Player Matchup

Nu Wa
Nu Wa
Amorahu
Nu Wa
Level 148
God Stats
0W - 3L
1,521 SR
Queue Stats
1W - 9L
1,173 Elo+
Party 1
Jing Wei
Jing Wei
Jobol
Jing Wei
Level 132
God Stats
0W - 1L
1,772 SR
Queue Stats
6W - 14L
1,137 Elo+
Party 1
Thor
Thor
TheYoarashi
Thor
Level 136
God Stats
1W - 4L
1,399 SR
Queue Stats
77W - 64L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
VenomsEnd
Baron Samedi
Level 105
God Stats
23W - 19L
1,379 SR
Queue Stats
41W - 42L
1,213 Elo+
Solo
Ganesha
Ganesha
iansilvabr
Ganesha
Level 136
God Stats
2W - 2L
1,711 SR
Queue Stats
94W - 94L
1,512 Elo+
Solo
Team Averages
Level 131
1,557 SR
1,300 Elo+

VS

Team Averages
Level 110
1,466 SR
1,511 Elo+
Ah Puch
Ah Puch
FREDDY_226
Ah Puch
Level 135
God Stats
2W - 6L
1,293 SR
Queue Stats
383W - 410L
1,400 Elo+
Solo
Cthulhu
Cthulhu
Flow-Nice100
Cthulhu
Level 89
God Stats
6W - 6L
1,262 SR
Queue Stats
87W - 87L
1,571 Elo+
Solo
Bakasura
Bakasura
Lordkingskull123
Bakasura
Level 119
God Stats
3W - 1L
1,712 SR
Queue Stats
12W - 9L
1,468 Elo+
Solo
Cupid
Cupid
Peev Shalpatine
Cupid
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,702 Elo+
Solo
Sun Wukong
Sun Wukong
The AtmosFere
Sun Wukong
Level 93
God Stats
2W - 1L
1,563 SR
Queue Stats
25W - 32L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amorahu
Nu Wa
15
1 / 1 / 4
8,563
612
10,648
8,738
3,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Jobol
Jing Wei
13
0 / 8 / 1
7,556
540
6,014
17,666
8,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 2
9,659
690
10,906
13,847
5,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
VenomsEnd
Baron Samedi
16
3 / 8 / 2
9,804
700
13,539
16,862
8,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
iansilvabr
Ganesha
15
0 / 3 / 5
9,217
658
6,972
17,841
17,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FREDDY_226
Ah Puch
17
3 / 1 / 10
10,463
747
19,598
11,217
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Flow-Nice100
Cthulhu
15
5 / 2 / 11
10,956
783
13,666
14,133
14,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
0 / 1 / 5
10,344
739
827
9,808
4,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
15 / 1 / 5
14,046
1,003
23,912
15,520
6,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
The AtmosFere
Sun Wukong
15
1 / 3 / 15
10,107
722
7,715
15,129
11,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
8
Kills
24
24
Deaths
8
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Amorahu
Nu Wa
1
1
4
3
W
Ah Puch
FREDDY_226
Ah Puch
3
1
10
8
W
Cthulhu
Flow-Nice100
Cthulhu
5
2
11
5.25
L
Jing Wei
Jobol
Jing Wei
0
8
1
0.06
W
0
1
5
2.5
W
15
1
5
17.5
W
Sun Wukong
The AtmosFere
Sun Wukong
1
3
15
2.83
L
4
4
2
1.25
L
Baron Samedi
VenomsEnd
Baron Samedi
3
8
2
0.5
L
Ganesha
iansilvabr
Ganesha
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,079
Damage
65,718
74,954
Taken
65,807
43,738
Mitigated
40,778
14,471
Healing
24,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Amorahu
Nu Wa
10,648
1,117
0
2,405
8,738
3,255
0
3,701
4,834
22,992
0
W
Ah Puch
FREDDY_226
Ah Puch
19,598
539
0
4,739
11,217
4,173
1,124
5,429
5,788
46,695
0
W
Cthulhu
Flow-Nice100
Cthulhu
13,666
628
1,201
1,185
14,133
14,196
1
6,506
7,627
21,263
0
L
Jing Wei
Jobol
Jing Wei
6,014
4,463
0
2,749
17,666
8,534
1
7,271
9,870
0
23,908
W
827
511
0
4,520
9,808
4,943
3,877
3,785
6,023
0
39,826
W
23,912
14,012
655
8,708
15,520
6,355
2,805
7,729
7,791
0
65,835
W
Sun Wukong
The AtmosFere
Sun Wukong
7,715
1,622
0
3,802
15,129
11,111
200
8,226
6,903
0
21,032
L
10,906
860
0
410
13,847
5,720
0
7,865
5,615
0
29,622
L
Baron Samedi
VenomsEnd
Baron Samedi
13,539
593
1,794
4,059
16,862
8,838
0
7,174
9,155
35,588
0
L
Ganesha
iansilvabr
Ganesha
6,972
388
0
3,054
17,841
17,391
0
6,293
11,135
25,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,799
Gold Earned
55,916
211
Minions Killed
334
6
Camps Cleared
10
1,188,432
Distance Traveled
1,383,723
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,563
612
24
2
0
263,966
3
W
Ah Puch
10,463
747
62
4
2
272,025
5
W
Cthulhu
10,956
783
12
1
0
261,224
0
L
Jing Wei
7,556
540
60
4
1
240,412
0
W
Bakasura
10,344
739
107
8
5
313,199
6
W
Cupid
14,046
1,003
119
9
1
251,261
3
W
Sun Wukong
10,107
722
34
2
2
286,014
3
L
Thor
9,659
690
71
5
2
229,270
1
L
Baron Samedi
9,804
700
56
4
3
210,527
4
L
Ganesha
9,217
658
0
0
0
244,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role