Player Matchup

Cupid
Cupid
Azntxn0
Cupid
Level 61
God Stats
2W - 0L
1,724 SR
Queue Stats
63W - 64L
1,656 Elo+
Party 1
Sobek
Sobek
Gankinglanes689
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 55L
1,551 Elo+
Solo
Nemesis
Nemesis
IKenshanI
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
NoGunz92
Bellona
Level 10
God Stats
7W - 2L
1,685 SR
Queue Stats
7W - 3L
1,645 Elo+
Solo
Chronos
Chronos
Sklavio
Chronos
Level 21
God Stats
4W - 4L
1,500 SR
Queue Stats
186W - 153L
1,640 Elo+
Solo
Team Averages
Level 22
1,582 SR
1,598 Elo+

VS

Team Averages
Level 26
1,558 SR
1,510 Elo+
Cu Chulainn
Cu Chulainn
I Savvji I
Cu Chulainn
Level 26
God Stats
4W - 13L
1,482 SR
Queue Stats
107W - 135L
1,452 Elo+
Solo
Anubis
Anubis
Pingui-723
Anubis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,560 Elo+
Solo
Neith
Neith
Rsole8176
Neith
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 141L
1,435 Elo+
Solo
Cabrakan
Cabrakan
i__Q_Q
Cabrakan
Level 24
God Stats
1W - 2L
1,770 SR
Queue Stats
142W - 141L
1,574 Elo+
Solo
Osiris
Osiris
littlespooderman
Osiris
Level 31
God Stats
38W - 42L
1,540 SR
Queue Stats
77W - 96L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Azntxn0
Cupid
14
8 / 2 / 2
8,497
654
8,701
11,304
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 9
7,316
563
4,698
9,738
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
IKenshanI
Nemesis
14
12 / 1 / 3
8,638
664
9,858
9,387
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
NoGunz92
Bellona
14
3 / 1 / 1
8,151
627
4,718
8,638
7,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
Sklavio
Chronos
13
2 / 3 / 11
8,004
616
10,381
12,847
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
I Savvji I
Cu Chulainn
11
3 / 3 / 3
6,852
527
6,547
10,673
4,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Pingui-723
Anubis
9
0 / 7 / 4
5,961
459
5,026
8,115
2,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Rsole8176
Neith
10
1 / 6 / 1
6,207
477
3,350
8,694
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
i__Q_Q
Cabrakan
10
2 / 8 / 3
6,599
508
10,265
14,151
8,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 2
7,064
543
5,093
7,883
7,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
26
Kills
7
7
Deaths
26
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cupid
Azntxn0
Cupid
8
2
2
4.5
W
1
0
9
5.5
L
Cu Chulainn
I Savvji I
Cu Chulainn
3
3
3
1.5
W
Nemesis
IKenshanI
Nemesis
12
1
3
13.5
W
Bellona
NoGunz92
Bellona
3
1
1
3.5
L
Anubis
Pingui-723
Anubis
0
7
4
0.29
L
Neith
Rsole8176
Neith
1
6
1
0.25
W
Chronos
Sklavio
Chronos
2
3
11
2.5
L
Cabrakan
i__Q_Q
Cabrakan
2
8
3
0.44
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,356
Damage
30,281
51,914
Taken
49,516
24,403
Mitigated
24,891
22,235
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Azntxn0
Cupid
8,701
5,352
457
6,590
11,304
3,517
1,295
1,261
9,803
0
49,295
W
4,698
615
0
5,116
9,738
6,262
0
1,234
8,322
16,252
0
L
Cu Chulainn
I Savvji I
Cu Chulainn
6,547
1,248
0
3,572
10,673
4,675
0
2,496
8,177
0
20,560
W
Nemesis
IKenshanI
Nemesis
9,858
5,457
0
3,193
9,387
3,632
214
2,292
6,870
0
49,858
W
Bellona
NoGunz92
Bellona
4,718
2,351
0
2,596
8,638
7,232
1,136
1,992
6,593
0
47,088
L
Anubis
Pingui-723
Anubis
5,026
374
0
1,461
8,115
2,925
0
3,498
4,617
27,493
0
L
Neith
Rsole8176
Neith
3,350
1,498
0
1,671
8,694
2,075
0
2,076
6,618
0
14,753
W
Chronos
Sklavio
Chronos
10,381
3,428
0
4,283
12,847
3,760
140
7,853
4,569
53,635
0
L
Cabrakan
i__Q_Q
Cabrakan
10,265
1,634
0
1,604
14,151
8,207
0
6,037
8,114
31,876
0
L
5,093
2,185
0
1,900
7,883
7,009
530
972
6,911
0
29,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,606
Gold Earned
32,683
419
Minions Killed
206
0
Camps Cleared
0
1,229,165
Distance Traveled
1,218,608
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,497
654
93
7
0
225,624
0
W
Sobek
7,316
563
22
2
0
256,953
4
L
Cu Chulainn
6,852
527
25
2
0
291,888
5
W
Nemesis
8,638
664
87
7
0
264,642
3
W
Bellona
8,151
627
109
8
0
246,313
0
L
Anubis
5,961
459
47
4
0
232,234
2
L
Neith
6,207
477
19
1
0
219,448
1
W
Chronos
8,004
616
108
8
0
235,633
2
L
Cabrakan
6,599
508
58
4
0
230,998
4
L
Osiris
7,064
543
57
4
0
244,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role