Player Matchup

Bellona
Bellona
Aran18
Bellona
Level 126
God Stats
3W - 0L
1,636 SR
Queue Stats
33W - 28L
1,536 Elo+
Party 1
Medusa
Medusa
Jack0020
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,158 Elo+
Party 1
Sol
Sol
lasekee
Sol
Level 16
God Stats
2W - 2L
1,496 SR
Queue Stats
16W - 24L
1,393 Elo+
Solo
Team Averages
Level 50
1,544 SR
1,362 Elo+

VS

Team Averages
Level 22
1,455 SR
1,389 Elo+
Zeus
Zeus
Calofert16
Zeus
Level 27
God Stats
5W - 8L
1,505 SR
Queue Stats
14W - 32L
1,276 Elo+
Solo
Nemesis
Nemesis
LaCourgett3
Nemesis
Level 18
God Stats
4W - 5L
1,379 SR
Queue Stats
19W - 22L
1,482 Elo+
Party 2
Ymir
Ymir
Skordax
Ymir
Level 21
God Stats
13W - 13L
1,480 SR
Queue Stats
21W - 20L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aran18
Bellona
14
9 / 5 / 7
11,103
793
13,029
13,013
11,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Jack0020
Medusa
13
5 / 3 / 8
10,069
719
8,496
9,519
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
14
3 / 0 / 11
10,056
718
10,311
8,856
2,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 2
9,789
699
11,338
9,928
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
LaCourgett3
Nemesis
13
3 / 5 / 4
10,046
718
6,580
12,988
5,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Skordax
Ymir
11
0 / 5 / 5
9,180
656
5,686
15,414
12,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
17
Kills
7
8
Deaths
17
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aran18
Bellona
9
5
7
2.5
L
4
7
2
0.71
W
Medusa
Jack0020
Medusa
5
3
8
3
L
Nemesis
LaCourgett3
Nemesis
3
5
4
1
L
Ymir
Skordax
Ymir
0
5
5
0.5
W
Sol
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,836
Damage
23,604
31,388
Taken
38,330
18,357
Mitigated
20,601
7,315
Healing
7,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aran18
Bellona
13,029
5,464
0
1,020
13,013
11,621
1,043
6,901
6,112
0
50,232
L
11,338
1,243
94
1,164
9,928
3,197
0
1,780
8,148
44,067
0
W
Medusa
Jack0020
Medusa
8,496
5,401
0
1,340
9,519
3,777
853
6,031
3,488
0
27,863
L
Nemesis
LaCourgett3
Nemesis
6,580
1,197
0
3,067
12,988
5,279
0
4,469
8,519
0
33,606
L
Ymir
Skordax
Ymir
5,686
282
0
2,902
15,414
12,125
0
4,943
10,471
24,770
0
W
Sol
10,311
2,867
0
4,955
8,856
2,959
1,488
4,660
4,196
43,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,228
Gold Earned
29,015
173
Minions Killed
136
0
Camps Cleared
0
725,781
Distance Traveled
687,658
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,103
793
58
4
0
258,085
3
L
Zeus
9,789
699
68
5
0
181,881
2
W
Medusa
10,069
719
45
3
0
228,946
4
L
Nemesis
10,046
718
40
3
0
273,678
4
L
Ymir
9,180
656
28
2
0
232,099
4
W
Sol
10,056
718
70
5
0
238,750
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role