Player Matchup

Medusa
Medusa
King Wanye
Medusa
Level 69
God Stats
29W - 14L
1,718 SR
Queue Stats
629W - 533L
1,567 Elo+
Party 1
Cerberus
Cerberus
Vomitspiit
Cerberus
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 110L
1,610 Elo+
Party 1
Janus
Janus
banzman610
Janus
Level 64
God Stats
7W - 6L
1,500 SR
Queue Stats
333W - 313L
1,483 Elo+
Party 1
King Arthur
King Arthur
xxAsta
King Arthur
Level 153
God Stats
7W - 13L
1,099 SR
Queue Stats
283W - 214L
1,746 Elo+
Party 1
Fenrir
Fenrir
xxOlympus
Fenrir
Level 142
God Stats
15W - 13L
1,633 SR
Queue Stats
277W - 282L
1,567 Elo+
Party 1
Team Averages
Level 103
1,490 SR
1,595 Elo+

VS

Team Averages
Level 104
1,479 SR
1,552 Elo+
Kali
Kali
AscendsRicky
Kali
Level 89
God Stats
0W - 4L
1,212 SR
Queue Stats
24W - 22L
1,549 Elo+
Solo
Chang'e
Chang'e
BabyManDown
Chang'e
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
165W - 156L
1,605 Elo+
Solo
Hercules
Hercules
HighkeySweating
Hercules
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 227L
1,481 Elo+
Solo
Danzaburou
Danzaburou
UNChasGame
Danzaburou
Level 105
God Stats
29W - 26L
1,652 SR
Queue Stats
410W - 385L
1,592 Elo+
Solo
Athena
Athena
WhiteSilence313
Athena
Level 144
God Stats
8W - 18L
1,530 SR
Queue Stats
723W - 720L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
King Wanye
Medusa
9
2 / 0 / 3
5,567
619
3,281
2,476
624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Vomitspiit
Cerberus
8
3 / 1 / 3
5,337
593
2,090
6,372
2,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
8
0 / 4 / 2
5,030
559
2,223
4,949
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
xxAsta
King Arthur
11
4 / 0 / 1
6,163
685
7,152
8,248
3,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
xxOlympus
Fenrir
9
1 / 3 / 1
5,289
588
1,076
5,943
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 3
5,489
610
2,574
4,566
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
BabyManDown
Chang'e
11
6 / 0 / 2
6,616
735
4,257
3,385
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
9
0 / 3 / 0
4,582
509
1,988
8,342
5,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
UNChasGame
Danzaburou
6
0 / 3 / 0
4,203
467
1,990
4,900
1,192
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 3
4,710
523
1,641
4,439
1,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
10
Kills
8
8
Deaths
10
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
L
Chang'e
BabyManDown
Chang'e
6
0
2
7
L
Hercules
0
3
0
0
W
Medusa
King Wanye
Medusa
2
0
3
3.5
L
Danzaburou
UNChasGame
Danzaburou
0
3
0
0
W
Cerberus
Vomitspiit
Cerberus
3
1
3
4.5
L
0
2
3
0.75
W
Janus
0
4
2
0.25
W
King Arthur
xxAsta
King Arthur
4
0
1
4.5
W
Fenrir
xxOlympus
Fenrir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,822
Damage
12,450
27,988
Taken
25,632
10,278
Mitigated
12,027
9,709
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,574
1,124
0
898
4,566
2,436
0
622
3,907
0
24,998
L
Chang'e
BabyManDown
Chang'e
4,257
729
595
2,234
3,385
1,132
0
1,023
2,300
33,624
0
L
Hercules
1,988
603
0
3,351
8,342
5,656
0
361
7,947
0
21,447
W
Medusa
King Wanye
Medusa
3,281
1,584
0
1,103
2,476
624
0
148
2,328
0
28,302
L
Danzaburou
UNChasGame
Danzaburou
1,990
943
0
1,490
4,900
1,192
0
653
4,247
0
15,221
W
Cerberus
Vomitspiit
Cerberus
2,090
166
0
1,875
6,372
2,497
0
1,406
4,948
13,341
0
L
1,641
959
0
1,238
4,439
1,611
0
1,483
2,918
12,396
0
W
Janus
2,223
37
0
1,092
4,949
1,519
0
2,929
1,766
28,130
0
W
King Arthur
xxAsta
King Arthur
7,152
761
0
2,834
8,248
3,675
42
301
7,728
0
36,127
W
Fenrir
xxOlympus
Fenrir
1,076
365
0
2,805
5,943
1,963
0
808
5,101
0
27,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,386
Gold Earned
25,600
302
Minions Killed
215
0
Camps Cleared
0
916,141
Distance Traveled
855,987
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,489
610
51
6
0
180,972
4
L
Chang'e
6,616
735
72
8
0
184,208
4
L
Hercules
4,582
509
45
5
0
162,052
1
W
Medusa
5,567
619
62
7
0
183,586
3
L
Danzaburou
4,203
467
25
3
0
131,811
2
W
Cerberus
5,337
593
39
4
0
197,777
0
L
Athena
4,710
523
22
2
0
196,944
1
W
Janus
5,030
559
65
7
0
182,468
1
W
King Arthur
6,163
685
75
8
0
178,157
0
W
Fenrir
5,289
588
61
7
0
174,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role