Player Matchup

Janus
Janus
IamGarp
Janus
Level 158
God Stats
31W - 17L
1,672 SR
Queue Stats
509W - 245L
1,754 Elo+
Party 3
Ares
Ares
JayEpicus1337
Ares
Level 160
God Stats
71W - 15L
1,873 SR
Queue Stats
513W - 250L
1,740 Elo+
Party 3
Chronos
Chronos
MisterFlicko
Chronos
Level 157
God Stats
5W - 5L
1,448 SR
Queue Stats
176W - 67L
1,744 Elo+
Party 3
Erlang Shen
Erlang Shen
Th3W4lkingMar
Erlang Shen
Level 146
God Stats
5W - 1L
1,941 SR
Queue Stats
110W - 24L
1,812 Elo+
Party 3
Cerberus
Cerberus
Treeplot2
Cerberus
Level 64
God Stats
2W - 7L
1,305 SR
Queue Stats
29W - 32L
1,565 Elo+
Solo
Team Averages
Level 137
1,648 SR
1,723 Elo+

VS

Team Averages
Level 131
1,412 SR
1,616 Elo+
Rama
Rama
GooLagoon_25
Rama
Level 145
God Stats
5W - 7L
1,398 SR
Queue Stats
595W - 507L
1,584 Elo+
Party 2
Osiris
Osiris
RoRzah GB
Osiris
Level 129
God Stats
5W - 4L
1,318 SR
Queue Stats
134W - 120L
1,571 Elo+
Solo
Merlin
Merlin
drogba_lennox
Merlin
Level 148
God Stats
1W - 2L
1,344 SR
Queue Stats
320W - 292L
1,601 Elo+
Party 2
Fenrir
Fenrir
peepople
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 34L
1,681 Elo+
Party 1
Susano
Susano
ragemachine111
Susano
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 41L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IamGarp
Janus
14
3 / 1 / 4
8,600
573
6,198
5,181
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 1 / 4
8,374
558
5,131
11,659
9,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
MisterFlicko
Chronos
15
0 / 1 / 3
8,913
594
5,507
7,493
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
Th3W4lkingMar
Erlang Shen
15
4 / 1 / 7
8,984
599
6,285
12,178
7,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Treeplot2
Cerberus
16
6 / 1 / 6
9,176
612
11,040
12,217
11,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
8,165
544
5,332
9,097
3,184
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
RoRzah GB
Osiris
13
1 / 2 / 0
7,853
524
5,202
9,916
8,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 5 / 1
7,356
490
6,280
8,422
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
peepople
Fenrir
11
2 / 3 / 0
6,984
466
3,027
14,298
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 6 / 2
7,487
499
3,632
13,560
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
17
Kills
5
5
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Janus
IamGarp
Janus
3
1
4
5
W
4
1
4
6
W
Chronos
MisterFlicko
Chronos
0
1
3
1.5
L
Osiris
RoRzah GB
Osiris
1
2
0
0.5
W
Erlang Shen
Th3W4lkingMar
Erlang Shen
4
1
7
7.5
W
Cerberus
Treeplot2
Cerberus
6
1
6
9
L
1
5
1
0.3
L
Fenrir
peepople
Fenrir
2
3
0
0.67
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,161
Damage
23,473
48,728
Taken
55,293
32,817
Mitigated
25,885
22,445
Healing
18,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,332
4,558
0
5,827
9,097
3,184
0
5,613
3,273
0
63,174
W
Janus
IamGarp
Janus
6,198
440
0
1,584
5,181
1,895
357
1,355
3,826
56,912
0
W
5,131
68
0
2,722
11,659
9,478
144
2,672
8,987
16,925
0
W
Chronos
MisterFlicko
Chronos
5,507
2,532
0
4,415
7,493
2,455
808
0
7,493
63,999
0
L
Osiris
RoRzah GB
Osiris
5,202
2,469
0
3,511
9,916
8,609
0
4,714
4,853
0
44,678
W
Erlang Shen
Th3W4lkingMar
Erlang Shen
6,285
3,391
0
7,172
12,178
7,127
642
1,120
11,058
0
65,873
W
Cerberus
Treeplot2
Cerberus
11,040
1,099
0
6,552
12,217
11,862
0
1,133
11,084
52,668
0
L
6,280
501
0
1,579
8,422
2,922
0
5,328
2,843
52,184
0
L
Fenrir
peepople
Fenrir
3,027
736
0
3,409
14,298
7,018
0
6,624
7,401
0
19,724
L
3,632
1,278
0
3,981
13,560
4,152
0
4,388
9,047
0
40,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,047
Gold Earned
37,845
519
Minions Killed
430
0
Camps Cleared
0
1,530,403
Distance Traveled
1,422,927
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,165
544
121
8
0
265,430
3
W
Janus
8,600
573
116
8
0
308,399
7
W
Ares
8,374
558
13
1
0
294,984
6
W
Chronos
8,913
594
145
10
0
302,734
7
L
Osiris
7,853
524
92
6
0
280,453
2
W
Erlang Shen
8,984
599
118
8
0
315,501
4
W
Cerberus
9,176
612
127
8
0
308,785
5
L
Merlin
7,356
490
107
7
0
264,801
5
L
Fenrir
6,984
466
32
2
0
319,857
4
L
Susano
7,487
499
78
5
0
292,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role