Player Matchup

Nemesis
Nemesis
IMVELEZ
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 80L
1,534 Elo+
Solo
Merlin
Merlin
LaHuesera
Merlin
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 41L
1,519 Elo+
Solo
Ymir
Ymir
NoSoyBugui
Ymir
Level 21
God Stats
3W - 3L
1,878 SR
Queue Stats
48W - 44L
1,608 Elo+
Party 1
Chernobog
Chernobog
NotErosito
Chernobog
Level 23
God Stats
14W - 11L
1,521 SR
Queue Stats
77W - 79L
1,530 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iShingon
Cu Chulainn
Level 16
God Stats
5W - 1L
1,512 SR
Queue Stats
12W - 11L
1,573 Elo+
Party 1
Team Averages
Level 19
1,582 SR
1,553 Elo+

VS

Team Averages
Level 16
1,677 SR
1,576 Elo+
Ymir
Ymir
AdmatheEpic
Ymir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 6L
1,547 Elo+
Solo
Nemesis
Nemesis
Ateni555
Nemesis
Level 24
God Stats
7W - 5L
1,638 SR
Queue Stats
98W - 66L
1,683 Elo+
Solo
Erlang Shen
Erlang Shen
LuciferDreamZ
Erlang Shen
Level 5
God Stats
3W - 4L
1,592 SR
Queue Stats
3W - 4L
1,530 Elo+
Solo
Hachiman
Hachiman
QuanNguyen
Hachiman
Level 26
God Stats
4W - 2L
1,900 SR
Queue Stats
82W - 82L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
yayeet99
Baron Samedi
Level 18
God Stats
7W - 2L
1,754 SR
Queue Stats
86W - 77L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IMVELEZ
Nemesis
16
7 / 0 / 9
9,098
607
10,252
10,424
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
LaHuesera
Merlin
14
5 / 2 / 12
8,196
546
8,073
6,965
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 16
8,645
576
9,912
12,130
9,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
NotErosito
Chernobog
16
10 / 4 / 5
10,125
675
8,071
9,897
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
iShingon
Cu Chulainn
13
5 / 3 / 7
8,017
534
7,722
12,724
8,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
6,776
452
6,527
14,049
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Ateni555
Nemesis
12
4 / 8 / 2
7,908
527
7,846
12,530
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
LuciferDreamZ
Erlang Shen
13
3 / 5 / 0
7,615
508
6,508
11,377
6,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hachiman
QuanNguyen
Hachiman
13
1 / 6 / 4
7,940
529
4,953
10,590
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
yayeet99
Baron Samedi
13
1 / 6 / 2
8,041
536
7,925
12,017
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
31
Kills
11
11
Deaths
32
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Nemesis
Ateni555
Nemesis
4
8
2
0.63
W
Nemesis
IMVELEZ
Nemesis
7
0
9
11.5
W
Merlin
LaHuesera
Merlin
5
2
12
5.5
L
Erlang Shen
LuciferDreamZ
Erlang Shen
3
5
0
0.6
W
4
2
16
6
W
Chernobog
NotErosito
Chernobog
10
4
5
3.13
L
Hachiman
QuanNguyen
Hachiman
1
6
4
0.5
W
Cu Chulainn
iShingon
Cu Chulainn
5
3
7
2.83
L
Baron Samedi
yayeet99
Baron Samedi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,030
Damage
33,759
52,140
Taken
60,563
28,102
Mitigated
27,866
17,119
Healing
12,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,527
1,659
0
2,167
14,049
6,454
0
6,841
7,183
18,668
0
L
Nemesis
Ateni555
Nemesis
7,846
3,091
0
1,592
12,530
6,566
0
3,092
9,394
0
41,747
W
Nemesis
IMVELEZ
Nemesis
10,252
5,167
0
5,090
10,424
4,396
168
2,809
7,492
0
58,462
W
Merlin
LaHuesera
Merlin
8,073
498
0
2,025
6,965
2,367
500
1,800
4,955
40,586
0
L
Erlang Shen
LuciferDreamZ
Erlang Shen
6,508
3,384
0
2,307
11,377
6,990
582
1,971
9,074
559
30,828
W
9,912
1,783
435
3,310
12,130
9,117
575
5,318
6,659
27,181
0
W
Chernobog
NotErosito
Chernobog
8,071
6,070
0
3,146
9,897
3,376
2,017
2,389
7,474
0
59,569
L
Hachiman
QuanNguyen
Hachiman
4,953
2,363
0
3,239
10,590
3,074
0
2,342
8,248
0
36,921
W
Cu Chulainn
iShingon
Cu Chulainn
7,722
1,335
0
3,113
12,724
8,846
759
2,087
10,338
3,111
27,662
L
Baron Samedi
yayeet99
Baron Samedi
7,925
882
161
2,955
12,017
4,782
0
4,482
7,494
52,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,081
Gold Earned
38,280
383
Minions Killed
337
0
Camps Cleared
0
1,458,226
Distance Traveled
1,316,664
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,776
452
26
2
0
278,427
9
L
Nemesis
7,908
527
71
5
0
265,432
2
W
Nemesis
9,098
607
87
6
0
326,771
4
W
Merlin
8,196
546
84
6
0
292,090
1
L
Erlang Shen
7,615
508
57
4
0
259,725
3
W
Ymir
8,645
576
34
2
0
292,604
2
W
Chernobog
10,125
675
115
8
0
263,245
2
L
Hachiman
7,940
529
72
5
0
258,063
2
W
Cu Chulainn
8,017
534
63
4
0
283,516
3
L
Baron Samedi
8,041
536
111
7
0
255,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role