Player Matchup

Nemesis
Nemesis
Dak4rd
Nemesis
Level 29
God Stats
9W - 2L
1,872 SR
Queue Stats
39W - 23L
1,660 Elo+
Party 3
Artio
Artio
Indra-Battousai
Artio
Level 27
God Stats
6W - 4L
1,599 SR
Queue Stats
78W - 77L
1,443 Elo+
Solo
Chang'e
Chang'e
Riizzito
Chang'e
Level 18
God Stats
1W - 3L
1,363 SR
Queue Stats
16W - 21L
1,428 Elo+
Party 3
Danzaburou
Danzaburou
lukacra
Danzaburou
Level 18
God Stats
14W - 4L
1,960 SR
Queue Stats
51W - 53L
1,600 Elo+
Party 3
Izanami
Izanami
maxiakd
Izanami
Level 16
God Stats
13W - 19L
1,555 SR
Queue Stats
61W - 71L
1,554 Elo+
Party 3
Team Averages
Level 22
1,670 SR
1,537 Elo+

VS

Team Averages
Level 16
1,617 SR
1,536 Elo+
Ymir
Ymir
Elcomunistaa
Ymir
Level 27
God Stats
2W - 3L
1,552 SR
Queue Stats
158W - 166L
1,586 Elo+
Party 2
Terra
Terra
MashaMenta
Terra
Level 29
God Stats
6W - 1L
1,731 SR
Queue Stats
91W - 95L
1,542 Elo+
Party 2
Nu Wa
Nu Wa
MetallicSmonke
Nu Wa
Level 6
God Stats
2W - 2L
1,520 SR
Queue Stats
3W - 3L
1,387 Elo+
Party 2
Anubis
Anubis
MohamedBilada
Anubis
Level 6
God Stats
2W - 0L
1,750 SR
Queue Stats
3W - 3L
1,548 Elo+
Party 1
Cupid
Cupid
PamonhaSlayer
Cupid
Level 14
God Stats
6W - 2L
1,532 SR
Queue Stats
38W - 25L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dak4rd
Nemesis
14
8 / 3 / 1
8,375
598
7,397
10,351
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 1
6,189
442
664
11,368
5,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Riizzito
Chang'e
11
1 / 5 / 4
6,849
489
3,879
9,992
2,960
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
lukacra
Danzaburou
10
0 / 3 / 0
5,719
409
3,803
9,005
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
maxiakd
Izanami
15
0 / 1 / 2
7,985
570
3,349
5,920
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
7,508
536
6,234
7,418
2,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
12
4 / 1 / 3
7,309
522
3,260
5,053
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 3 / 2
8,653
618
8,838
6,701
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 0
8,108
579
4,172
4,791
2,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 1 / 5
7,222
516
11,267
8,547
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
16
16
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dak4rd
Nemesis
8
3
1
2.83
W
2
3
6
1.67
L
0
4
1
0.13
W
Terra
4
1
3
5.5
W
4
3
2
1.67
W
3
1
0
3
W
3
1
5
5.5
L
Chang'e
Riizzito
Chang'e
1
5
4
0.6
L
Danzaburou
lukacra
Danzaburou
0
3
0
0
L
Izanami
maxiakd
Izanami
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,092
Damage
33,771
46,636
Taken
32,510
16,510
Mitigated
13,803
13,564
Healing
13,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dak4rd
Nemesis
7,397
3,912
0
3,381
10,351
3,452
33
5,961
4,302
0
44,046
W
6,234
524
0
1,302
7,418
2,878
0
583
6,835
42,693
0
L
664
0
171
2,670
11,368
5,550
0
3,592
7,764
16,449
0
W
Terra
3,260
337
389
1,725
5,053
3,650
436
425
4,628
13,834
0
W
8,838
2,526
0
1,442
6,701
2,107
1,599
2,446
4,255
58,589
0
W
4,172
302
0
2,224
4,791
2,666
1,242
0
4,791
45,294
0
W
11,267
7,319
181
5,746
8,547
2,502
297
1,089
7,458
0
47,272
L
Chang'e
Riizzito
Chang'e
3,879
622
81
1,705
9,992
2,960
0
6,504
3,098
34,979
0
L
Danzaburou
lukacra
Danzaburou
3,803
1,750
0
2,787
9,005
2,736
0
1,829
7,164
0
32,433
L
Izanami
maxiakd
Izanami
3,349
1,116
0
2,769
5,920
1,812
1,009
4,040
1,804
0
54,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,117
Gold Earned
38,800
374
Minions Killed
400
0
Camps Cleared
0
1,187,379
Distance Traveled
1,233,168
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,375
598
84
6
0
280,057
0
W
Ymir
7,508
536
76
5
0
241,686
2
L
Artio
6,189
442
41
3
0
228,482
0
W
Terra
7,309
522
22
2
0
274,108
7
W
Nu Wa
8,653
618
104
7
0
245,483
8
W
Anubis
8,108
579
97
7
0
236,713
1
W
Cupid
7,222
516
101
7
0
235,178
3
L
Chang'e
6,849
489
76
5
0
228,254
3
L
Danzaburou
5,719
409
53
4
0
215,026
0
L
Izanami
7,985
570
120
9
0
235,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role