Player Matchup

Baron Samedi
Baron Samedi
DoubleShadow
Baron Samedi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 40L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Iboprofeno
Danzaburou
Level 27
God Stats
8W - 6L
1,480 SR
Queue Stats
24W - 26L
1,408 Elo+
Solo
Ra
Ra
Sahrestanakey
Ra
Level 18
God Stats
2W - 2L
1,498 SR
Queue Stats
33W - 21L
1,626 Elo+
Solo
Thor
Thor
Stormboredaf
Thor
Level 24
God Stats
13W - 13L
1,392 SR
Queue Stats
93W - 83L
1,332 Elo+
Solo
Cabrakan
Cabrakan
starlordanshul
Cabrakan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 213L
1,530 Elo+
Solo
Team Averages
Level 25
1,474 SR
1,484 Elo+

VS

Team Averages
Level 44
1,508 SR
1,552 Elo+
Anubis
Anubis
Grimgolll
Anubis
Level 150
God Stats
24W - 13L
1,706 SR
Queue Stats
649W - 641L
1,568 Elo+
Party 1
Osiris
Osiris
Okbrok
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,580 Elo+
Solo
Chaac
Chaac
abraxxux
Chaac
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,260 Elo+
Solo
Jormungandr
Jormungandr
actionhenkie
Jormungandr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,806 Elo+
Solo
Artemis
Artemis
otis_1488_420
Artemis
Level 8
God Stats
3W - 1L
1,335 SR
Queue Stats
38W - 46L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoubleShadow
Baron Samedi
19
4 / 7 / 21
13,061
1,005
19,149
19,345
6,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Iboprofeno
Danzaburou
19
2 / 8 / 16
12,445
957
13,912
20,715
6,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

20
12 / 1 / 23
16,300
1,254
26,356
16,188
8,588
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 3 / 15
13,562
1,043
15,454
12,214
5,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
20
13 / 3 / 19
15,271
1,175
28,509
17,922
8,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Grimgolll
Anubis
20
13 / 6 / 6
14,923
1,148
27,030
19,201
9,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Okbrok
Osiris
19
4 / 8 / 12
12,988
999
16,213
29,627
30,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
abraxxux
Chaac
19
1 / 10 / 14
12,358
951
17,357
25,835
26,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
actionhenkie
Jormungandr
19
3 / 8 / 14
12,852
989
13,997
22,727
26,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
18
1 / 7 / 11
11,833
910
7,562
12,874
5,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
79
39
Kills
22
22
Deaths
39
94
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DoubleShadow
Baron Samedi
4
7
21
2.07
L
Anubis
Grimgolll
Anubis
13
6
6
2.67
W
Danzaburou
Iboprofeno
Danzaburou
2
8
16
1.25
L
Osiris
Okbrok
Osiris
4
8
12
1.25
W
12
1
23
23.5
W
8
3
15
5.17
L
Chaac
abraxxux
Chaac
1
10
14
0.8
L
Jormungandr
actionhenkie
Jormungandr
3
8
14
1.25
L
Artemis
1
7
11
0.93
W
Cabrakan
13
3
19
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,380
Damage
82,159
86,384
Taken
110,264
35,794
Mitigated
97,746
19,897
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DoubleShadow
Baron Samedi
19,149
1,735
4,001
3,129
19,345
6,509
0
11,462
7,533
37,261
0
L
Anubis
Grimgolll
Anubis
27,030
679
0
7,715
19,201
9,868
0
13,014
6,187
60,645
0
W
Danzaburou
Iboprofeno
Danzaburou
13,912
8,041
0
2,693
20,715
6,979
0
10,219
9,774
0
29,269
L
Osiris
Okbrok
Osiris
16,213
7,519
0
1,148
29,627
30,361
0
16,876
12,751
0
32,995
W
26,356
2,832
2,151
5,263
16,188
8,588
0
6,253
9,541
88,435
0
W
15,454
3,662
0
0
12,214
5,615
0
3,870
7,997
0
23,222
L
Chaac
abraxxux
Chaac
17,357
1,117
0
3,130
25,835
26,225
0
18,668
7,167
137
34,250
L
Jormungandr
actionhenkie
Jormungandr
13,997
3,807
0
431
22,727
26,234
0
16,749
5,978
43,024
0
L
Artemis
7,562
2,039
0
456
12,874
5,058
0
8,707
4,167
0
28,684
W
Cabrakan
28,509
3,420
534
2,126
17,922
8,103
0
8,552
8,950
43,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,639
Gold Earned
64,954
269
Minions Killed
260
10
Camps Cleared
4
1,180,496
Distance Traveled
1,191,033
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,061
1,005
38
3
4
222,620
0
L
Anubis
14,923
1,148
92
7
0
228,025
0
W
Danzaburou
12,445
957
29
2
2
203,175
1
L
Osiris
12,988
999
37
3
1
258,338
0
W
Ra
16,300
1,254
159
12
1
278,662
0
W
Thor
13,562
1,043
18
1
1
233,530
0
L
Chaac
12,358
951
48
4
1
244,570
2
L
Jormungandr
12,852
989
41
3
1
237,766
0
L
Artemis
11,833
910
42
3
1
222,334
0
W
Cabrakan
15,271
1,175
25
2
2
242,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role