Player Matchup

Merlin
Merlin
BarkingCat
Merlin
Level 28
God Stats
25W - 24L
1,538 SR
Queue Stats
133W - 128L
1,574 Elo+
Party 2
Sol
Sol
ThyLady
Sol
Level 17
God Stats
14W - 21L
1,551 SR
Queue Stats
44W - 52L
1,505 Elo+
Party 2
Ymir
Ymir
Toaster97
Ymir
Level 14
God Stats
2W - 2L
1,637 SR
Queue Stats
31W - 23L
1,585 Elo+
Party 2
Jormungandr
Jormungandr
TontoTheTsar
Jormungandr
Level 28
God Stats
67W - 49L
1,629 SR
Queue Stats
279W - 281L
1,571 Elo+
Party 2
Horus
Horus
delightqq
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,749 Elo+
Solo
Team Averages
Level 19
1,571 SR
1,597 Elo+

VS

Team Averages
Level 17
1,519 SR
1,648 Elo+
Sobek
Sobek
Darkdante44
Sobek
Level 30
God Stats
1W - 3L
1,310 SR
Queue Stats
21W - 26L
1,571 Elo+
Solo
Bakasura
Bakasura
DontFkWithMeKid
Bakasura
Level 18
God Stats
2W - 0L
1,860 SR
Queue Stats
30W - 15L
1,765 Elo+
Party 1
Medusa
Medusa
saintlaurentben
Medusa
Level 14
God Stats
11W - 3L
1,729 SR
Queue Stats
29W - 20L
1,541 Elo+
Solo
Ra
Ra
turnshavetabled
Ra
Level 18
God Stats
1W - 1L
1,195 SR
Queue Stats
32W - 30L
1,622 Elo+
Party 1
Sol
Sol
xRicos
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BarkingCat
Merlin
15
0 / 4 / 3
9,396
854
13,452
12,105
4,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
16
0 / 3 / 5
9,409
855
3,950
9,271
6,006
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
16
1 / 3 / 3
10,342
940
5,284
17,650
14,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
TontoTheTsar
Jormungandr
16
5 / 0 / 1
10,672
970
16,322
15,247
11,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
delightqq
Horus
16
0 / 4 / 5
10,311
937
6,781
15,659
13,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

212

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 10
10,470
952
8,769
14,192
13,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
16
7 / 3 / 3
11,021
1,002
16,084
10,813
4,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 1 / 8
9,687
881
13,080
6,359
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 1 / 6
10,501
955
15,064
12,516
4,982
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
xRicos
Sol
17
2 / 0 / 8
10,088
917
12,481
7,210
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
6
Kills
14
14
Deaths
6
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
BarkingCat
Merlin
0
4
3
0.38
W
2
1
10
7
W
Bakasura
7
3
3
2.83
L
Sol
0
3
5
0.83
L
Ymir
1
3
3
0.83
L
Jormungandr
TontoTheTsar
Jormungandr
5
0
1
5.5
L
Horus
delightqq
Horus
0
4
5
0.63
W
0
1
8
4
W
3
1
6
6
W
Sol
xRicos
Sol
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,789
Damage
65,478
69,932
Taken
51,090
50,352
Mitigated
28,370
14,714
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BarkingCat
Merlin
13,452
652
0
1,744
12,105
4,391
0
6,750
4,300
46,398
0
W
8,769
579
0
2,168
14,192
13,922
0
11,083
3,109
19,367
0
W
Bakasura
16,084
10,990
0
1,593
10,813
4,267
0
7,552
3,261
0
18,632
L
Sol
3,950
695
0
73
9,271
6,006
0
4,799
3,514
9,753
0
L
Ymir
5,284
1,768
0
292
17,650
14,970
0
6,923
9,117
17,215
0
L
Jormungandr
TontoTheTsar
Jormungandr
16,322
2,304
280
4,335
15,247
11,162
0
9,550
5,362
40,973
0
L
Horus
delightqq
Horus
6,781
3,365
4,096
3,894
15,659
13,823
0
8,292
6,627
0
17,268
W
13,080
6,059
0
653
6,359
2,619
0
4,449
1,910
0
32,497
W
15,064
405
1,496
2,769
12,516
4,982
0
10,523
1,993
42,552
0
W
Sol
xRicos
Sol
12,481
2,147
0
860
7,210
2,580
0
5,401
1,809
23,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,130
Gold Earned
51,767
191
Minions Killed
186
3
Camps Cleared
8
987,303
Distance Traveled
1,011,991
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,396
854
72
7
0
196,994
0
W
Sobek
10,470
952
24
2
0
193,790
0
W
Bakasura
11,021
1,002
22
2
5
162,554
0
L
Sol
9,409
855
7
1
2
176,524
0
L
Ymir
10,342
940
27
2
0
176,646
1
L
Jormungandr
10,672
970
59
5
1
217,673
0
L
Horus
10,311
937
26
2
0
219,466
3
W
Medusa
9,687
881
39
4
3
227,982
0
W
Ra
10,501
955
76
7
0
227,449
0
W
Sol
10,088
917
25
2
0
200,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role