Player Matchup

Jormungandr
Jormungandr
Mavax
Jormungandr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
MiguelCulon
Cthulhu
Level 5
God Stats
2W - 3L
1,503 SR
Queue Stats
3W - 3L
1,383 Elo+
Party 1
Nemesis
Nemesis
MoSifff
Nemesis
Level 10
God Stats
41W - 27L
1,516 SR
Queue Stats
50W - 38L
1,508 Elo+
Party 4
Set
Set
TrevBoat
Set
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,462 Elo+
Party 4
Kukulkan
Kukulkan
kADE9
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,417 Elo+
Party 4
Team Averages
Level 8
1,504 SR
1,431 Elo+

VS

Team Averages
Level 23
1,441 SR
1,470 Elo+
Da Ji
Da Ji
Froeg21
Da Ji
Level 26
God Stats
5W - 1L
1,401 SR
Queue Stats
11W - 11L
1,410 Elo+
Party 3
Kukulkan
Kukulkan
TadashiSensei
Kukulkan
Level 26
God Stats
27W - 15L
1,610 SR
Queue Stats
111W - 100L
1,530 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheHighlander19
Ah Muzen Cab
Level 27
God Stats
4W - 5L
1,363 SR
Queue Stats
9W - 9L
1,462 Elo+
Party 3
Raijin
Raijin
cmiller1221
Raijin
Level 6
God Stats
1W - 2L
1,262 SR
Queue Stats
68W - 50L
1,415 Elo+
Solo
Erlang Shen
Erlang Shen
jakevomits
Erlang Shen
Level 28
God Stats
8W - 3L
1,567 SR
Queue Stats
230W - 244L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mavax
Jormungandr
20
2 / 6 / 16
14,149
1,011
15,764
35,936
49,551
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
MiguelCulon
Cthulhu
20
9 / 4 / 9
15,462
1,104
17,414
35,259
47,774
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
MoSifff
Nemesis
20
10 / 10 / 5
15,140
1,081
25,907
29,641
13,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 13 / 10
13,576
970
13,162
28,119
20,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
kADE9
Kukulkan
20
3 / 7 / 11
13,472
962
27,985
22,080
9,910
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Froeg21
Da Ji
20
4 / 6 / 15
13,557
968
11,408
18,352
9,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
TadashiSensei
Kukulkan
20
8 / 7 / 19
15,535
1,110
41,690
16,160
8,313
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
TheHighlander19
Ah Muzen Cab
20
5 / 1 / 24
15,049
1,075
28,680
14,615
6,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
20
10 / 5 / 16
15,056
1,075
25,666
19,012
7,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
jakevomits
Erlang Shen
20
13 / 9 / 20
16,370
1,169
35,159
40,785
39,048
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
134
28
Kills
40
40
Deaths
28
51
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Froeg21
Da Ji
4
6
15
1.92
L
Jormungandr
Mavax
Jormungandr
2
6
16
1.67
L
Cthulhu
MiguelCulon
Cthulhu
9
4
9
3.38
L
Nemesis
MoSifff
Nemesis
10
10
5
1.25
W
Kukulkan
TadashiSensei
Kukulkan
8
7
19
2.5
W
Ah Muzen Cab
TheHighlander19
Ah Muzen Cab
5
1
24
17
L
4
13
10
0.69
W
Raijin
10
5
16
3.6
W
Erlang Shen
jakevomits
Erlang Shen
13
9
20
2.56
L
Kukulkan
kADE9
Kukulkan
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,232
Damage
142,603
151,035
Taken
108,924
141,269
Mitigated
70,309
4,586
Healing
23,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Froeg21
Da Ji
11,408
2,107
462
1,691
18,352
9,138
0
5,960
11,648
0
23,335
L
Jormungandr
Mavax
Jormungandr
15,764
4,082
0
481
35,936
49,551
0
16,660
19,276
42,191
0
L
Cthulhu
MiguelCulon
Cthulhu
17,414
1,353
224
582
35,259
47,774
0
19,058
16,201
59,161
0
L
Nemesis
MoSifff
Nemesis
25,907
17,484
0
2,821
29,641
13,129
0
10,221
19,420
0
44,418
W
Kukulkan
TadashiSensei
Kukulkan
41,690
1,615
1,677
597
16,160
8,313
0
6,274
9,736
62,341
0
W
Ah Muzen Cab
TheHighlander19
Ah Muzen Cab
28,680
11,390
0
6,063
14,615
6,273
0
9,244
5,221
0
63,342
L
13,162
5,414
0
478
28,119
20,905
0
10,088
18,031
0
21,160
W
Raijin
25,666
2,273
0
0
19,012
7,537
0
14,663
4,113
55,052
0
W
Erlang Shen
jakevomits
Erlang Shen
35,159
21,823
221
12,708
40,785
39,048
0
23,694
16,518
1,421
45,386
L
Kukulkan
kADE9
Kukulkan
27,985
3,482
0
0
22,080
9,910
0
11,730
10,350
46,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,799
Gold Earned
75,567
250
Minions Killed
253
7
Camps Cleared
6
1,359,524
Distance Traveled
1,361,623
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,557
968
20
1
3
299,441
0
L
Jormungandr
14,149
1,011
71
5
3
263,136
2
L
Cthulhu
15,462
1,104
77
6
0
290,382
1
L
Nemesis
15,140
1,081
31
2
3
294,862
1
W
Kukulkan
15,535
1,110
63
5
0
240,843
1
W
Ah Muzen Cab
15,049
1,075
79
6
1
278,609
0
L
Set
13,576
970
15
1
0
254,297
0
W
Raijin
15,056
1,075
63
5
0
254,424
0
W
Erlang Shen
16,370
1,169
28
2
2
288,306
0
L
Kukulkan
13,472
962
56
4
1
256,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role