Player Matchup

Sobek
Sobek
Beamics
Sobek
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
402W - 423L
1,395 Elo+
Party 3
Thanatos
Thanatos
BigWoody226
Thanatos
Level 20
God Stats
11W - 11L
1,708 SR
Queue Stats
32W - 37L
1,545 Elo+
Solo
Ra
Ra
CapableCat
Ra
Level 4
God Stats
3W - 4L
1,341 SR
Queue Stats
44W - 45L
1,310 Elo+
Party 1
Hachiman
Hachiman
MurkyCow
Hachiman
Level 15
God Stats
5W - 6L
1,377 SR
Queue Stats
27W - 23L
1,589 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yuukotori
Cu Chulainn
Level 26
God Stats
23W - 34L
1,541 SR
Queue Stats
384W - 445L
1,369 Elo+
Party 3
Team Averages
Level 18
1,493 SR
1,442 Elo+

VS

Team Averages
Level 26
1,551 SR
1,434 Elo+
Izanami
Izanami
Nerdherd47
Izanami
Level 27
God Stats
29W - 25L
1,542 SR
Queue Stats
30W - 25L
1,534 Elo+
Party 2
Skadi
Skadi
SlashMeyer97
Skadi
Level 26
God Stats
7W - 5L
1,729 SR
Queue Stats
51W - 51L
1,509 Elo+
Party 2
Neith
Neith
Synthetism
Neith
Level 27
God Stats
7W - 8L
1,571 SR
Queue Stats
136W - 167L
1,362 Elo+
Party 4
Thor
Thor
dreniorr
Thor
Level 26
God Stats
31W - 28L
1,544 SR
Queue Stats
749W - 867L
1,381 Elo+
Party 4
Yemoja
Yemoja
gogglesgallade
Yemoja
Level 24
God Stats
17W - 22L
1,370 SR
Queue Stats
74W - 79L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Beamics
Sobek
11
1 / 4 / 3
7,223
401
4,935
13,350
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
BigWoody226
Thanatos
13
3 / 4 / 2
8,546
475
8,593
14,072
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 10 / 1
8,372
465
3,017
10,965
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
MurkyCow
Hachiman
12
4 / 8 / 2
8,061
448
6,169
14,669
4,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Yuukotori
Cu Chulainn
11
0 / 4 / 1
7,072
393
1,498
9,366
7,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nerdherd47
Izanami
17
9 / 1 / 6
11,103
617
14,296
7,447
3,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

18
11 / 2 / 2
11,623
646
11,058
9,392
3,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
13
5 / 2 / 6
9,060
503
9,673
8,355
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thor
14
5 / 1 / 4
9,332
518
3,828
11,761
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 3 / 7
8,587
477
5,769
9,609
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
9
Kills
30
30
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
Beamics
Sobek
1
4
3
0.63
L
Thanatos
BigWoody226
Thanatos
3
4
2
1
L
1
10
1
0.15
L
Hachiman
MurkyCow
Hachiman
4
8
2
0.63
W
Izanami
Nerdherd47
Izanami
9
1
6
12
W
11
2
2
6
W
Neith
5
2
6
4
L
Cu Chulainn
Yuukotori
Cu Chulainn
0
4
1
0.13
W
Thor
5
1
4
7
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,212
Damage
44,624
62,422
Taken
46,564
32,132
Mitigated
18,318
21,423
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Beamics
Sobek
4,935
538
0
3,697
13,350
11,637
74
2,281
11,069
17,139
0
L
Thanatos
BigWoody226
Thanatos
8,593
2,524
150
12,846
14,072
5,300
0
991
13,081
0
48,608
L
3,017
195
12
666
10,965
3,563
732
152
10,813
39,419
0
L
Hachiman
MurkyCow
Hachiman
6,169
3,617
0
3,394
14,669
4,522
495
2,345
12,324
0
28,008
W
Izanami
Nerdherd47
Izanami
14,296
9,578
0
1,153
7,447
3,176
5,671
2,298
4,896
0
68,419
W
11,058
6,159
0
441
9,392
3,051
5,025
801
8,449
0
77,473
W
Neith
9,673
5,053
0
3,513
8,355
3,189
825
1,300
7,055
0
40,927
L
Cu Chulainn
Yuukotori
Cu Chulainn
1,498
84
0
658
9,366
7,110
0
0
9,366
4,505
21,784
W
Thor
3,828
889
0
4,626
11,761
4,429
659
1,991
9,770
0
42,367
W
5,769
619
1,869
2,786
9,609
4,473
659
1,515
8,069
21,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,274
Gold Earned
49,705
268
Minions Killed
406
0
Camps Cleared
0
1,487,796
Distance Traveled
1,668,529
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,223
401
24
1
0
355,870
2
L
Thanatos
8,546
475
80
4
0
353,801
1
L
Ra
8,372
465
70
4
0
287,036
5
L
Hachiman
8,061
448
41
2
0
271,226
1
W
Izanami
11,103
617
124
7
0
343,904
1
W
Skadi
11,623
646
127
7
0
354,222
0
W
Neith
9,060
503
54
3
0
307,244
3
L
Cu Chulainn
7,072
393
53
3
0
219,863
0
W
Thor
9,332
518
75
4
0
335,064
3
W
Yemoja
8,587
477
26
1
0
328,095
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role