Player Matchup

Danzaburou
Danzaburou
Gold II
DaLurgyDisher
Danzaburou
Gold II
Level 122
God Stats
6W - 9L
1,519 SR
Queue Stats
115W - 109L
1,539 MMR
Solo
Arachne
Arachne
Platinum IV
K1dsley
Arachne
Platinum IV
Level 159
God Stats
9W - 5L
1,770 SR
Queue Stats
292W - 278L
1,554 MMR
Solo
Discordia
Discordia
Gold IV
Only Likzxy
Discordia
Gold IV
Level 124
God Stats
18W - 8L
1,923 SR
Queue Stats
288W - 302L
1,539 MMR
Solo
Cthulhu
Cthulhu
Gold II
Warvexx
Cthulhu
Gold II
Level 91
God Stats
10W - 9L
1,672 SR
Queue Stats
188W - 194L
1,542 MMR
Solo
Achilles
Achilles
Silver I
o6o_VENOM_o6o
Achilles
Silver I
Level 144
God Stats
2W - 0L
1,781 SR
Queue Stats
8W - 4L
1,544 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,733 SR
1,544 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,500 SR
1,533 MMR
Khepri
Khepri
Silver II
 
Khepri
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
GB_Gaming91
Hercules
Silver II
Level 106
God Stats
0W - 1L
1,285 SR
Queue Stats
14W - 20L
1,513 MMR
Solo
Hera
Hera
Bronze III
LeviMallon123
Hera
Bronze III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,554 MMR
Solo
Mercury
Mercury
Silver II
Theaguas32
Mercury
Silver II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,539 MMR
Solo
Izanami
Izanami
Silver I
WildcardPain
Izanami
Silver I
Level 108
God Stats
37W - 24L
1,715 SR
Queue Stats
46W - 35L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaLurgyDisher
Danzaburou
16
4 / 2 / 3
10,006
589
9,839
10,674
3,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
K1dsley
Arachne
18
8 / 0 / 6
10,882
640
14,956
14,319
7,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Only Likzxy
Discordia
16
9 / 3 / 3
10,400
612
9,406
7,779
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Warvexx
Cthulhu
15
3 / 1 / 9
9,677
569
6,662
12,070
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
o6o_VENOM_o6o
Achilles
16
4 / 1 / 2
10,065
592
9,881
12,848
17,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
NemesisPersephoneTsukuyomiNu WaSet

VS

Bans
MerlinCupidCu ChulainnMedusaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
3 / 2 / 1
7,931
467
3,694
10,920
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
GB_Gaming91
Hercules
13
1 / 5 / 1
7,957
468
5,694
16,800
14,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 11 / 2
7,135
420
3,671
9,983
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Theaguas32
Mercury
12
2 / 6 / 3
7,910
465
5,005
13,592
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
WildcardPain
Izanami
14
0 / 4 / 2
8,392
494
4,536
12,025
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
28
Kills
7
7
Deaths
28
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
2
1
1.75
W
Danzaburou
DaLurgyDisher
Danzaburou
4
2
3
2.75
L
Hercules
GB_Gaming91
Hercules
1
5
1
0.3
W
Arachne
K1dsley
Arachne
8
0
6
11
L
1
11
2
0.18
W
Discordia
Only Likzxy
Discordia
9
3
3
3.5
L
Mercury
Theaguas32
Mercury
2
6
3
0.58
W
Cthulhu
Warvexx
Cthulhu
3
1
9
7.5
L
Izanami
WildcardPain
Izanami
0
4
2
0.25
W
Achilles
o6o_VENOM_o6o
Achilles
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,744
Damage
22,600
57,690
Taken
63,320
39,436
Mitigated
34,154
21,891
Healing
18,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,694
282
0
2,731
10,920
7,615
0
2,580
8,201
27,669
0
W
Danzaburou
DaLurgyDisher
Danzaburou
9,839
5,166
0
3,958
10,674
3,996
908
886
9,788
0
75,295
L
Hercules
GB_Gaming91
Hercules
5,694
1,401
0
7,912
16,800
14,647
0
1,954
14,219
0
35,703
W
Arachne
K1dsley
Arachne
14,956
10,039
0
6,199
14,319
7,243
176
2,362
11,907
0
95,020
L
3,671
1,791
0
505
9,983
2,971
0
5,488
4,056
34,056
0
W
Discordia
Only Likzxy
Discordia
9,406
1,033
0
2,015
7,779
2,606
736
3,361
4,418
60,886
0
L
Mercury
Theaguas32
Mercury
5,005
1,943
0
2,224
13,592
4,588
0
3,952
9,399
0
34,646
W
Cthulhu
Warvexx
Cthulhu
6,662
138
374
4,301
12,070
8,521
147
1,819
10,251
31,603
0
L
Izanami
WildcardPain
Izanami
4,536
3,546
0
5,026
12,025
4,333
0
1,374
10,651
0
60,872
W
Achilles
o6o_VENOM_o6o
Achilles
9,881
3,715
0
5,044
12,848
17,070
1,354
314
11,927
0
54,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,030
Gold Earned
39,325
497
Minions Killed
441
0
Camps Cleared
0
1,699,963
Distance Traveled
1,533,040
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,931
467
53
3
0
339,392
3
W
Danzaburou
10,006
589
118
7
0
312,919
4
L
Hercules
7,957
468
94
6
0
270,411
5
W
Arachne
10,882
640
140
8
0
414,058
5
L
Hera
7,135
420
71
4
0
297,299
4
W
Discordia
10,400
612
95
6
0
321,185
3
L
Mercury
7,910
465
79
5
0
344,029
0
W
Cthulhu
9,677
569
59
3
0
364,547
4
L
Izanami
8,392
494
144
8
0
281,909
8
W
Achilles
10,065
592
85
5
0
287,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role