Player Matchup

Vulcan
Vulcan
BeiMerlinsBart
Vulcan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 143L
1,447 Elo+
Solo
Ra
Ra
Don---KeyBalls
Ra
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,626 Elo+
Party 3
King Arthur
King Arthur
EnoughHoopla
King Arthur
Level 28
God Stats
13W - 0L
1,812 SR
Queue Stats
66W - 52L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
Motn-hp
Baron Samedi
Level 21
God Stats
24W - 7L
1,414 SR
Queue Stats
94W - 78L
1,353 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
philip_jacob6
Ah Muzen Cab
Level 15
God Stats
1W - 0L
1,787 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 27
1,603 SR
1,470 Elo+

VS

Team Averages
Level 17
1,576 SR
1,486 Elo+
Loki
Loki
Igor_gretskii
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ares
Ares
NeoHurt
Ares
Level 25
God Stats
39W - 31L
1,636 SR
Queue Stats
111W - 86L
1,452 Elo+
Party 2
Awilix
Awilix
SMITE_MambaFaMyl
Awilix
Level 29
God Stats
1W - 3L
1,812 SR
Queue Stats
56W - 51L
1,684 Elo+
Solo
Baba Yaga
Baba Yaga
Wartage
Baba Yaga
Level 8
God Stats
1W - 3L
1,431 SR
Queue Stats
44W - 43L
1,348 Elo+
Party 2
Medusa
Medusa
gioversa
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 81L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 20
13,943
996
33,409
6,300
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 4 / 21
14,234
1,017
21,421
14,569
6,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
EnoughHoopla
King Arthur
20
9 / 5 / 27
14,625
1,045
22,285
33,796
38,813
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Motn-hp
Baron Samedi
20
12 / 6 / 19
15,148
1,082
22,021
18,040
9,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
philip_jacob6
Ah Muzen Cab
20
7 / 0 / 23
14,009
1,001
18,259
16,461
8,742
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 13 / 8
13,060
933
13,173
26,131
9,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
NeoHurt
Ares
20
0 / 5 / 13
13,968
998
11,382
28,435
34,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
12 / 11 / 4
15,506
1,108
28,282
27,572
12,485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Wartage
Baba Yaga
20
1 / 2 / 10
12,694
907
12,462
18,550
10,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
gioversa
Medusa
19
0 / 12 / 9
12,125
866
18,830
25,294
11,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
60
43
Kills
16
16
Deaths
43
110
Assists
44
Player
Kills
Deaths
Assists
KDA
W
8
1
20
18
W
7
4
21
4.38
W
King Arthur
EnoughHoopla
King Arthur
9
5
27
4.5
L
3
13
8
0.54
W
Baron Samedi
Motn-hp
Baron Samedi
12
6
19
3.58
L
Ares
NeoHurt
Ares
0
5
13
1.3
L
12
11
4
1.27
L
Baba Yaga
Wartage
Baba Yaga
1
2
10
3
L
Medusa
gioversa
Medusa
0
12
9
0.38
W
Ah Muzen Cab
philip_jacob6
Ah Muzen Cab
7
0
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,395
Damage
84,129
89,166
Taken
125,982
66,792
Mitigated
77,890
19,670
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,409
11,159
0
0
6,300
2,629
0
2,100
4,200
47,667
0
W
21,421
3,334
2,088
2,163
14,569
6,992
0
3,410
11,159
47,083
0
W
King Arthur
EnoughHoopla
King Arthur
22,285
3,338
0
7,065
33,796
38,813
0
9,461
24,335
535
38,550
L
13,173
4,278
0
1,427
26,131
9,678
0
18,299
7,377
0
37,100
W
Baron Samedi
Motn-hp
Baron Samedi
22,021
403
3,131
1,967
18,040
9,616
0
2,754
15,286
35,872
0
L
Ares
NeoHurt
Ares
11,382
1,412
0
1,110
28,435
34,574
0
14,160
13,871
47,998
0
L
28,282
14,074
408
504
27,572
12,485
0
17,390
10,014
0
42,686
L
Baba Yaga
Wartage
Baba Yaga
12,462
755
0
856
18,550
10,021
0
11,610
6,721
36,907
0
L
Medusa
gioversa
Medusa
18,830
10,127
0
36
25,294
11,132
0
14,337
10,809
0
47,542
W
Ah Muzen Cab
philip_jacob6
Ah Muzen Cab
18,259
13,598
0
3,256
16,461
8,742
0
6,119
10,342
0
51,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,959
Gold Earned
67,353
265
Minions Killed
272
6
Camps Cleared
8
1,251,142
Distance Traveled
1,330,273
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,943
996
51
4
3
273,152
0
W
Ra
14,234
1,017
58
4
1
230,006
0
W
King Arthur
14,625
1,045
29
2
0
244,573
0
L
Loki
13,060
933
55
4
4
272,559
0
W
Baron Samedi
15,148
1,082
36
3
1
248,196
2
L
Ares
13,968
998
57
4
2
279,498
0
L
Awilix
15,506
1,108
30
2
2
267,842
1
L
Baba Yaga
12,694
907
48
3
0
280,905
0
L
Medusa
12,125
866
82
6
0
229,469
0
W
Ah Muzen Cab
14,009
1,001
91
7
1
255,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role