasy
Achilles
15
1
9
19.5
L
2
11
5
0.41
W
7
3
14
4.67
W
13
4
7
4.13
W
Aphrodite
Un_Pausable
Aphrodite
3
2
12
4.5
L
Kali
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,240
Damage
51,894
109,475
Taken
116,038
71,920
Mitigated
74,831
60,113
Healing
31,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ACOG Ari
Sun Wukong
17,374
4,467
0
9,999
28,038
19,510
633
5,969
22,069
0
86,960
L
Apollo
11,284
8,020
0
7,294
20,630
7,508
910
470
20,124
0
79,894
L
Amaterasu
BensonDaGod
Amaterasu
9,469
2,910
0
10,226
25,232
18,734
512
407
24,785
1,169
63,001
L
21,253
408
0
8,461
23,521
10,416
0
5,804
17,331
84,876
0
W
Achilles
Hectasy
Achilles
16,892
4,729
928
10,261
20,705
25,112
928
4,347
16,358
0
59,931
L
5,229
582
0
1,407
27,355
25,639
0
3,352
23,788
17,270
0
W
13,828
3,375
0
5,837
19,182
11,224
5,140
6,481
12,701
0
93,292
W
33,025
17,969
0
16,253
27,962
11,081
4,320
8,652
19,310
0
166,750
W
Aphrodite
Un_Pausable
Aphrodite
11,121
1,434
7,864
8,971
13,588
4,993
2,108
7,454
6,134
78,037
0
L
Kali
4,659
1,028
0
3,988
19,300
12,534
0
387
18,889
0
87,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,248
Gold Earned
56,669
664
Minions Killed
548
0
Camps Cleared
0
2,231,579
Distance Traveled
1,909,133
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,981
541
110
5
0
449,168
5
L
Apollo
11,508
480
136
6
0
383,392
6
L
Amaterasu
12,560
523
137
6
0
377,885
4
L
Anubis
11,821
493
138
6
0
298,664
2
W
Achilles
14,360
598
65
3
0
463,369
5
L
Ymir
10,239
427
16
1
0
415,207
1
W
Pele
14,090
587
126
5
0
509,989
4
W
Anhur
17,491
729
229
10
0
388,990
1
W
Aphrodite
13,326
555
134
6
0
420,063
4
L
Kali
10,541
439
121
5
0
433,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role