Player Matchup

Odin
Odin
CreationXZ
Odin
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 148L
1,613 Elo+
Party 1
Cthulhu
Cthulhu
Jesteryicle
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,613 Elo+
Party 1
Fenrir
Fenrir
RadioJoactive
Fenrir
Level 15
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Neith
Neith
Yadigmal
Neith
Level 3
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
Yadigponyboy
Hercules
Level 4
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 12
1,538 SR
1,545 Elo+

VS

Team Averages
Level 24
1,474 SR
1,381 Elo+
Zeus
Zeus
JeKaleVader420
Zeus
Level 32
God Stats
17W - 23L
1,350 SR
Queue Stats
85W - 94L
1,309 Elo+
Party 2
Loki
Loki
TheDarkWolf_lml
Loki
Level 17
God Stats
5W - 8L
1,431 SR
Queue Stats
13W - 28L
1,298 Elo+
Solo
King Arthur
King Arthur
TheSimplexity
King Arthur
Level 28
God Stats
10W - 7L
1,467 SR
Queue Stats
14W - 9L
1,478 Elo+
Party 4
Sol
Sol
gamsir1
Sol
Level 27
God Stats
8W - 5L
1,581 SR
Queue Stats
11W - 8L
1,454 Elo+
Party 4
Heimdallr
Heimdallr
mikey-_-ARROW000
Heimdallr
Level 18
God Stats
9W - 10L
1,541 SR
Queue Stats
29W - 48L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 2
7,567
445
5,563
14,318
8,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Jesteryicle
Cthulhu
10
0 / 9 / 2
7,381
434
6,057
14,382
5,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
4 / 11 / 3
8,132
478
5,390
15,264
6,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Yadigmal
Neith
11
0 / 10 / 3
6,982
411
2,661
12,784
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Yadigponyboy
Hercules
10
1 / 17 / 3
7,082
417
6,031
19,746
10,808
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 17
9,608
565
10,265
10,235
3,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 2 / 10
8,898
523
2,968
7,764
2,378
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
TheSimplexity
King Arthur
15
14 / 0 / 12
10,382
611
12,326
11,093
9,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
15
22 / 0 / 13
11,393
670
19,079
12,099
3,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
14
9 / 5 / 7
9,543
561
9,936
10,476
4,058
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
114
8
Kills
55
56
Deaths
9
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
W
6
2
17
7.25
L
Cthulhu
Jesteryicle
Cthulhu
0
9
2
0.11
L
4
11
3
0.5
W
4
2
10
4.5
W
King Arthur
TheSimplexity
King Arthur
14
0
12
20
L
Neith
Yadigmal
Neith
0
10
3
0.15
L
Hercules
Yadigponyboy
Hercules
1
17
3
0.15
W
Sol
22
0
13
28.5
W
Heimdallr
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,702
Damage
54,574
76,494
Taken
51,667
35,060
Mitigated
22,922
9,012
Healing
19,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,563
2,404
0
681
14,318
8,199
0
4,638
9,430
0
25,399
W
10,265
2,901
441
3,478
10,235
3,082
2,953
994
9,241
49,855
0
L
Cthulhu
Jesteryicle
Cthulhu
6,057
734
129
1,138
14,382
5,375
0
3,697
10,445
28,563
0
L
5,390
1,509
0
1,937
15,264
6,058
0
4,720
10,469
0
23,107
W
2,968
769
0
433
7,764
2,378
673
584
7,180
0
43,624
W
King Arthur
TheSimplexity
King Arthur
12,326
1,120
1,248
4,825
11,093
9,551
450
2,807
8,286
787
42,613
L
Neith
Yadigmal
Neith
2,661
1,488
0
2,144
12,784
4,620
40
7,890
4,844
0
24,537
L
Hercules
Yadigponyboy
Hercules
6,031
3,152
0
2,983
19,746
10,808
72
8,472
11,145
0
24,186
W
Sol
19,079
3,090
1,067
6,971
12,099
3,853
3,930
1,027
11,072
53,437
0
W
Heimdallr
9,936
7,887
418
1,109
10,476
4,058
2,648
645
9,831
0
33,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,144
Gold Earned
49,824
205
Minions Killed
341
0
Camps Cleared
0
1,353,460
Distance Traveled
1,507,396
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,567
445
34
2
0
280,372
1
W
Zeus
9,608
565
93
5
0
244,870
1
L
Cthulhu
7,381
434
48
3
0
259,832
1
L
Fenrir
8,132
478
35
2
0
313,520
0
W
Loki
8,898
523
66
4
0
298,107
0
W
King Arthur
10,382
611
59
3
0
355,791
1
L
Neith
6,982
411
47
3
0
191,858
2
L
Hercules
7,082
417
41
2
0
307,878
0
W
Sol
11,393
670
68
4
0
336,201
0
W
Heimdallr
9,543
561
55
3
0
272,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role