Player Matchup

Chang'e
Chang'e
Frontburner
Chang'e
Level 157
God Stats
7W - 5L
1,495 SR
Queue Stats
562W - 541L
1,631 Elo+
Solo
Discordia
Discordia
LostAzura
Discordia
Level 93
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 111L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Mihura
Cthulhu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,721 Elo+
Solo
Hera
Hera
Qtiket
Hera
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 60L
1,500 Elo+
Solo
Ne Zha
Ne Zha
RasiCZ
Ne Zha
Level 114
God Stats
4W - 3L
1,500 SR
Queue Stats
198W - 194L
1,523 Elo+
Solo
Team Averages
Level 120
1,499 SR
1,580 Elo+

VS

Team Averages
Level 129
1,500 SR
1,446 Elo+
Rama
Rama
LeroyMalkins
Rama
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,185 Elo+
Solo
Ao Kuang
Ao Kuang
Marzu
Ao Kuang
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 81L
1,619 Elo+
Solo
Cthulhu
Cthulhu
Monkeyportal
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
TheNewChapter
Fafnir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,427 Elo+
Solo
Raijin
Raijin
erik0376
Raijin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Frontburner
Chang'e
18
5 / 2 / 18
11,376
711
10,064
21,650
17,298
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
LostAzura
Discordia
19
5 / 3 / 17
11,721
733
20,115
14,903
6,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Mihura
Cthulhu
17
2 / 3 / 16
10,662
666
9,907
19,717
18,309
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
Qtiket
Hera
19
8 / 1 / 15
12,122
758
14,253
8,986
4,370
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
RasiCZ
Ne Zha
18
7 / 4 / 15
11,701
731
19,272
22,881
11,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 4
10,140
634
16,754
17,940
8,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Marzu
Ao Kuang
15
3 / 9 / 3
10,214
638
8,077
15,470
6,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Monkeyportal
Cthulhu
20
4 / 2 / 9
12,313
770
15,704
16,014
19,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 5 / 11
11,030
689
12,011
20,957
29,268
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
erik0376
Raijin
19
2 / 3 / 5
11,184
699
18,468
11,941
5,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
45
27
Kills
13
13
Deaths
27
81
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Frontburner
Chang'e
5
2
18
7
L
3
8
4
0.63
W
Discordia
LostAzura
Discordia
5
3
17
4.5
L
Ao Kuang
Marzu
Ao Kuang
3
9
3
0.5
W
Cthulhu
Mihura
Cthulhu
2
3
16
3.33
L
Cthulhu
Monkeyportal
Cthulhu
4
2
9
4.25
W
Hera
Qtiket
Hera
8
1
15
15.5
W
Ne Zha
RasiCZ
Ne Zha
7
4
15
3.63
L
1
5
11
1.3
L
Raijin
erik0376
Raijin
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,611
Damage
71,014
88,137
Taken
82,322
58,348
Mitigated
69,124
52,538
Healing
33,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Frontburner
Chang'e
10,064
1,442
17,722
11,116
21,650
17,298
605
11,474
10,176
23,073
0
L
16,754
10,622
1,768
3,485
17,940
8,207
1,221
13,675
4,265
0
26,245
W
Discordia
LostAzura
Discordia
20,115
994
2,120
2,667
14,903
6,803
1,657
10,724
4,179
46,078
0
L
Ao Kuang
Marzu
Ao Kuang
8,077
817
2,094
2,389
15,470
6,275
213
10,025
5,445
13,912
0
W
Cthulhu
Mihura
Cthulhu
9,907
374
2,693
2,485
19,717
18,309
456
9,377
10,340
19,950
0
L
Cthulhu
Monkeyportal
Cthulhu
15,704
226
4,065
2,662
16,014
19,821
224
9,891
6,123
35,845
0
W
Hera
Qtiket
Hera
14,253
3,825
3,762
1,170
8,986
4,370
1,127
6,477
2,509
32,539
0
W
Ne Zha
RasiCZ
Ne Zha
19,272
5,320
2,272
6,531
22,881
11,568
1,586
16,208
6,673
0
31,635
L
12,011
3,164
2,312
7,017
20,957
29,268
478
13,735
7,222
20,140
0
L
Raijin
erik0376
Raijin
18,468
560
3,551
3,796
11,941
5,553
849
7,013
4,928
57,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,582
Gold Earned
54,881
154
Minions Killed
156
0
Camps Cleared
0
1,437,718
Distance Traveled
1,275,900
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,376
711
21
1
0
302,159
0
L
Rama
10,140
634
24
2
0
224,983
0
W
Discordia
11,721
733
54
3
0
262,753
1
L
Ao Kuang
10,214
638
11
1
0
221,917
2
W
Cthulhu
10,662
666
27
2
0
303,289
0
L
Cthulhu
12,313
770
37
2
0
292,310
7
W
Hera
12,122
758
29
2
0
286,697
6
W
Ne Zha
11,701
731
23
1
0
282,820
1
L
Fafnir
11,030
689
15
1
0
268,125
0
L
Raijin
11,184
699
69
4
0
268,565
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role