Player Matchup

Ares
Ares
KingExKnight
Ares
Level 106
God Stats
7W - 6L
1,573 SR
Queue Stats
32W - 47L
1,425 Elo+
Party 3
Danzaburou
Danzaburou
RedSharkzxc
Danzaburou
Level 69
God Stats
31W - 25L
1,485 SR
Queue Stats
902W - 857L
1,406 Elo+
Party 3
Baron Samedi
Baron Samedi
This-JHONNY
Baron Samedi
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 66L
1,212 Elo+
Party 3
Chang'e
Chang'e
Treizzer
Chang'e
Level 76
God Stats
38W - 17L
1,731 SR
Queue Stats
193W - 186L
1,551 Elo+
Solo
Thanatos
Thanatos
heyzorblock
Thanatos
Level 66
God Stats
14W - 10L
1,534 SR
Queue Stats
172W - 167L
1,443 Elo+
Party 3
Team Averages
Level 77
1,565 SR
1,407 Elo+

VS

Team Averages
Level 72
1,463 SR
1,679 Elo+
Cthulhu
Cthulhu
CraftyAbyss5296
Cthulhu
Level 86
God Stats
12W - 7L
1,174 SR
Queue Stats
530W - 496L
1,560 Elo+
Party 2
Ymir
Ymir
ZombiKiller8762
Ymir
Level 56
God Stats
27W - 12L
1,786 SR
Queue Stats
265W - 204L
1,676 Elo+
Party 2
Artemis
Artemis
krippedipp
Artemis
Level 65
God Stats
3W - 3L
1,605 SR
Queue Stats
17W - 23L
1,735 Elo+
Party 1
Hun Batz
Hun Batz
lurwher
Hun Batz
Level 88
God Stats
0W - 1L
1,075 SR
Queue Stats
23W - 18L
1,735 Elo+
Party 1
Scylla
Scylla
pokelonardo
Scylla
Level 65
God Stats
22W - 13L
1,676 SR
Queue Stats
319W - 299L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 11
10,628
531
12,876
25,038
24,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
RedSharkzxc
Danzaburou
18
6 / 2 / 5
11,772
589
10,167
14,201
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
This-JHONNY
Baron Samedi
16
4 / 3 / 7
9,812
491
12,324
14,674
6,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Treizzer
Chang'e
20
12 / 2 / 5
12,762
638
21,975
20,866
9,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
heyzorblock
Thanatos
18
6 / 4 / 6
10,735
537
9,164
16,165
9,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 0
9,961
498
13,064
22,686
14,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
2 / 7 / 6
9,443
472
10,413
20,443
17,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
krippedipp
Artemis
14
1 / 2 / 4
8,401
420
11,999
11,607
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
lurwher
Hun Batz
17
5 / 6 / 1
10,225
511
9,844
17,805
7,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
15
4 / 8 / 2
9,893
495
19,159
14,341
5,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
32
Kills
15
15
Deaths
32
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
9
0
0.33
W
4
4
11
2.38
W
Danzaburou
RedSharkzxc
Danzaburou
6
2
5
4.25
W
Baron Samedi
This-JHONNY
Baron Samedi
4
3
7
2.5
W
Chang'e
Treizzer
Chang'e
12
2
5
7.25
L
2
7
6
0.71
W
Thanatos
heyzorblock
Thanatos
6
4
6
2.25
L
Artemis
krippedipp
Artemis
1
2
4
1.5
L
Hun Batz
lurwher
Hun Batz
5
6
1
0.92
L
Scylla
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,506
Damage
64,479
90,944
Taken
86,882
55,035
Mitigated
48,583
46,205
Healing
23,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,064
1,432
262
5,109
22,686
14,707
441
15,375
7,311
57,043
0
W
12,876
308
0
1,673
25,038
24,406
685
9,839
14,888
26,498
0
W
Danzaburou
RedSharkzxc
Danzaburou
10,167
3,614
0
5,499
14,201
5,085
3,994
5,897
8,188
0
73,289
W
Baron Samedi
This-JHONNY
Baron Samedi
12,324
222
3,023
7,202
14,674
6,333
540
8,418
5,857
47,804
0
W
Chang'e
Treizzer
Chang'e
21,975
1,843
4,183
12,692
20,866
9,411
1,110
11,184
9,030
89,925
0
L
10,413
2,169
762
3,051
20,443
17,360
0
10,608
9,835
36,700
0
W
Thanatos
heyzorblock
Thanatos
9,164
1,551
0
11,933
16,165
9,800
455
5,625
10,345
0
70,993
L
Artemis
krippedipp
Artemis
11,999
5,079
0
5,258
11,607
3,802
376
5,643
5,964
0
45,194
L
Hun Batz
lurwher
Hun Batz
9,844
1,038
0
5,772
17,805
7,619
0
8,340
9,465
0
86,042
L
Scylla
19,159
1,919
0
2,999
14,341
5,095
369
7,209
7,132
54,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,709
Gold Earned
47,923
499
Minions Killed
460
0
Camps Cleared
0
1,842,481
Distance Traveled
1,751,290
32
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,961
498
101
5
0
347,272
3
W
Ares
10,628
531
14
1
0
371,120
3
W
Danzaburou
11,772
589
148
7
0
333,128
6
W
Baron Samedi
9,812
491
61
3
0
358,566
14
W
Chang'e
12,762
638
166
8
0
362,134
3
L
Ymir
9,443
472
56
3
0
344,115
3
W
Thanatos
10,735
537
110
6
0
417,533
6
L
Artemis
8,401
420
80
4
0
353,214
4
L
Hun Batz
10,225
511
133
7
0
383,258
2
L
Scylla
9,893
495
90
5
0
323,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role