Player Matchup

Guan Yu
Guan Yu
DTB_LS3J
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Khepri
Khepri
NiceJorgeXP
Khepri
Level 21
God Stats
18W - 15L
1,724 SR
Queue Stats
419W - 544L
1,352 Elo+
Party 1
Hun Batz
Hun Batz
SuL_KAZAPPI_GR3G
Hun Batz
Level 15
God Stats
18W - 17L
1,343 SR
Queue Stats
78W - 85L
1,238 Elo+
Solo
Agni
Agni
chopumdown6171
Agni
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
joseluisfenix77
Ah Muzen Cab
Level 29
God Stats
8W - 5L
1,718 SR
Queue Stats
451W - 553L
1,336 Elo+
Party 1
Team Averages
Level 14
1,557 SR
1,385 Elo+

VS

Team Averages
Level 20
1,449 SR
1,315 Elo+
Ao Kuang
Ao Kuang
BasedTrapGodd
Ao Kuang
Level 28
God Stats
1W - 1L
1,682 SR
Queue Stats
21W - 33L
1,364 Elo+
Solo
Hades
Hades
Choppaboi_Anbu17
Hades
Level 26
God Stats
9W - 18L
1,325 SR
Queue Stats
89W - 131L
1,200 Elo+
Solo
Loki
Loki
M3RC3LlT3
Loki
Level 29
God Stats
105W - 161L
1,339 SR
Queue Stats
108W - 165L
1,270 Elo+
Solo
Susano
Susano
d13gras
Susano
Level 14
God Stats
3W - 7L
1,397 SR
Queue Stats
8W - 10L
1,241 Elo+
Solo
Ganesha
Ganesha
flokin_poderozz
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DTB_LS3J
Guan Yu
16
7 / 0 / 7
10,476
616
8,368
12,149
10,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
13
0 / 0 / 7
8,668
510
2,079
5,670
3,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 7
8,931
525
4,829
8,356
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
15 / 1 / 5
10,680
628
13,314
11,325
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
joseluisfenix77
Ah Muzen Cab
14
4 / 0 / 3
8,578
505
5,224
5,129
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BasedTrapGodd
Ao Kuang
10
1 / 9 / 1
6,563
386
2,425
9,636
2,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 0
5,699
335
3,831
6,624
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
12
0 / 9 / 0
7,101
418
2,431
14,341
5,182
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
d13gras
Susano
10
0 / 6 / 0
6,679
393
2,527
13,004
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 7 / 0
5,410
318
944
7,674
2,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
2
29
Kills
1
2
Deaths
34
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BasedTrapGodd
Ao Kuang
1
9
1
0.17
L
0
3
0
0
W
Guan Yu
DTB_LS3J
Guan Yu
7
0
7
10.5
L
Loki
0
9
0
0
W
Khepri
0
0
7
3.5
W
3
1
7
6.5
W
15
1
5
17.5
L
Susano
d13gras
Susano
0
6
0
0
L
0
7
0
0
W
Ah Muzen Cab
joseluisfenix77
Ah Muzen Cab
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,814
Damage
12,158
42,629
Taken
51,279
23,287
Mitigated
16,829
21,060
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BasedTrapGodd
Ao Kuang
2,425
391
0
1,233
9,636
2,709
0
4,461
4,772
13,639
0
L
3,831
91
0
1,210
6,624
2,590
0
1,925
4,657
20,975
0
W
Guan Yu
DTB_LS3J
Guan Yu
8,368
1,389
1,533
5,514
12,149
10,009
2,768
917
10,838
0
61,078
L
Loki
2,431
570
0
3,025
14,341
5,182
453
2,546
11,378
0
39,976
W
Khepri
2,079
415
0
2,262
5,670
3,703
945
1,455
4,215
15,142
0
W
4,829
415
0
2,742
8,356
3,007
1,659
1,258
7,073
0
41,165
W
13,314
1,358
420
4,711
11,325
4,232
2,352
1,960
9,365
64,945
0
L
Susano
d13gras
Susano
2,527
67
0
2,030
13,004
3,492
124
2,674
10,188
0
30,688
L
944
310
0
348
7,674
2,856
18
3,029
4,370
4,840
0
W
Ah Muzen Cab
joseluisfenix77
Ah Muzen Cab
5,224
1,055
0
3,878
5,129
2,336
2,972
1,610
3,507
0
59,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,333
Gold Earned
31,452
415
Minions Killed
225
0
Camps Cleared
0
1,605,925
Distance Traveled
1,159,737
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,563
386
26
2
0
219,704
1
L
Hades
5,699
335
38
2
0
220,354
0
W
Guan Yu
10,476
616
114
7
0
322,689
0
L
Loki
7,101
418
85
5
0
228,250
4
W
Khepri
8,668
510
29
2
0
290,139
0
W
Hun Batz
8,931
525
73
4
0
383,040
0
W
Agni
10,680
628
102
6
0
315,739
3
L
Susano
6,679
393
76
4
0
311,507
0
L
Ganesha
5,410
318
0
0
0
179,922
0
W
Ah Muzen Cab
8,578
505
97
6
0
294,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role