Player Matchup

Sun Wukong
Sun Wukong
Atreth
Sun Wukong
Level 117
God Stats
8W - 1L
1,809 SR
Queue Stats
167W - 156L
1,657 Elo+
Party 2
Kali
Kali
HERETIKsound
Kali
Level 118
God Stats
40W - 21L
1,696 SR
Queue Stats
333W - 290L
1,641 Elo+
Party 3
Agni
Agni
Mysticfiyr
Agni
Level 127
God Stats
2W - 2L
1,335 SR
Queue Stats
105W - 91L
1,563 Elo+
Party 2
Apollo
Apollo
ToshiroSenin
Apollo
Level 89
God Stats
9W - 14L
1,578 SR
Queue Stats
573W - 575L
1,548 Elo+
Party 3
Ares
Ares
skyebadoo
Ares
Level 129
God Stats
7W - 4L
1,717 SR
Queue Stats
230W - 233L
1,435 Elo+
Party 2
Team Averages
Level 116
1,627 SR
1,569 Elo+

VS

Team Averages
Level 102
1,532 SR
1,527 Elo+
Loki
Loki
AhmadAlshalabi
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,267 Elo+
Party 1
Cupid
Cupid
Chincholol
Cupid
Level 96
God Stats
10W - 9L
1,364 SR
Queue Stats
35W - 27L
1,478 Elo+
Solo
Achilles
Achilles
HeyItsMarc
Achilles
Level 65
God Stats
2W - 7L
1,411 SR
Queue Stats
244W - 270L
1,589 Elo+
Solo
Khepri
Khepri
ismaelalturk
Khepri
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 145L
1,727 Elo+
Party 1
Chronos
Chronos
louitheexecuter
Chronos
Level 148
God Stats
5W - 2L
1,884 SR
Queue Stats
438W - 445L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Atreth
Sun Wukong
12
2 / 0 / 1
7,024
639
4,951
6,554
5,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 1 / 0
6,992
636
2,894
7,535
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 4 / 1
6,336
576
6,716
5,184
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
10
0 / 1 / 1
5,720
520
1,684
5,213
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
10
0 / 2 / 3
5,835
530
2,866
7,868
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,066
551
4,314
7,114
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cupid
12
3 / 1 / 0
6,535
594
5,098
5,704
1,758
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
HeyItsMarc
Achilles
10
1 / 2 / 0
5,587
508
3,300
8,107
4,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
2
0 / 0 / 0
3,841
349
0
478
138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 3 / 2
6,625
602
5,371
8,139
2,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
8
Kills
8
8
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Sun Wukong
Atreth
Sun Wukong
2
0
1
2.5
L
Cupid
3
1
0
3
W
4
1
0
4
L
Achilles
HeyItsMarc
Achilles
1
2
0
0.5
W
2
4
1
0.63
W
Apollo
0
1
1
0.5
L
Khepri
0
0
0
0
L
1
3
2
0.67
W
Ares
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,111
Damage
18,083
32,354
Taken
29,542
16,701
Mitigated
11,181
10,872
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,314
1,326
0
3,211
7,114
1,978
0
3,063
3,871
0
31,729
W
Sun Wukong
Atreth
Sun Wukong
4,951
673
0
3,181
6,554
5,536
386
612
5,592
0
33,962
L
Cupid
5,098
3,104
0
3,025
5,704
1,758
48
875
4,829
0
40,421
W
2,894
1,476
0
3,799
7,535
2,692
0
1,158
6,377
0
35,631
L
Achilles
HeyItsMarc
Achilles
3,300
1,012
0
3,092
8,107
4,716
0
770
6,852
0
23,663
W
6,716
317
0
580
5,184
1,461
180
1,456
3,703
29,741
0
W
Apollo
1,684
777
0
2,109
5,213
1,696
0
0
5,213
0
34,010
L
Khepri
0
0
0
278
478
138
0
0
478
1,576
0
L
5,371
2,763
0
1,868
8,139
2,591
420
4,425
3,480
42,310
0
W
Ares
2,866
119
0
1,203
7,868
5,316
0
2,145
5,723
14,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,907
Gold Earned
28,654
322
Minions Killed
278
0
Camps Cleared
0
1,062,067
Distance Traveled
883,978
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,066
551
66
6
0
235,508
6
W
Sun Wukong
7,024
639
79
7
0
222,670
0
L
Cupid
6,535
594
79
7
0
194,430
2
W
Kali
6,992
636
87
8
0
245,214
2
L
Achilles
5,587
508
48
4
0
212,509
3
W
Agni
6,336
576
66
6
0
214,563
6
W
Apollo
5,720
520
65
6
0
160,979
1
L
Khepri
3,841
349
1
0
0
51,980
0
L
Chronos
6,625
602
84
8
0
189,551
1
W
Ares
5,835
530
25
2
0
218,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role