Player Matchup

King Arthur
King Arthur
Platinum IV
GrayDaos
King Arthur
Platinum IV
Level 142
God Stats
126W - 102L
1,651 SR
Queue Stats
490W - 479L
1,902 MMR
Solo
Vulcan
Vulcan
Gold III
LUCIFERXXLUCIFER
Vulcan
Gold III
Level 123
God Stats
11W - 4L
1,834 SR
Queue Stats
19W - 17L
1,772 MMR
Solo
Sylvanus
Sylvanus
Platinum III
NeXus_F4K_LED
Sylvanus
Platinum III
Level 84
God Stats
8W - 4L
1,625 SR
Queue Stats
204W - 182L
1,871 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum IV
PsycoSRB
Ao Kuang
Platinum IV
Level 108
God Stats
8W - 5L
1,500 SR
Queue Stats
74W - 51L
1,862 MMR
Solo
Apollo
Apollo
Gold I
Shahzad35
Apollo
Gold I
Level 155
God Stats
20W - 10L
1,559 SR
Queue Stats
139W - 121L
1,769 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,634 SR
1,835 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,669 SR
1,835 MMR
Susano
Susano
Platinum III
DarthNoz
Susano
Platinum III
Level 148
God Stats
3W - 4L
1,688 SR
Queue Stats
271W - 249L
1,856 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
DiabIos-21
Cu Chulainn
Gold I
Level 144
God Stats
2W - 4L
1,724 SR
Queue Stats
250W - 235L
1,800 MMR
Party 1
Cerberus
Cerberus
Gold V
II Dr Panda II
Cerberus
Gold V
Level 127
God Stats
7W - 4L
1,792 SR
Queue Stats
24W - 19L
1,768 MMR
Solo
Heimdallr
Heimdallr
Gold I
PlagueUnknown
Heimdallr
Gold I
Level 125
God Stats
65W - 53L
1,496 SR
Queue Stats
288W - 281L
1,791 MMR
Party 1
Janus
Janus
Platinum I
iiExiLenT
Janus
Platinum I
Level 157
God Stats
2W - 3L
1,645 SR
Queue Stats
53W - 48L
1,960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GrayDaos
King Arthur
20
5 / 2 / 10
13,879
603
16,396
29,144
26,125
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 5 / 7
12,519
544
14,979
12,379
5,237
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
NeXus_F4K_LED
Sylvanus
19
4 / 1 / 15
13,372
581
10,181
15,952
16,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
PsycoSRB
Ao Kuang
20
9 / 4 / 8
13,567
590
18,464
20,268
8,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Shahzad35
Apollo
20
7 / 3 / 8
16,081
699
18,803
20,889
9,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
PersephoneSetDanzaburouNemesisTsukuyomi

VS

Bans
CthulhuNu WaGuan YuScyllaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DarthNoz
Susano
19
5 / 7 / 3
11,561
503
9,580
19,349
7,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
DiabIos-21
Cu Chulainn
17
1 / 7 / 4
10,418
453
13,449
24,510
19,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
16
0 / 4 / 8
10,123
440
9,785
21,582
17,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
PlagueUnknown
Heimdallr
19
4 / 8 / 2
12,300
535
15,732
17,152
6,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
iiExiLenT
Janus
18
4 / 6 / 4
11,249
489
10,092
16,313
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
35
31
Kills
14
15
Deaths
32
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Susano
DarthNoz
Susano
5
7
3
0.93
L
Cu Chulainn
DiabIos-21
Cu Chulainn
1
7
4
0.43
W
King Arthur
GrayDaos
King Arthur
5
2
10
5
L
Cerberus
0
4
8
1
W
6
5
7
1.9
W
Sylvanus
NeXus_F4K_LED
Sylvanus
4
1
15
11.5
L
Heimdallr
PlagueUnknown
Heimdallr
4
8
2
0.63
W
Ao Kuang
PsycoSRB
Ao Kuang
9
4
8
3.25
W
Apollo
Shahzad35
Apollo
7
3
8
3.67
L
Janus
iiExiLenT
Janus
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,823
Damage
58,638
98,632
Taken
98,906
66,963
Mitigated
56,925
49,701
Healing
22,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
DarthNoz
Susano
9,580
1,124
0
5,312
19,349
7,449
0
6,440
12,909
0
83,150
L
Cu Chulainn
DiabIos-21
Cu Chulainn
13,449
2,308
0
5,026
24,510
19,639
0
11,153
13,357
8,327
58,836
W
King Arthur
GrayDaos
King Arthur
16,396
2,421
0
11,970
29,144
26,125
123
4,738
23,684
0
93,157
L
Cerberus
9,785
320
0
6,891
21,582
17,996
0
10,708
10,874
37,029
0
W
14,979
5,314
0
1,322
12,379
5,237
3,173
3,541
8,166
91,820
0
W
Sylvanus
NeXus_F4K_LED
Sylvanus
10,181
1,771
6,961
8,554
15,952
16,846
370
7,053
8,536
37,399
0
L
Heimdallr
PlagueUnknown
Heimdallr
15,732
8,361
0
2,616
17,152
6,478
1,058
4,426
12,726
0
88,679
W
Ao Kuang
PsycoSRB
Ao Kuang
18,464
3,637
0
11,356
20,268
8,771
0
4,776
15,254
100,077
0
W
Apollo
Shahzad35
Apollo
18,803
13,904
0
9,538
20,889
9,984
2,394
1,914
18,975
0
149,627
L
Janus
iiExiLenT
Janus
10,092
296
156
2,546
16,313
5,363
98
10,897
5,416
86,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,418
Gold Earned
55,651
705
Minions Killed
649
0
Camps Cleared
0
2,464,493
Distance Traveled
2,193,043
36
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,561
503
123
5
0
456,137
2
L
Cu Chulainn
10,418
453
131
6
0
415,483
1
W
King Arthur
13,879
603
163
7
0
491,089
6
L
Cerberus
10,123
440
48
2
0
486,168
10
W
Vulcan
12,519
544
159
7
0
488,428
2
W
Sylvanus
13,372
581
40
2
0
458,600
9
L
Heimdallr
12,300
535
172
7
0
369,989
7
W
Ao Kuang
13,567
590
133
6
0
528,177
15
W
Apollo
16,081
699
210
9
0
498,199
4
L
Janus
11,249
489
175
8
0
465,266
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role