Player Matchup

Chang'e
Chang'e
DieTrash
Chang'e
Level 7
God Stats
0W - 2L
1,289 SR
Queue Stats
4W - 5L
1,532 Elo+
Party 1
Mercury
Mercury
HodenHerbie
Mercury
Level 16
God Stats
0W - 3L
1,193 SR
Queue Stats
8W - 10L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
Neon5977
Sylvanus
Level 17
God Stats
2W - 2L
1,681 SR
Queue Stats
4W - 5L
1,532 Elo+
Party 1
Scylla
Scylla
marshallboom
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
misspoppygun
Neith
Level 16
God Stats
5W - 10L
1,391 SR
Queue Stats
8W - 10L
1,491 Elo+
Party 1
Team Averages
Level 17
1,411 SR
1,509 Elo+

VS

Team Averages
Level 17
1,563 SR
1,664 Elo+
Cernunnos
Cernunnos
CarlitosElMangui
Cernunnos
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 30L
1,659 Elo+
Party 2
Amaterasu
Amaterasu
Douradinhoisdead
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 69L
1,452 Elo+
Solo
Ganesha
Ganesha
Orulaoruga
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,667 Elo+
Solo
Ra
Ra
PriorScorpio2
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,818 Elo+
Party 2
Anubis
Anubis
TheSmurfLion
Anubis
Level 16
God Stats
10W - 1L
1,816 SR
Queue Stats
17W - 7L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DieTrash
Chang'e
14
3 / 6 / 2
9,085
433
9,891
16,292
11,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
HodenHerbie
Mercury
14
2 / 5 / 7
8,762
417
12,459
14,607
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Neon5977
Sylvanus
13
2 / 3 / 9
8,952
426
12,142
20,997
19,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
15
4 / 9 / 0
9,135
435
6,956
13,359
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 3 / 5
8,590
409
7,902
13,113
4,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
16
4 / 1 / 4
10,292
490
15,359
12,690
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
14
0 / 5 / 6
8,627
411
9,506
15,928
12,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Orulaoruga
Ganesha
14
0 / 8 / 8
9,254
441
6,206
17,250
12,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 2 / 9
11,885
566
14,473
15,542
7,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
20
15 / 0 / 3
14,007
667
15,623
11,021
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
56
16
Kills
26
26
Deaths
16
23
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
4
1
4
6
L
Chang'e
DieTrash
Chang'e
3
6
2
0.67
W
Amaterasu
0
5
6
0.6
L
Mercury
HodenHerbie
Mercury
2
5
7
1.1
L
Sylvanus
Neon5977
Sylvanus
2
3
9
2.17
W
Ganesha
Orulaoruga
Ganesha
0
8
8
0.5
W
7
2
9
5.75
W
Anubis
15
0
3
16.5
L
Scylla
4
9
0
0.44
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,350
Damage
61,167
78,368
Taken
72,431
45,212
Mitigated
44,595
27,557
Healing
28,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
15,359
7,912
0
4,820
12,690
6,616
3,555
5,830
6,851
0
68,503
L
Chang'e
DieTrash
Chang'e
9,891
804
2,075
5,170
16,292
11,253
632
7,768
8,149
54,585
0
W
Amaterasu
9,506
3,206
0
2,775
15,928
12,526
294
6,045
9,883
0
35,663
L
Mercury
HodenHerbie
Mercury
12,459
4,714
0
3,466
14,607
5,181
0
6,349
8,158
0
49,926
L
Sylvanus
Neon5977
Sylvanus
12,142
2,835
5,222
8,908
20,997
19,824
248
7,929
12,943
36,173
0
W
Ganesha
Orulaoruga
Ganesha
6,206
1,018
0
1,049
17,250
12,777
0
7,205
9,935
27,466
0
W
14,473
2,177
1,837
8,988
15,542
7,042
2,624
6,584
8,570
90,626
0
W
Anubis
15,623
862
0
9,262
11,021
5,634
3,262
2,736
8,203
126,182
0
L
Scylla
6,956
1,272
0
620
13,359
4,269
84
8,603
4,756
39,249
0
L
7,902
6,299
0
2,096
13,113
4,685
246
5,653
7,460
0
35,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,524
Gold Earned
54,065
376
Minions Killed
553
0
Camps Cleared
0
1,801,801
Distance Traveled
1,827,354
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,292
490
123
6
0
358,005
1
L
Chang'e
9,085
433
103
5
0
325,884
4
W
Amaterasu
8,627
411
56
3
0
360,396
4
L
Mercury
8,762
417
76
4
0
445,429
5
L
Sylvanus
8,952
426
41
2
0
356,989
5
W
Ganesha
9,254
441
11
1
0
356,884
5
W
Ra
11,885
566
153
7
0
378,020
0
W
Anubis
14,007
667
210
10
0
374,049
3
L
Scylla
9,135
435
81
4
0
342,523
2
L
Neith
8,590
409
75
4
0
330,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role