Player Matchup

The Morrigan
The Morrigan
GoodGuyWiFi
The Morrigan
Level 45
God Stats
3W - 0L
1,826 SR
Queue Stats
213W - 151L
1,650 Elo+
Party 2
Pele
Pele
MikeTheXyz
Pele
Level 129
God Stats
9W - 7L
1,596 SR
Queue Stats
124W - 89L
1,594 Elo+
Party 2
Apollo
Apollo
SonicsXLChliDog
Apollo
Level 127
God Stats
6W - 3L
1,574 SR
Queue Stats
130W - 88L
1,697 Elo+
Party 2
Ares
Ares
ThaDrPigeon
Ares
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
sterben589
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 108
1,599 SR
1,588 Elo+

VS

Team Averages
Level 73
1,704 SR
1,571 Elo+
Izanami
Izanami
Akumhakarna
Izanami
Level 120
God Stats
14W - 9L
1,701 SR
Queue Stats
79W - 72L
1,598 Elo+
Party 1
Ganesha
Ganesha
KingCario
Ganesha
Level 48
God Stats
11W - 11L
1,712 SR
Queue Stats
67W - 76L
1,529 Elo+
Party 1
Bellona
Bellona
Moominlove
Bellona
Level 38
God Stats
0W - 1L
1,768 SR
Queue Stats
22W - 28L
1,549 Elo+
Party 1
Merlin
Merlin
Soncuya
Merlin
Level 124
God Stats
5W - 4L
1,541 SR
Queue Stats
112W - 110L
1,593 Elo+
Party 1
Nemesis
Nemesis
shadowdemon1122
Nemesis
Level 33
God Stats
21W - 17L
1,796 SR
Queue Stats
182W - 187L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GoodGuyWiFi
The Morrigan
17
5 / 1 / 2
10,249
641
8,705
4,871
3,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 2 / 8
9,326
583
7,996
12,488
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 1 / 1
10,932
683
6,775
9,927
4,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 1 / 8
9,364
585
6,767
11,645
11,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
sterben589
Chang'e
16
3 / 1 / 8
9,936
621
12,247
8,640
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akumhakarna
Izanami
15
0 / 4 / 3
8,966
560
6,547
10,614
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
KingCario
Ganesha
10
0 / 6 / 3
6,614
413
3,256
13,416
7,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Moominlove
Bellona
13
1 / 3 / 0
7,256
454
5,290
11,559
10,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Soncuya
Merlin
15
1 / 3 / 2
8,794
550
6,415
9,017
4,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 4 / 1
7,980
499
5,079
13,955
6,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
20
Kills
6
6
Deaths
20
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Akumhakarna
Izanami
0
4
3
0.38
W
The Morrigan
GoodGuyWiFi
The Morrigan
5
1
2
6
L
Ganesha
KingCario
Ganesha
0
6
3
0.25
W
4
2
8
4
L
Bellona
Moominlove
Bellona
1
3
0
0.33
L
Merlin
Soncuya
Merlin
1
3
2
0.67
W
4
1
1
4.5
W
4
1
8
8
L
4
4
1
1.13
W
Chang'e
sterben589
Chang'e
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,490
Damage
26,587
47,571
Taken
58,561
27,815
Mitigated
32,136
23,150
Healing
11,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Akumhakarna
Izanami
6,547
4,698
0
3,588
10,614
3,693
0
2,162
8,452
0
70,785
W
The Morrigan
GoodGuyWiFi
The Morrigan
8,705
1,923
0
1,808
4,871
3,269
0
368
4,503
58,421
5,436
L
Ganesha
KingCario
Ganesha
3,256
519
0
1,004
13,416
7,362
0
6,537
6,879
16,294
0
W
7,996
2,073
0
4,984
12,488
4,582
0
2,489
9,999
0
64,791
L
Bellona
Moominlove
Bellona
5,290
1,720
0
1,250
11,559
10,106
0
6,031
5,528
0
39,632
L
Merlin
Soncuya
Merlin
6,415
472
0
3,443
9,017
4,369
0
2,709
6,308
72,118
0
W
6,775
5,070
0
6,334
9,927
4,523
2,840
239
9,688
0
82,483
W
6,767
702
0
3,386
11,645
11,446
0
2,597
9,048
14,419
0
L
5,079
1,791
0
2,242
13,955
6,606
0
5,760
8,195
0
48,602
W
Chang'e
sterben589
Chang'e
12,247
182
2,191
4,447
8,640
3,995
56
3,978
4,662
67,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,807
Gold Earned
39,610
546
Minions Killed
473
0
Camps Cleared
0
1,556,175
Distance Traveled
1,530,153
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,966
560
153
10
0
270,402
6
W
The Morrigan
10,249
641
133
8
0
287,140
7
L
Ganesha
6,614
413
7
0
0
315,597
3
W
Pele
9,326
583
100
6
0
348,776
7
L
Bellona
7,256
454
92
6
0
323,665
4
L
Merlin
8,794
550
144
9
0
290,782
3
W
Apollo
10,932
683
181
11
0
281,541
3
W
Ares
9,364
585
5
0
0
308,843
6
L
Nemesis
7,980
499
77
5
0
329,707
5
W
Chang'e
9,936
621
127
8
0
329,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role