Player Matchup

Geb
Geb
Gold V
 
Geb
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
E4T3N AL1VE
Baron Samedi
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,496 MMR
Solo
Fenrir
Fenrir
Bronze III
Raulbng229
Fenrir
Bronze III
Level 32
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
otoptkt
King Arthur
Gold V
Level 100
God Stats
5W - 3L
1,696 SR
Queue Stats
48W - 50L
1,368 MMR
Party 1
Hachiman
Hachiman
Gold II
wasoninio
Hachiman
Gold II
Level 139
God Stats
3W - 3L
1,749 SR
Queue Stats
76W - 75L
1,631 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,554 SR
1,499 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,704 SR
1,498 MMR
Cthulhu
Cthulhu
Bronze III
Machacaxaurio
Cthulhu
Bronze III
Level 81
God Stats
2W - 1L
1,716 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
Meaty Mate 80
Mercury
Bronze III
Level 49
God Stats
1W - 0L
1,712 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Medusa
Medusa
Bronze III
Ney Willo YNWA
Medusa
Bronze III
Level 77
God Stats
1W - 1L
1,852 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Vulcan
Vulcan
Bronze III
joshuabergas
Vulcan
Bronze III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
ti fou happy
Chang'e
Gold IV
Level 160
God Stats
9W - 12L
1,739 SR
Queue Stats
243W - 238L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
2 / 3 / 12
14,127
404
10,395
29,631
43,919
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
E4T3N AL1VE
Baron Samedi
20
9 / 8 / 8
14,974
428
25,645
27,256
15,686
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Raulbng229
Fenrir
20
5 / 5 / 8
14,107
403
14,010
31,310
17,216
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
otoptkt
King Arthur
18
0 / 13 / 9
12,019
343
10,836
36,683
35,586
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
wasoninio
Hachiman
20
7 / 5 / 6
18,532
529
33,723
31,161
16,790
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
DanzaburouSetNemesisKukulkanCu Chulainn

VS

Bans
ScyllaPersephoneNu WaKumbhakarnaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
10 / 1 / 13
18,669
533
30,778
36,058
63,103
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
20
4 / 6 / 6
16,865
482
7,396
22,153
11,382
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 2 / 5
18,413
526
32,190
32,253
16,538
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
20
3 / 11 / 6
15,194
434
19,396
20,068
9,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
ti fou happy
Chang'e
20
11 / 3 / 7
19,586
560
29,552
37,822
36,776
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
71
23
Kills
34
34
Deaths
23
43
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
3
12
2.67
L
Baron Samedi
E4T3N AL1VE
Baron Samedi
9
8
8
1.63
W
Cthulhu
10
1
13
16.5
W
Mercury
4
6
6
1.17
W
6
2
5
4.25
L
Fenrir
Raulbng229
Fenrir
5
5
8
1.8
W
Vulcan
3
11
6
0.55
L
King Arthur
otoptkt
King Arthur
0
13
9
0.35
W
Chang'e
ti fou happy
Chang'e
11
3
7
4.83
L
Hachiman
wasoninio
Hachiman
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,609
Damage
119,312
156,041
Taken
148,354
129,197
Mitigated
137,004
42,939
Healing
63,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,395
1,096
0
6,086
29,631
43,919
54
14,536
15,095
48,210
0
L
Baron Samedi
E4T3N AL1VE
Baron Samedi
25,645
1,492
5,376
7,448
27,256
15,686
282
18,927
8,329
99,898
0
W
Cthulhu
30,778
960
1,322
8,167
36,058
63,103
934
9,934
25,630
98,064
0
W
Mercury
7,396
4,627
0
954
22,153
11,382
719
5,199
16,795
0
116,024
W
32,190
19,193
0
20,582
32,253
16,538
1,235
5,515
26,640
0
197,214
L
Fenrir
Raulbng229
Fenrir
14,010
2,510
0
6,842
31,310
17,216
0
18,346
12,964
0
88,851
W
Vulcan
19,396
7,714
0
2,086
20,068
9,205
577
9,013
10,657
72,803
0
L
King Arthur
otoptkt
King Arthur
10,836
366
0
3,680
36,683
35,586
171
17,911
18,772
0
70,672
W
Chang'e
ti fou happy
Chang'e
29,552
1,678
9,776
20,629
37,822
36,776
5,673
6,426
31,210
157,528
0
L
Hachiman
wasoninio
Hachiman
33,723
23,319
0
13,507
31,161
16,790
816
11,632
19,529
0
180,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,759
Gold Earned
88,727
712
Minions Killed
823
0
Camps Cleared
0
3,153,946
Distance Traveled
3,275,022
37
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
14,127
404
64
2
0
662,746
11
L
Baron Samedi
14,974
428
175
5
0
570,690
9
W
Cthulhu
18,669
533
126
4
0
742,368
5
W
Mercury
16,865
482
150
4
0
760,930
3
W
Medusa
18,413
526
210
6
0
651,263
7
L
Fenrir
14,107
403
123
4
0
772,823
0
W
Vulcan
15,194
434
113
3
0
542,872
4
L
King Arthur
12,019
343
102
3
0
549,307
9
W
Chang'e
19,586
560
224
6
0
577,589
5
L
Hachiman
18,532
529
248
7
0
598,380
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role