Player Matchup

Sobek
Sobek
 
Sobek
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
ApeMan69
Osiris
Level 67
God Stats
6W - 4L
1,805 SR
Queue Stats
71W - 75L
1,508 Elo+
Party 1
King Arthur
King Arthur
Fourwright
King Arthur
Level 14
God Stats
3W - 5L
1,525 SR
Queue Stats
3W - 6L
1,428 Elo+
Party 1
He Bo
He Bo
Suud Chiggs
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,142 Elo+
Party 1
Neith
Neith
SuudPanda
Neith
Level 78
God Stats
15W - 14L
1,579 SR
Queue Stats
264W - 256L
1,483 Elo+
Party 1
Team Averages
Level 53
1,582 SR
1,412 Elo+

VS

Team Averages
Level 92
1,454 SR
1,441 Elo+
Xbalanque
Xbalanque
JaCkInThEkrak
Xbalanque
Level 153
God Stats
11W - 16L
1,257 SR
Queue Stats
470W - 437L
1,508 Elo+
Solo
Ganesha
Ganesha
LilMeatpants
Ganesha
Level 88
God Stats
51W - 51L
1,516 SR
Queue Stats
421W - 385L
1,538 Elo+
Party 2
Arachne
Arachne
LzySchmitt
Arachne
Level 42
God Stats
4W - 0L
1,500 SR
Queue Stats
153W - 158L
1,297 Elo+
Party 2
Danzaburou
Danzaburou
Salty Bunzzzz
Danzaburou
Level 108
God Stats
6W - 7L
1,500 SR
Queue Stats
172W - 186L
1,460 Elo+
Party 2
Scylla
Scylla
lilshugalips
Scylla
Level 68
God Stats
30W - 19L
1,498 SR
Queue Stats
842W - 773L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 2 / 4
9,072
394
8,165
18,499
14,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
ApeMan69
Osiris
16
5 / 7 / 2
11,391
495
16,477
17,758
14,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Fourwright
King Arthur
15
0 / 9 / 1
9,368
407
7,098
27,165
18,681
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 9 / 1
7,761
337
1,416
10,853
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
SuudPanda
Neith
17
10 / 6 / 2
11,110
483
19,565
19,195
6,563
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JaCkInThEkrak
Xbalanque
20
6 / 1 / 7
14,261
620
24,381
19,007
11,972
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
LilMeatpants
Ganesha
17
0 / 3 / 12
11,523
501
7,563
19,910
23,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
LzySchmitt
Arachne
20
10 / 1 / 10
13,717
596
12,999
17,671
10,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Salty Bunzzzz
Danzaburou
12
0 / 12 / 3
9,158
398
1,559
13,275
4,232
Scylla
20
17 / 1 / 5
14,680
638
22,416
12,612
5,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
70
17
Kills
33
33
Deaths
18
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
2
4
2
L
Osiris
ApeMan69
Osiris
5
7
2
0.86
L
King Arthur
Fourwright
King Arthur
0
9
1
0.06
W
Xbalanque
JaCkInThEkrak
Xbalanque
6
1
7
9.5
W
Ganesha
LilMeatpants
Ganesha
0
3
12
2
W
Arachne
LzySchmitt
Arachne
10
1
10
15
W
Danzaburou
Salty Bunzzzz
Danzaburou
0
12
3
0.13
L
0
9
1
0.06
L
Neith
SuudPanda
Neith
10
6
2
1.83
W
Scylla
17
1
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,721
Damage
68,918
93,470
Taken
82,475
56,869
Mitigated
55,732
20,673
Healing
26,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,165
665
265
5,180
18,499
14,722
0
7,084
11,238
46,127
0
L
Osiris
ApeMan69
Osiris
16,477
5,732
0
715
17,758
14,301
0
5,053
12,669
0
83,090
L
King Arthur
Fourwright
King Arthur
7,098
1,060
0
5,775
27,165
18,681
0
822
26,343
0
56,768
W
Xbalanque
JaCkInThEkrak
Xbalanque
24,381
13,832
0
10,081
19,007
11,972
6,254
513
18,094
0
134,207
W
Ganesha
LilMeatpants
Ganesha
7,563
566
0
4,473
19,910
23,338
516
2,746
17,139
55,094
0
W
Arachne
LzySchmitt
Arachne
12,999
11,325
0
7,730
17,671
10,574
1,439
3,124
14,457
0
84,803
W
Danzaburou
Salty Bunzzzz
Danzaburou
1,559
405
0
1,111
13,275
4,232
132
1,787
11,488
0
11,430
L
1,416
180
0
1,540
10,853
2,602
0
5,594
4,923
22,050
0
L
Neith
SuudPanda
Neith
19,565
12,267
0
7,198
19,195
6,563
546
10,661
8,318
0
86,021
W
Scylla
22,416
2,466
0
3,268
12,612
5,616
1,155
1,331
11,241
87,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,702
Gold Earned
63,339
445
Minions Killed
608
0
Camps Cleared
0
1,956,450
Distance Traveled
2,127,880
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,072
394
59
3
0
453,980
2
L
Osiris
11,391
495
126
5
0
454,646
5
L
King Arthur
9,368
407
90
4
0
404,663
4
W
Xbalanque
14,261
620
220
10
0
413,071
0
W
Ganesha
11,523
501
47
2
0
391,175
5
W
Arachne
13,717
596
138
6
0
528,080
0
W
Danzaburou
9,158
398
53
2
0
345,472
0
L
He Bo
7,761
337
43
2
0
324,769
2
L
Neith
11,110
483
127
6
0
318,392
1
W
Scylla
14,680
638
150
7
0
450,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role